Hi Kristin
I've had *some* success. You have to jump through a few hoops to do it
but you can get an end result.
You will need this Collada Plugin for Modo:
http://sourceforge.net/projects/colladamodo
It's quite buggy though and on one of my machines it crashes Modo on
exporting the Collada.
After that you will need Blender. Import the Modo Collada and follow
these instructions:
http://www.gotoandlearnforum.com/viewtopic.php?f=29&t=13354#p74264
If you have baked a texture as a UV mapped image in Modo it will
follow it through all the way, but you will need to connect it in
appropriately in the Actionscript via BitmapFileMaterial.
An example result on my home page using a variation of Mr Doob's
Nurnie Ball: http://www.deology.com
A more predictable and less buggy way is to model in Modo, send to
Lightwave, export to 3DS, import to Swift3D and export to
Papervision3D - still a few hoops to jump through though.
Good luck
David
On Feb 19, 2009, at 5:34 AM, Kristin Siha wrote:
> Hi:
>
> Has anyone attempted to export a 3D model (build in modo) for use in
> Papervision (Flash 3D environment)? I welcome your thoughts!
>
> ~Kristin
>
> [Non-text portions of this message have been removed]
>
>
>
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