This shouldn't be the problem, as long as we aren't hitting a stack overflow then. Currently in our interrupts we call cli/sti immediately (disable interrupts...
Take a look where its at, the CLI/STI only surrounded 3-4 ops.. From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of Matthijs ter...
Problem is now when I run I get NullReference here: IsNonDebuggable = aMethod.GetCustomAttributes(typeof(DebuggerStepThroughAttribute), false).Length != 0 ... ...
Fixed it. M you forgt a size on a move.. Impossible to do in x# J From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of Chad Z....
Fixed. From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of Chad Z. Hower aka Kudzu Sent: Monday, May 05, 2008 11:00 PM To:...
Kernel was referencing hw, when it should have been the other way around. I fixed it and had to fix a lot of stale code as well. I also cleaned up other stuff....
Can you unlock them? I don't seem to be able to force unlock an exclusive one From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of...
Yes, thanks. It was unlocked now. From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of Stephen Remde Sent: Wednesday, May 07, 2008...
Hi, I have the same problem. I also had the previous milestone installed. I tried uninstalling everything, manually deleting the zip file from the project...
This is why i made the installer the way i did, in essence each task would be called as follows (e.g): copyTask.Execute(...); Returns "param1\0param2" Install...
It wasn’t a failed install, it was a uninstall from the old one. We’ve already moved it to a normal installer though and MS2+ shouldn’t have the same...
Have been playing around with Cosmos, very good work. A couple of things I have run up against, errors with ReturnValues > 8 bytes not supported and also...
FLOPS are a bit of a mission to implement, and right now they are not crucial (maybe a good place for you to start :)). AFAIK Matthijs did have the >8 bytes...
Sounds like it could be a bit over my head at my current level of knowledge (done lots of application development but nothing low level), but I'm always...
FLOPs shouldn't be too hard to implement because they are stored in the IEEE float format (which is what the CPU expects). You should read up on how the FPU...
Oh, before you dig around in the code, first do it in plain old assembler. Cosmos uses NASM, so it's included in your repository. Trying to get it to work in...
Responses to several messages at once: We right now have <=8 byte return codes working, Chad is going to implement real return code support (real meaning...
Yeah its on my list. but others are welcome to help. J From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of Stephen Remde Sent:...
Do you know X86? From: Cosmos-Dev@yahoogroups.com [mailto:Cosmos-Dev@yahoogroups.com] On Behalf Of nik.coughlin Sent: Friday, May 09, 2008 5:41 PM To:...