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Messages 456 - 485 of 544   Oldest  |  < Older  |  Newer >  |  Newest
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456
I am stuck and needing to create a few things: 1) The attached fillagree pattern that would be inset on the outside of a pot. 2) Glazes- I am having...
planetimport
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Dec 14, 2007
8:26 pm
457
I think this glaze is quite achieveable by layering (Add Layer in the Shader Tree) different images in the Shader Tree and specifying what impact that will...
Bob Bennett
bobbenn1212
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Dec 14, 2007
9:06 pm
458
We're having our January Bay Area Modo Users group meeting at Duarte Design in Mountain View, CA on January 17th. Please see the original announcement on the...
James
mutantpixel
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Jan 14, 2008
3:29 pm
459
Hello- Im running vista, and modo 103, and seemed to work fine. Just got this system, had worked flawlessly for about four hours or so, and then, I crashed...
Garen Kleven
threedgaming
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Jan 17, 2008
6:58 pm
460
You said your running Modo 103? It has been updated to 301, which may run more smoothly with Vista, I'm assuming. ... [Non-text portions of this message have...
Greg Annicchiarico
g_annicchiarico
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Jan 17, 2008
7:09 pm
461
That is what you would see if you had no resource dir. If you open the Program dir and look inside the modo dir do you see the resource directory?...
Brad Peebler
bradpeebler
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Jan 17, 2008
7:10 pm
462
I'm using Modo 301 and Vista 64 here. No special problems apart from the known bugs and crashes,usually working with images. Are you sure you are deleting the...
Javier Becana
jbecana
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Jan 17, 2008
7:19 pm
463
Yes, there is a resource dir. I have a folder called "resrc" in the folder called "modo". I am assuming thats the resource dir? I got the problem after a...
Garen Kleven
threedgaming
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Jan 17, 2008
7:47 pm
464
Ack Garin - modo 103 was never remotely designed to run on Vista. I suppose there is a chance it could run in compatibility mode but Vista was merely a gleam...
Bob Bennett
bobbenn1212
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Jan 17, 2008
8:08 pm
465
I'm running modo 103 on my laptop with vista business with no problems at all. My machine specs are as follows. Yes, I know 301 is out and it looks amazing...
rsarasua
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Jan 18, 2008
3:04 pm
466
Hmm thanks, Ive now tried that compatibility property setting, and it didnt fix anything, but I sincerely do appreciate you pointing it out to me. What bothers...
Garen Kleven
threedgaming
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Jan 18, 2008
3:04 pm
467
Hello all, Every time I import an image map into Modo (I'm using 301), it always brings the image at a 1x1 aspect ratio that I then have to stretch to what the...
annacchi
g_annicchiarico
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Jan 18, 2008
4:43 pm
468
Brad- Hey, thanks for showing the user group some of what is in 302. My lux handle is: numberEleven Thats if there is still an offer for a demo/tutorial link,...
Garen Kleven
threedgaming
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Jan 18, 2008
7:59 pm
469
Hello everyone. Are there any new render images using IES lights in modo 301? Is there a tutorial or video show how to use IES in modo? Thanks Ringo...
Ringo Monfort
ringom2001
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Jan 22, 2008
6:50 pm
470
Yes there are IES tutorials for modo on Luxology TV, please try this: http://www.luxology.com/training/?mode=Search&tags=ies Cheers, Bob ... [Non-text portions...
Bob Bennett
bobbenn1212
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Jan 22, 2008
7:38 pm
471
... Luxology.tv have a couple....http://www.luxology.com/training/ video.aspx?id=84&auto=1 Colin...
Colin Partridge
yoowucy
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Jan 22, 2008
7:38 pm
472
In Brad's package tutorial he uses the morph map to keep a record of the box as a flat pattern in case one needs to return to that stage. I have completed the...
weswait
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Jan 22, 2008
7:38 pm
473
Thank you Bob, Colin. ;-) Ringo...
Ringo Monfort
ringom2001
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Jan 22, 2008
8:59 pm
474
In 301 morphs can be animated so what you need to do is add a Morph Deformer item and then set the opacity to 100%. BP...
Brad Peebler
bradpeebler
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Jan 23, 2008
3:08 pm
475
I recently rendered a 5-second animation with an alpha channel and output it as a movie file (not an image sequence), but when I bring the movie into a...
Greg Annicchiarico
g_annicchiarico
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Jan 25, 2008
3:14 pm
476
render it out as a quicktime with millions + colors...that will preserve the 8 bit alpha...
Rich
stik07
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Jan 25, 2008
3:20 pm
477
What codec did you use to save the file? It's important to save it with millions +. That + is the alpha channel. It's really a good idea to render RGB frames,...
Daniel Ablan
danablan
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Jan 25, 2008
3:20 pm
478
How do I select the codec in Modo? I don't see an option for that. -Greg ... [Non-text portions of this message have been removed]...
Greg Annicchiarico
g_annicchiarico
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Jan 25, 2008
4:03 pm
479
Hello out there, First posting and recently new to Modo as of December 2007. My question that I have is about the Null Institute in Jordan. Does this place...
jimbobtrendy
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Feb 18, 2008
10:45 pm
480
Yes, the Null Institute is still active. I have sent you the Director's email at The Null Institute in case you are interested in their course offerings. Bob...
Bob Bennett
bobbenn1212
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Feb 19, 2008
3:11 am
481
Hello all, We use Claytools to model anatomical models here. These meshes could then be imported into Maya to paint. My question is- is there any way to export...
Greg Annicchiarico
g_annicchiarico
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Feb 19, 2008
3:17 pm
482
Actually - I've not gone that route with Modo painting, Maya, etc. My Maya experience is very limited. But, I'd imagine that the mapping would remain, be it...
Daniel Ablan
danablan
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Feb 19, 2008
5:48 pm
483
Thanks for the prompt response, I will give that a try! ... [Non-text portions of this message have been removed]...
Greg Annicchiarico
g_annicchiarico
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Feb 19, 2008
6:00 pm
484
Hey everyone, I'm loving MODO, especially the ability to customize all the various commands. I've spent probably 20+ hours customizing and linking scripts on...
Alexander
vialevy
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Feb 27, 2008
5:14 pm
485
First you should do a config Export to save out the portions of the config you want to use. Then you can import those config chunks. This is a much cleaner way...
Brad Peebler
bradpeebler
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Feb 27, 2008
5:38 pm
Messages 456 - 485 of 544   Oldest  |  < Older  |  Newer >  |  Newest
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