http://uniaobmx.com/forum/images/support2.htm Un homme peut vouloir faire ce qu'il ne doit pas, pour impressionner les autres. Il trouvera toujours des...
Hi Everyone, My, it has been quiet around here since the forum went up, hasn't it? Anyhoo, for the benefit of those who haven't subscribed to the RSS feeds for...
Hello everyone, For those that haven't visited the L3DT website lately or subscribed to the automatic news-feeds, you may be interested to know that there is a...
Hello All, I thought I might revive the mailing-list to notify users of a new beta-release of L3DT (v2.4 beta3). This one includes some recent improvements to...
Hey all, Is there any other location where i can download the pro beta file? Because i cant download the file over here :(. I have tried for 3 days now and...
Hi Everyone, I've installed a few bits of new software on the ol' server, including a PHP-based forum, users' gallery and wiki. If you're interested, check out...
Hi Everyone, Here is the progress report for the SDK, as promised yesterday: So far I've implemented a core DLL (called `Zeolite', as in the mineral class, for...
Hi Everyone, I'm very sorry that I've been so quiet of late. If I haven't replied to your emails yet, I will try to do so in the next few hours. The big news...
I have seen some discussion in the boards about what I think of as a terrain stitcher" that is, the ability to work with a set of small tiles
which would then...
Hi All, It just caught my attention that Yahoo Groups has allocated 30Mb for the photo gallery. It's not much, but we may as well use it. If you want to...
Hi, I just started using this program, but I'm very impressed. Right out of the gate, I got reasonable results that were perfectly useable in Terreagen. Much...
Hi aaron, when i try to create a map (with last beta of l3dt) from a blank map, 6kmx6k 1meter resolution, and choose for erosion, when the erosion job start it...
Hi All, Firstly, I'd like to take this opportunity to thank all the wonderful beta-testers; they've pointed out a number of bugs and helped me smooth many a...
sorry :) i rewrite the question: How can i acquire an activation code? ... From: pmkiraya To: L3DT_users_group@yahoogroups.com Sent: Wednesday, September 28,...
Hello All, The next version of L3DT is now in available for beta-testing. If you want to try it out, please send me a registration e-mail (direct to ...
Gidday everyone, I'm trying to find a bug that has caused crashes during calculations on a 3.4GHz P4 HT, and I'm afraid I don't have one of these at-hand for...
Hello, I ran accross the page for L3DT, and before I invest time learning another tool, I thought I would ask you guys if it can do what I need. Basically, I...
Just a heads up, especially if any of you already use PnPTerrainCreator <http://www.pnp-terraincreator.com/home.php?section=start> . I created some plugins for...
Hey guys. Using WorldMachine I've been able to create pretty cool-looking rivers in L3DT. Unfortunately, when I try to fill them in with water using the flood...
Hi Jacob, L3DT makes maps up to 32k x 32k pixels. You have to select the 'save heightfield as mosaic' option in the 'design map size' or 'perlin parameters39;...
Looking forward to this implementation. I read the desription on the algorithm page and it really looks great. I was pleased to see there is going to be the...
Exporting heightmaps ,and reimporting in the engine i use, i need an elevation factor scale (V). how can i calculate this? It's based on the precision of the...
Hi, i'm Andrea, kiraya for the friends, and i'm developing an rpg prototype game, and i will want to use l3dt for map generation. I think that for now there...