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Welcoming new subscribers   Message List  
Reply | Forward Message #21 of 27 |
Re: Welcoming new subscribers

Perfect when I'm playing tennis, when I need to navigate in a menu the
controls are not as precise as a regular controller. Pointing a hand
towards a button is something that i don't like to do on a wii

--- In GameUIdesign@yahoogroups.com, john_ferrara@... wrote:
>
> So what's your feeling on the Wii's controller?
>
>
>
>
>
> "jeroen_bennink" <jeroenbennink@...>
> Sent by: GameUIdesign@yahoogroups.com
> 10/01/2008 07:36 AM
> Please respond to
> GameUIdesign@yahoogroups.com
>
>
> To
> GameUIdesign@yahoogroups.com
> cc
>
> Subject
> [GameUIdesign] Re: Welcoming new subscribers
>
>
>
>
>
>
> Hi,
>
> I'm Jeroen Bennink, interaction designer at a dutch company called
> Info.nl.
>
> I've played both pc and console games, nowadays i'm only playing
> xbox360 and the wii. I like console because you don't have to update
> your hardware or get a chance of getting distracted by an email.
>
> I like shooters and rpg's and from a UI point of view I like the games
> with a minimal interface. In a ww2 shooter you don't want a full heads
> up display because it isn't realistic. But you still want to get
> feedback on your health and ammo etc. So the interfaces that I like
> are the ones that give me feedback but not printed on the screen but
> in a subtle animation or sound. The red glare in your screen when
> you're getting shot is some sort of an error message: you're doing it
> wrong. Every good UI needs to protect users of making errors, COD4 is
> also doing this by playing sounds of bullets flying over.
>
> Jeroen
>
> --- In GameUIdesign@yahoogroups.com, "John Ferrara" <john_ferrara@>
> wrote:
> >
> > I want to welcome a few new members to this mailing list. And I'd
> > like to ask of the whole list -- what's your experience of games?
> > Have you seen any game interfaces that you think are interesting from
> > a UI point of view?
> >
> >
> > John
> >
>
>
>
>
>
> ----------------------------------------------------------------------
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Wed Oct 1, 2008 1:39 pm

jeroen_bennink
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Message #21 of 27 |
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I want to welcome a few new members to this mailing list. And I'd like to ask of the whole list -- what's your experience of games? Have you seen any game...
John Ferrara
ferrarajc
Online Now Send Email
Oct 1, 2008
11:23 am

Hi, I'm Jeroen Bennink, interaction designer at a dutch company called Info.nl. I've played both pc and console games, nowadays i'm only playing xbox360 and...
jeroen_bennink
Offline Send Email
Oct 1, 2008
11:36 am

So what's your feeling on the Wii's controller? "jeroen_bennink" <jeroenbennink@...> Sent by: GameUIdesign@yahoogroups.com 10/01/2008 07:36 AM Please...
john_ferrara@...
ferrarajc
Online Now Send Email
Oct 1, 2008
12:29 pm

Perfect when I'm playing tennis, when I need to navigate in a menu the controls are not as precise as a regular controller. Pointing a hand towards a button is...
jeroen_bennink
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Oct 1, 2008
1:39 pm

I agree. I think that motion-sensitivity is a really interesting choice, because now game design will in large measure depend upon human ergonomics. I've...
john_ferrara@...
ferrarajc
Online Now Send Email
Oct 1, 2008
6:52 pm

The motion capture in a game made by Nintendo is excellent. But the menu itself needs a to precise control with a device that isn't really made for point and...
jeroen_bennink
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Oct 2, 2008
7:47 am

I think the onscreen keyboard interface (i.e. when using the web browser) suffers some ergonomic problems as well. I find that the hand motion required to...
john_ferrara@...
ferrarajc
Online Now Send Email
Oct 2, 2008
2:08 pm

I couldn't agree more. What do you think of the ease of use of the guitars from rockband and guitarhero? In my opinion the gituars are a bit to small, and...
jeroen_bennink
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Oct 7, 2008
12:24 pm

I actually haven't played them. Has anyone else played Guitar Hero or Rock Band? "jeroen_bennink" <jeroenbennink@...> Sent by:...
john_ferrara@...
ferrarajc
Online Now Send Email
Oct 7, 2008
12:41 pm
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