>
> So how does this new method work exactly? If wanted to update an
> audio
> file to a new version, the only way I could do so would be to give it
> the exact same file name then? That's too bad, as I like to give many
> of my .wav file version numbers. Like "Big Crash_Mix 1". Then if I
> change it, it might be Big Crash_Mix 2 or even Big Crash_Mix1-1, if
> it's
> only a minor change rather than a major change.
>
> So this new system sounds like I would have to replace the audio
> selections, and then also update my cues?
If the audio name stays the same, it can be updated on the AB64
without having to change the show. If you want to change the audio
file name, the procedure is:
1. Load in the new audio file. (It is automatically assigned an
arbitrary selection number that you don't need to worry about.)
2. In the show editor, bring up the Find panel (command-F), type in
the old audio file name, and click on 'Select All'. All commands
(events) in the show that use that audio file name are selected.
3. Press return to bring up the command editor window. Change the
audio file name in the editor to the new name and press update. All
selected commands are updated.
That's it. When the show is saved in the editor, all the selection
numbers are assigned based on the file names / selection numbers in
the current audio directory and then the new show is sent to the AB64.
Tim