That's great! The sdk will boost l3dt's usefulness by a lot. It's already really useful but being able to just use the l3dt format instead of changing it all...
mark troutt
marktroutt@...
Oct 1, 2005 12:27 pm
103
Fantastic! I am really impressed with how well and how fast you write these updates! Keep up the good work! The SDK will be great, because now I wrote my own ...
Hey all, Is there any other location where i can download the pro beta file? Because i cant download the file over here :(. I have tried for 3 days now and...
... days ... I had problems with download too, until I realised that I should try with my download accelerator swiched off :) (Yahoo guys obviously don't...
Hi Vincent, Will your e-mail provider / span filter allow a 4Mb exe as an attachment? If so, I can e-mail the thing directly to you. Let me know. Cheers, ...
Hi aaron, when i try to create a map (with last beta of l3dt) from a blank map, 6kmx6k 1meter resolution, and choose for erosion, when the erosion job start it...
Hi Everyone, I'm very sorry that I've been so quiet of late. If I haven't replied to your emails yet, I will try to do so in the next few hours. The big news...
Hi, I just started using this program, but I'm very impressed. Right out of the gate, I got reasonable results that were perfectly useable in Terreagen. Much...
Hi Rick, Welcome to the group, and thanks for the feedback. It's always nice to hear the point of view of a new user, as your expectations haven't yet been...
Hi Everyone, Here is the progress report for the SDK, as promised yesterday: So far I've implemented a core DLL (called `Zeolite', as in the mineral class, for...
Aaron, I think for a plugin SDK you should be able to write vertex formats. For example, you take your map and you are going to port it to OGL or DX9, and you...
Hi Matt, ... Certainly. You get full access to the data, so you can do what you like with it. ... I'm not sure what you mean there. Can you explain? ... ...
... From: "Aaron Torpy" <aaron_torpy@...> ... Hey Aaron, this is great news and very exciting. I only wish I had more time at present to investigate it,...
... From: "M O" <rhoneranger2001@...> ... Maybe I've misunderstood what you want, but surely the point of the sdk is to allow you to write exporters....
Great Work. For my personal use, i love to have only c++ language, and a simple dll (not com object). I don't know if is usefull to have unicode in the sdk, i...
Aaron, What I meant by no Header.... Is in the top of every other file you export now, you have a header l3dt version 1.x ....... etc etc In the SDK you...
Hi Simeon, ... Hmmm....I'm not sure I'll be putting *everything* into the SDK. I really envisioned the SDK to be an easy tool with which other people can write...
Hi Andrea, ... Excellent! So far this is 4/4 votes for C/C++, and 4/4 votes for non-unicode (I'm counting myself as the 4th voter in each case, of course)....
Hi Matt, The file headers are there to identify the file type, because file extensions are ambiguous. This is a pretty standard ploy in both binary files (eg...
Hello, Okay, one more e-mail before I go to bed. ... True enough. L3DT doesn't use vertex data, but it will be supported indirectly in the SDK, since plugins...
... From: "Aaron Torpy" <aaron_torpy@...> ... I think i misunderstood what you meant, I thought you meant including plugins in general, not plugin access...
Wow, I missed so much stuff in one day. Well Aaron for your answers: 1. I think everything I want/need has already been included or mentioned. 2. For standard...
mark troutt
marktroutt@...
Nov 7, 2005 8:44 pm
127
This sounds great. And I think my answers will be consistent with the others I have seen. At this point I can't think of anything else you need to add beyond...
I'm learning both C++ and C#, primarily C# at the moment. But if it would be too difficult to make the C# one, I wouldn't mind if you didn't pursue it. Your...
Hi Mark, ... I'm terribly ignorant of Java, but from what little I have read, it seems that it can be a bit of a pain in importing 'non-managed' functions from...
Well, when I say "besides maybe java" I don't mean to imply that I've ever used it. All I know is that it can be more portable to other operating systems and...
mark troutt
marktroutt@...
Nov 8, 2005 12:37 pm
131
sorry but java is not faster than c++. it's only clearer,easiest and portable (because have virtual machine). ... From: mark troutt To:...