Naughty Dog is the developer of critically acclaimed and top-selling
titles including the Crash Bandicoot franchise, Jak and Daxter
franchise and Uncharted: Drake's Fortune. We're a relatively small
team with a highly decentralized and collaborative work environment
we value feedback about any aspect of our game development from any
of our team members. We're a tightly knit group and you can
frequently find us participating in yoga sessions in the office,
spending lunch playing out on the court basketball, foosball in our
lunchroom or around town in our frequent group evenings out. Since
Naughty Dog is a wholly-owned subsidiary of Sony Computer
Entertainment America, we also get a lot of the perks that comes from
being in the Sony family movie screenings on the Sony Pictures lots
and discounts on electronics, music, movies and PlayStation hardware
and software. Of course, you just can't beat our location. Naughty
Dog is based near the ocean and beaches in Santa Monica,
California, where beautiful weather and fair temperatures grace us
year-round.
Want to join our Kennel?
We're constantly looking to expand our team with exceptional
individuals who have the drive to help us develop great video games.
We are constantly on the lookout for senior level candidates with
proven industry track records who don't shy away from challenges and
confidently feel they are among the best in their field. All of our
positions require a love of games, strong work ethic and excellent
communication skills. Due to our relatively small development staff,
firm deadlines and informal structure, each potential team member
should be a capable self-starter and able to manage their time and
tasks independently.
Game Designer
Responsibilities:
Responsible for the planning, level layout, setup and tuning
of single-player levels, from high concept to object placement and
scripting.
Responsible for designing and producing engaging and fun
third-person action gameplay and levels.
Act as producer for levels you design, as well as other parts
of the game, collaborating across disciplines to get work done and
clear dependencies, ensuring deadlines are met, and championing
aspects of the gameplay.
Work directly with artists, programmers, animators and other
game designers to contribute to the vision of the game.
Responsible for level layout by creating simplified level
geometry and performing extensive play-testing and iteration.
Work with programmers to develop tools on an ongoing basis.
Requirements and Skills:
Experience designing single-player levels for console games
Minimum 3 to 5 years of games industry experience
Strong methodology and problem solving ability and with a
focus on creative, fun and innovative solutions
Strong and effective communication skills
Exceptional team player with the ability to collaborate
without losing sight of the gameplay vision
Willingness to take design direction when offered
Experience playing 3rd person action games
Very good working knowledge of Maya, 3DS Max or similar 3D
package
Experience of developing third-person action games a bonus
Experience of scripting set-up for action games a bonus
Desire to be a part of the Naughty Dog team
Please a demo reel or examples of professional work (Online
Preferred), a breakdown of your contributions to the shot, and an
accompanying resume. Send your information to:
Candace Walker
Recruiter @ Naughty Dog
Web Site: www.naughtydog.com
Direct Line: 310-633-9275
Email: candace_walker@...