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LVXUG · Las Vegas XNA User Group
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Messages 20 - 50 of 118   Oldest  |  < Older  |  Newer >  |  Newest
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20
From gameplay standpoint, it may be worth while to design it as single player as main mode. I'm just thinking the real fun will be in dropping into a level...
Jason Berger
codemonkeyjas
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Nov 1, 2007
4:28 pm
21
I've posted a test file for Enders Game. Jason and I have been kicking around a few ideas, And this is just a simple test of fsg's. (Floaty Space Guys) We'll...
Charley Jones
crjones
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Nov 6, 2007
9:07 pm
22
Repeating this for posting purposed. Yahoo groups filtered out the example images... I've posted a test file for Enders Game. Jason and I have been kicking...
Charley Jones
crjones
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Nov 6, 2007
9:16 pm
23
Sorry. The frames are exported from a tool. I can explain the sequences. ... images 1 , 2, 3, 4, 5 6 , 7, 8, 9, 10 11, 12, 13, 14 ... * 9 or (4,1)...
Jason Berger
codemonkeyjas
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Nov 7, 2007
9:40 pm
24
That's great.... I can work out the sequence from what you've given. I can also tint the guy red, green, and maintain transparency, whatever I like. Really...
Charley Jones
crjones
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Nov 7, 2007
9:45 pm
25
What is your transparency color? Is it magenta? Feel free to edit all you want... We could use higher res version in future....
Jason Berger
codemonkeyjas
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Nov 7, 2007
9:57 pm
26
Grins, you used puke green (192,192,127) as I remember. I replaced that with black, And set the transparent background to black, Saved that as a PNG Just...
Charley Jones
crjones
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Nov 7, 2007
10:08 pm
27
what color is your background that you are blitting over?...
Jason Berger
codemonkeyjas
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Nov 8, 2007
12:49 am
28
Grins, you know I pretty much cheated on that one. I started with a black background and set the image map background to black transparent. Just in case I...
Charley Jones
crjones
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Nov 8, 2007
12:57 am
29
You could render a starfield layer so that the starbase can have windows that show space. Not unlike a skybox in 3D. Still panning the star map but at a much...
Jason Berger
codemonkeyjas
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Nov 8, 2007
2:27 am
30
Not as hard as you might think. Doesn't that represent linear motion? Or perhaps an arc at worst? From: LVXUG@yahoogroups.com [mailto:LVXUG@yahoogroups.com] On...
Charley Jones
crjones
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Nov 8, 2007
4:00 am
31
Check this one out: http://www.fun-motion.com/files/doublewires.swf...
Jason Berger
codemonkeyjas
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Nov 8, 2007
5:35 am
32
Okay as I was looking up stuff for collision detection for or second game for our next meeting, I stumbled across this site www.nfostergames.com and found it...
Codi Faulkner
crfaulkner27
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Nov 13, 2007
5:48 pm
33
Is that a good link? What kind of collision detection do you want to do? You can: A) Do a quick test with a sphere collision. Is the point within the radius ...
Jason Berger
codemonkeyjas
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Nov 13, 2007
7:58 pm
34
Collision is all a state of mind. Think about two points moving around on the screen. They each have X, Y coordinates. Call the first X1, Y1 and the second X2,...
Charley Jones
crjones
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Nov 14, 2007
12:28 am
35
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the LVXUG group. File : /Pong2-0108.zip ...
LVXUG@yahoogroups.com
Send Email
Nov 15, 2007
4:11 am
36
okay to answer your first question the link is good, the guy who owns the site actually does alot with graphics (i've downloaded some of his stuff and i'm...
Codi Faulkner
crfaulkner27
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Nov 15, 2007
10:52 am
37
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the LVXUG group. File :...
LVXUG@yahoogroups.com
Send Email
Nov 15, 2007
4:00 pm
38
The fast paced advancements in education require us to keep up to date in the chosen field. We also need to improve our skill sets or study a new discipline to...
annie_rachel2002
annie_rachel...
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Nov 16, 2007
1:40 am
39
Reminder from: LVXUG Yahoo! Group http://groups.yahoo.com/group/LVXUG/cal LVXUG Meeting Monday November 19, 2007 6:00 pm - 10:00 pm (This event repeats every...
LVXUG@yahoogroups.com
Send Email
Nov 17, 2007
1:55 am
40
Reminder from: LVXUG Yahoo! Group http://groups.yahoo.com/group/LVXUG/cal LVXUG Meeting Monday November 19, 2007 6:00 pm - 10:00 pm (This event repeats every...
LVXUG@yahoogroups.com
Send Email
Nov 19, 2007
7:58 pm
41
Just reading and downloading, The 2.0 Beta is out TODAY!!!! Lots of new material to go through, And a 4 day weekend to do it in!!! WOHOO!!!! See...
Charley Jones
crjones
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Nov 20, 2007
7:18 am
43
I found this article and thought this might be interesting to you Cody. You may want to look into this when you start doing 3D development. Elipsoid Article: ...
Jason Berger
codemonkeyjas
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Nov 23, 2007
4:29 pm
44
Thanks Jason! Jason Berger <jasberger@...> wrote: I found this article and thought this might be interesting to you Cody. You may want to look...
Codi Faulkner
crfaulkner27
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Nov 26, 2007
4:40 pm
45
Been playing with 2.0 Beta. Looking good so far. Authentication scheme was a pain in the tail, You need a key to get on Xbox Live. Didn't get the key till...
Charley Jones
crjones
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Nov 26, 2007
5:40 pm
46
Cool! Charley Jones <me@...> wrote: Been playing with 2.0 Beta. Looking good so far. Authentication scheme was a pain in the tail, You need...
Codi Faulkner
crfaulkner27
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Nov 27, 2007
6:34 pm
47
This is an XNA book review that came out in gamedev.net. enjoy http://www.gamedev.net/columns/books/bookdetails.asp? productid=637">XNA book review Sorry,...
Jason Berger
codemonkeyjas
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Dec 3, 2007
5:44 pm
48
woops... the link should be: http://www.gamedev.net/columns/books/bookdetails.asp?productid=637...
Jason Berger
codemonkeyjas
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Dec 3, 2007
5:50 pm
49
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the LVXUG group. File : /Breakoutv1.zip ...
LVXUG@yahoogroups.com
Send Email
Dec 7, 2007
5:27 am
50
Sorry to announce that the december lvxug meeting has been canceled, nothing too serious... so we'll see you all on Janurary 21 2008 Enjoy the holidays!...
Codi Faulkner
crfaulkner27
Offline Send Email
Dec 10, 2007
10:39 pm
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