Hey, What Alex said is partially true, but Luxology is actually releasing a full pipeline tool and modo really represents the modeling component of that, from...
247
Chris
cgolchert
Oct 14, 2005 2:43 pm
"CandyGram for Mongo"...
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Dan Ablan
danablan
Oct 14, 2005 3:10 pm
land shark......
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William Johnson
eagersiphon
Oct 14, 2005 3:22 pm
Dan, did you jump ship? ... From: Luxology@yahoogroups.com [mailto:Luxology@yahoogroups.com] On Behalf Of Dan Ablan Sent: Friday, October 14, 2005 10:10 AM To:...
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Dan Ablan
danablan
Oct 14, 2005 3:30 pm
???...
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William Johnson
eagersiphon
Oct 14, 2005 3:59 pm
LW/Modo user here ... Are you focusing mostly on Modo from now on? How have you been? I was trying to be sarcastic... :( regards, William ... From:...
252
Dan Ablan
danablan
Oct 14, 2005 4:05 pm
Wasn't sure - figured it was something like that. We're busy here! I use modo, LW, and XSI. Never understood the 'only one app' approach. Mostly, we're using...
253
William Johnson
eagersiphon
Oct 14, 2005 4:11 pm
wow! I use Modo, ZBrush, Silo, ... and LW. I am looking for renderer to handle all of these polygons I will place all of my cards with Luxology when they...
254
Dan Ablan
danablan
Oct 14, 2005 4:15 pm
Ehh... good question. Right now the way our studio is setup, we avoid the ngons just to get the shit back over to LW. Other than that, not sure.......
255
William Johnson
eagersiphon
Oct 14, 2005 4:34 pm
If Luxology can deliver, it is really a no-brainer making the decision to go with their system... IMHO :) ... From: Luxology@yahoogroups.com...
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José Vergara
amiynet
Oct 14, 2005 4:37 pm
... Will you explain in your next Modo book the best way to convert ngons for using Lightwave render? I am wishing to have it in my hands to make a review for...
257
Dan Ablan
danablan
Oct 14, 2005 5:01 pm
Yep! I'm limited on pages, and 201 has a lot to cover. I'd like to include info on converting/working with other apps.... at worst, I'll do a video and post it...
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Sam Bowling
sam_bolwing
Oct 15, 2005 2:14 am
... CSI foundation. Not only can it render Ngons, but it has some of the best character animation tools I've used and it does a better job of handling high...
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Matthias Zellerhoff
zeller3d
Oct 15, 2005 10:09 am
... This is an interesting question. I think I won't upgrade my current Lightwave Version (using 8.2 still - I'm stuck in a project and therefore will not...
260
William Johnson
eagersiphon
Oct 17, 2005 12:12 pm
interesting.... Actually, I enjoy using LW for modeling AND animating. Modo is like using LW on steroids as far as modeling goes.... I can only fantasize ...
261
Sam Bowling
sam_bolwing
Oct 18, 2005 7:22 am
... That's a weak comparison. It's like comparing an old VW bug with two flat tires (LW in it's current state) to a to a Ferrari (XSI). Sure it cost's more,...
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Garen Kleven
threedgaming
Oct 18, 2005 8:10 am
You wrote "but you know what? It renders faster and the renders looked better that what I got with LightWave." XSI is awesome, as is modo. I will be using...
263
Garen Kleven
threedgaming
Oct 31, 2005 12:05 am
Is there a way to adjust the either the subpatch or sub D density in modo? I found "Preferences-New Patch Display Level- 2" as a default, but assumed that it...
264
Sam Bowling
sam_bolwing
Oct 31, 2005 2:57 am
... In short, LightWave's modeler sucks, learn the way Modo works with the Modo shortcuts and you will be much better off. Modeling in Modo is much, much...
265
LONERSAM.NET
lonersam_net
Oct 31, 2005 6:48 am
I think LW's modeler is not that bad, but when it is compared to modo it looks rather ... old. modo's user interface is highly configurable and the tools are...
266
Sam Bowling
sam_bolwing
Nov 1, 2005 11:57 am
I guess that if you are comparing LightWave's animation capabilities to a program that currently does not have any animation capabilities, then LightWave will...
267
Garen Kleven
threedgaming
Nov 2, 2005 12:14 am
Hello Sam- So, you use modo to model, and what do you prefer to animate in? ... ...
268
LONERSAM.NET
lonersam_net
Nov 2, 2005 4:16 am
Yes, perhaps I might consider comparing say modo with Silo or Rhino or even ZBrush; but then I guess my intention was just to say something good about LW in...
269
Chris Burkert
metahumanity
Nov 3, 2005 3:21 pm
... Quoted for agreement on all these points [Non-text portions of this message have been removed]...
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Sam Bowling
sam_bolwing
Nov 5, 2005 12:54 am
... I animate in XSI. I've also started doing a lot of tweaking/modeling in XSI because the animating and modeling are so closely integrated. The modifier...
271
Sam Bowling
sam_bolwing
Nov 5, 2005 1:15 am
... I'm finding it very difficult to find nice things to say about LW anymore. It really hasn't had a serious update since the Lux guys left. ... Messiah has...
272
Chris Burkert
metahumanity
Nov 5, 2005 1:32 am
From a LWers POV, what do you like most about XSI? ... [Non-text portions of this message have been removed]...
273
pkuykendall2001
Nov 5, 2005 7:06 pm
... I work in maya now, but I bought the 500 buck foundation package a while ago. XSI has a better renderer...mentalray (one of the most advanced raytracers...
274
Ross Hunter
im_the_real_...
Nov 5, 2005 8:26 pm
I wish that XSI ran on Mac. Great value for the $$$. In my opinion, the XSI for linux is not so great. They used some Windows UI package to port it. Sort of...
275
Garen Kleven
threedgaming
Nov 7, 2005 7:58 pm
Thanks for all of your responses. Ive got a few questions in case someone has an answer, or if someone could point me to a link that might. 1. Is there a way...