From gameplay standpoint, it may be worth while to design it as single player as main mode. I'm just thinking the real fun will be in dropping into a level...
I've posted a test file for Enders Game. Jason and I have been kicking around a few ideas, And this is just a simple test of fsg's. (Floaty Space Guys) We'll...
Repeating this for posting purposed. Yahoo groups filtered out the example images... I've posted a test file for Enders Game. Jason and I have been kicking...
That's great.... I can work out the sequence from what you've given. I can also tint the guy red, green, and maintain transparency, whatever I like. Really...
Grins, you used puke green (192,192,127) as I remember. I replaced that with black, And set the transparent background to black, Saved that as a PNG Just...
Grins, you know I pretty much cheated on that one. I started with a black background and set the image map background to black transparent. Just in case I...
You could render a starfield layer so that the starbase can have windows that show space. Not unlike a skybox in 3D. Still panning the star map but at a much...
Not as hard as you might think. Doesn't that represent linear motion? Or perhaps an arc at worst? From: LVXUG@yahoogroups.com [mailto:LVXUG@yahoogroups.com] On...
Okay as I was looking up stuff for collision detection for or second game for our next meeting, I stumbled across this site www.nfostergames.com and found it...
Is that a good link? What kind of collision detection do you want to do? You can: A) Do a quick test with a sphere collision. Is the point within the radius ...
Collision is all a state of mind. Think about two points moving around on the screen. They each have X, Y coordinates. Call the first X1, Y1 and the second X2,...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the LVXUG group. File : /Pong2-0108.zip ...
LVXUG@yahoogroups.com
Nov 15, 2007 4:11 am
36
okay to answer your first question the link is good, the guy who owns the site actually does alot with graphics (i've downloaded some of his stuff and i'm...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the LVXUG group. File :...
LVXUG@yahoogroups.com
Nov 15, 2007 4:00 pm
38
The fast paced advancements in education require us to keep up to date in the chosen field. We also need to improve our skill sets or study a new discipline to...
I found this article and thought this might be interesting to you Cody. You may want to look into this when you start doing 3D development. Elipsoid Article: ...
Been playing with 2.0 Beta. Looking good so far. Authentication scheme was a pain in the tail, You need a key to get on Xbox Live. Didn't get the key till...
This is an XNA book review that came out in gamedev.net. enjoy http://www.gamedev.net/columns/books/bookdetails.asp? productid=637">XNA book review Sorry,...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the LVXUG group. File : /Breakoutv1.zip ...
LVXUG@yahoogroups.com
Dec 7, 2007 5:27 am
50
Sorry to announce that the december lvxug meeting has been canceled, nothing too serious... so we'll see you all on Janurary 21 2008 Enjoy the holidays!...