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Graphics Programmers needed at Paradigm Entertainment   Message List  
Reply | Forward Message #137 of 183 |
…clearing his throat, he noticed his mouth was dry - very dry. He
could feel the cool breeze from the ceiling fan above. Opening his
eyes, the room was dim except for the light from the t.v. screen.
It was still on. The screen displayed a crisp, clear picture of his
character; it was delivering a piercing look and awaiting his
command. The console controller fell from his lap as he sat
upright.

He heard himself say, "If I turn off the game now, I can probably
score a couple hours of sleep and not be too bad off in the
morning."

Silently, he thought, "Look how much I've accomplished! I'm sure
with this character, I can infiltrate the organization, root out the
double-crossers who are leading the uprising and ultimately prevent
political upheaval…"

Know the feeling? Ever been completely enrapt by a movie, book or
game? We have…

Before any exciting, addictive game can become a reality, it must be
developed! Join us in bringing a new game concept to fruition.

Job Description:
As an EXPERIENCED 3D Graphics Programmer you should be able to
successfully utilize your expertise in research, design and
implementation of innovative graphics techniques to create
technology for use in multiple games. Specifically, develop and
optimize 3D graphics engines, architectures and pipelines for
current and future game consoles & PCs. Combine your skills with
other talented programmers to develop, test, tune and debug new &
existing core rendering components. Work with artists to co-
ordinate graphics deliverables. You will work to achieve individual,
team, and project goals. Previous game engine or extensive
graphics experience is CRITICAL.

Primary Responsibilities:
Your responsibilities will include, but not be limited to, the
development of vertex and pixel shaders, advanced lighting and
shadow techniques and post-process screen effects.

General Education / Work Experience:
• BSCS or equivalent experience
• Minimum 5 years C/C++ programming experience
• Practical, real-world 3D graphics programming experience
• Keen interest in researching & implementing new graphics
techniques
• Experience in HLSL and Cg shader programming
• Experience with console game development – PC & handhelds a
plus
• Strong 3D math skills
• Expert technical design, coding, debugging
• Proactive problem solver – investigating all facets of the
issue to seek resolution
• Excellent communication skills working within a large team
of other programmers, artists, designers and producers
• Organized and detail oriented – able to focus on quality AND
deadlines simultaneously
• Able to work independently and within a team environment

Additional specialized skills:
• Low-level graphics programming ability; including shaders
• Rendering techniques; including Scenegraphs, BSPs and
occlusion culling
• Experience with particle systems
• Knowledge of 3D modeling & animation software – Maya a big
plus!



This is regular, full-time, career opportunity.

Relocation to the Dallas, TX metropolitan area is required.


Qualified individuals authorized to work in the U.S. are encouraged
to apply.

Resumes and links to work should be emailed to recruiting@....

Learn more about us at www.paradigmgames.com!






Wed Sep 10, 2008 7:36 pm

dplunkbrad
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Message #137 of 183 |
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…clearing his throat, he noticed his mouth was dry - very dry. He could feel the cool breeze from the ceiling fan above. Opening his eyes, the room was dim...
dplunkbrad
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Sep 10, 2008
7:41 pm
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