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Topics   (List as Individual Messages) Messages Latest Post

Hi Everyone, My, it has been quiet around here since the forum went up, hasn't it? Anyhoo, for the benefit of those who haven't subscribed to the RSS feeds for...
1 Apr 20, 2007
3:51 am

Aaron Torpy
aaron_torpy
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Hello everyone, For those that haven't visited the L3DT website lately or subscribed to the automatic news-feeds, you may be interested to know that there is a...
1 Jul 5, 2006
2:33 pm

Aaron Torpy
aaron_torpy
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Hello All, I thought I might revive the mailing-list to notify users of a new beta-release of L3DT (v2.4 beta3). This one includes some recent improvements to...
1 May 31, 2006
3:24 pm

Aaron Torpy
aaron_torpy
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Hey all, Is there any other location where i can download the pro beta file? Because i cant download the file over here :(. I have tried for 3 days now and...
6 Mar 9, 2006
2:13 am

Aaron Torpy
aaron_torpy
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Grrr, User banned, message deleted from board. I hate spiced ham! Aaron....
1 Jan 11, 2006
1:06 pm

Aaron Torpy
aaron_torpy
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Hi Everyone, There is a new release of L3DT ready! Please refer to the following URL for further information: ...
1 Jan 10, 2006
12:31 pm

Aaron Torpy
aaron_torpy
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Hi Everyone, I've installed a few bits of new software on the ol' server, including a PHP-based forum, users' gallery and wiki. If you're interested, check out...
1 Nov 22, 2005
3:58 pm

Aaron Torpy
aaron_torpy
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Hi Everyone, Here is the progress report for the SDK, as promised yesterday: So far I've implemented a core DLL (called `Zeolite', as in the mineral class, for...
45 Nov 21, 2005
1:11 pm

monkschain
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Hi Everyone, I'm very sorry that I've been so quiet of late. If I haven't replied to your emails yet, I will try to do so in the next few hours. The big news...
3 Nov 18, 2005
3:41 am

Aaron Torpy
aaron_torpy
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I have seen some discussion in the boards about what I think of as a terrain stitcher" that is, the ability to work with a set of small tiles which would then...
2 Nov 17, 2005
4:40 pm

Aaron Torpy
aaron_torpy
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Hi All, It just caught my attention that Yahoo Groups has allocated 30Mb for the photo gallery. It's not much, but we may as well use it. If you want to...
3 Nov 15, 2005
2:35 pm

Aaron Torpy
aaron_torpy
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Hi, I just started using this program, but I'm very impressed. Right out of the gate, I got reasonable results that were perfectly useable in Terreagen. Much...
2 Nov 7, 2005
3:53 am

Aaron Torpy
aaron_torpy
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Hi aaron, when i try to create a map (with last beta of l3dt) from a blank map, 6kmx6k 1meter resolution, and choose for erosion, when the erosion job start it...
2 Oct 11, 2005
12:52 am

Aaron Torpy
aaron_torpy
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Hi All, Firstly, I'd like to take this opportunity to thank all the wonderful beta-testers; they've pointed out a number of bugs and helped me smooth many a...
12 Oct 1, 2005
2:23 pm

M O
rhoneranger2001
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sorry :) i rewrite the question: How can i acquire an activation code? ... From: pmkiraya To: L3DT_users_group@yahoogroups.com Sent: Wednesday, September 28,...
2 Sep 28, 2005
5:46 pm

crxb16a91
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i can acquire an activation code ?...
1 Sep 28, 2005
5:33 pm

pmkiraya
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Hello All, The next version of L3DT is now in available for beta-testing. If you want to try it out, please send me a registration e-mail (direct to ...
3 Sep 18, 2005
10:56 pm

Aaron Torpy
aaron_torpy
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Hey is the a possebility to export those mosiac heightmaps to the .bmp or anything else? Because i cant read those .hff with any other program :(....
4 Sep 13, 2005
1:43 pm

vvansoolen
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Gidday everyone, I'm trying to find a bug that has caused crashes during calculations on a 3.4GHz P4 HT, and I'm afraid I don't have one of these at-hand for...
3 Sep 13, 2005
7:21 am

Aaron Torpy
aaron_torpy
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Hello, I ran accross the page for L3DT, and before I invest time learning another tool, I thought I would ask you guys if it can do what I need. Basically, I...
2 Sep 9, 2005
2:05 am

aaron_torpy
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Just a heads up, especially if any of you already use PnPTerrainCreator <http://www.pnp-terraincreator.com/home.php?section=start> . I created some plugins for...
4 Sep 2, 2005
1:58 pm

Aaron Torpy
aaron_torpy
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Hey guys. Using WorldMachine I've been able to create pretty cool-looking rivers in L3DT. Unfortunately, when I try to fill them in with water using the flood...
12 Aug 29, 2005
11:32 am

Aaron Torpy
aaron_torpy
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Hi Jacob, L3DT makes maps up to 32k x 32k pixels. You have to select the 'save heightfield as mosaic' option in the 'design map size' or 'perlin parameters'...
1 Aug 29, 2005
11:16 am

Aaron Torpy
aaron_torpy
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Looking forward to this implementation. I read the desription on the algorithm page and it really looks great. I was pleased to see there is going to be the...
4 Aug 10, 2005
12:48 am

Aaron Torpy
aaron_torpy
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Exporting heightmaps ,and reimporting in the engine i use, i need an elevation factor scale (V). how can i calculate this? It's based on the precision of the...
3 Jul 29, 2005
9:19 am

pmkiraya
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Hi, i'm Andrea, kiraya for the friends, and i'm developing an rpg prototype game, and i will want to use l3dt for map generation. I think that for now there...
2 Jul 25, 2005
4:45 pm

pmkiraya
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Hey folks, My name is Aaron Pollyea and I've been a long time L3DT user. The other Aaron knows me from private emails on the program. I'm the guy in the user...
5 Jul 21, 2005
4:42 pm

Aaron Torpy
aaron_torpy
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This is more for Aaron but I want to know what others think of this idea; Since I'm using l3dt for terrain in a game I'm making it'd be very helpful if I could...
3 Jul 19, 2005
4:06 am

Aaron Torpy
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Gidday All, I've uploaded the final version of L3DT 2.3a to the website. There are only two changes from the preview I uploaded earlier this week: 1) There is...
1 Jul 16, 2005
2:07 am

aaron_torpy
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Gidday Everyone, Well...I think I've finally fixed all the bugs reported so far (and a few more besides). The `official' release of L3DT 2.3a will probably be...
6 Jul 13, 2005
7:19 pm

Michael & Kristina Ho...
crxb16a91
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