Like Rune, I too would be more than happy to pay for FM development
support. I can't really continue using FM much longer without 64 bit
suppport and in less than 6 months, I predict 80% of all professional
workstations will be operating on a 64 bit OS. This effectively kills
all currently existing FM plugins, including my existing products.
I think the question of how much is enough could probably be easily
agreed upon, but the question of who can commit to the development is
a bit tougher.
-Richard
________________
Richard Rosenman
Digital Animation Director
http://www.dofpro.com
http://www.cgsphere.com
http://www.hatchstudios.net
http://www.greeblelicious.com
http://www.richardrosenman.com
Quoting Rune Spaans <rune@...>:
> I for one, am extremely grateful for Filtermeister, I would not have
> been able to do Photoshop plugins without it. The internet is sad
> that way, you always hear the negative stuff (especially in a
> support-type of forum like this). As a learning programmer myself, I
> am full of adoration for people that are willing, and have time, to
> do projects like these (and I always pay donation money or license
> money when I end up using these things commercially).
>
> I would be more than happy to pay more money for FM if that meant
> more support from the developers. FM is a niche product, and one I
> would guess that it's almost impossible to get more developers
> interested in. Your product actually enables others to earn money,
> and that should be reflected in your license cost. It's more
> expensive buying four beers in Norway than it is buying a FM
> license... So if money could be an incentive to keep on developing
> FM, I am prepared to dig deeper into my wallet :)
>
> Cheers,
> Rune
>
>
> --- In FMML@yahoogroups.com, "Martijn van der Lee" <martijn@...> wrote:
>>
>> Here's the long and short of it, as far as I'm concerned.
>>
>> I could do a number of things with what little spare time I have:
>>
>> 1) Developed FilterMeister. Which is an unpleasant, unsatisfying,
>> unpaid and -- MOST IMPORTANTLY, DO NOT SKIP THIS PART -- thankless
>> job.
>>
>> 2) Develop many other things. Which are fun, challenging, makes me
>> quite a bit of money and generallly have a supportive and
>> productive social environment.
>>
>> The sum of this is that there is very little reason for me to
>> develop FM other than for the parts of it I personally care about
>> and enjoy.
>> Sorry if this sounds harsh, but those are the facts. If you were in
>> the position I described above, you'd probably feel the same.
>>
>> That being said, I still enjoy creating graphics algorithms and
>> still work on FM from time to time (scripting is improved to the
>> point of being usable in the next release).
>> FM development is currently VERY slow, but it's NOT dead. In fact
>> we have a new member who I think may do some good things in the
>> future.
>>
>> Kind regards,
>> Martijn W. van der Lee
>>
>> VanDerLee
>> Creative Photoshop Plug-Ins
>> Aagje Dekenlaan 34
>> 1403 HH, Bussum
>> Netherlands
>> Fax: (+31)-847-225-047
>>
>> Internet: www.vanderlee.com
>> E-Mail: contact@...
>>
>> K.v.K.: 32114677
>
>
>