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  • Members: 1791
  • Category: Open Source
  • Founded: Jan 1, 2002
  • Language: English
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Messages 10865 - 10894 of 23476   Oldest  |  < Older  |  Newer >  |  Newest
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10865 Paul W. King
pkingdnd Send Email
Feb 1, 2006
9:36 am
Fair enough...that&#39;s why I was asking. Paul W. King OGL/PL/TM Chimp, Data Gibbon ... From: PCGenListFileHelp@yahoogroups.com ...
10866 Martijn Verburg
karianna03 Send Email
Feb 2, 2006
10:42 am
I've posted up a copy of an old spreadsheet (It's in the Files-->Tracker Monkeys section of our Y! PCGen group) that the team used to see who owned what...
10867 Tod W. Milam
twmilam Send Email
Feb 2, 2006
1:46 pm
Any way to get this into the wiki? Seems like it would be easier to have everyone update that than a spreadsheet file. Tod <speaking as someone who hasn't...
10868 karianna03 Send Email Feb 2, 2006
4:13 pm
I knew you were going to say that :-). At this stage I don't want to introduce a Wiki page that people need to scroll horizontally across (forever), I'll see...
10869 Terry FitzSimons
fitzsimons_t_j Send Email
Feb 2, 2006
4:38 pm
Have not checked since yesterday, but don't have access to it as of then. But I also wasn't part of any projects as of then. I have a meeting to go to this...
10870 Terry FitzSimons
fitzsimons_t_j Send Email
Feb 2, 2006
7:47 pm
Well the permissions for PcGen Project says among other things: You may access and commit to this project's CVS repository (unless otherwise restricted by a...
10871 fireflash1536 Send Email Feb 2, 2006
11:03 pm
Despite the fact that, unless something has changed recently, PCGen does not (yet) support that sci-fi rpg by WOTC and Lucas, (how's that for not mentioning it...
10872 karianna03 Send Email Feb 3, 2006
12:27 pm
Hi there, Thanks for your post, please do feel free to add yourself to the spreadsheet. Even though several of the books mentioned are closed content, there...
10873 Paul W. King
pkingdnd Send Email
Feb 3, 2006
3:27 pm
I've got a series of talents for Smart Heroes that does some skill alterations. I'm not sure if these are even possible, so I thought I'd ask 1) gain 2 extra...
10874 Eddy Anthony
mosat22 Send Email
Feb 3, 2006
4:03 pm
... Yeah, #4 is doable. #2 and #3 are not, we can't adjust max levels. I thought I had opened a FREQ for this capability but I can't find it if I did. Ah, I...
10875 Lange LeBlanc
lange72@... Send Email
Feb 4, 2006
7:09 am
As a variation of this original issue; what if I have to get my Domain to do a ... Feat:Skill Focus(Craft) I need the Domain to add a Craft feat, but I need...
10876 Kevin Brown
kevin_brown@... Send Email
Feb 4, 2006
7:50 am
... Domain performs the ADD:FEAT(featname) Create a new feat called featname that has a choose and a bonus statement in it. The choose gives you the list of...
10877 Paul W. King
pkingdnd Send Email
Feb 4, 2006
11:11 am
I have a template that grants 2 additional HD to the creature. Looking through the docs, I'm not finding my solution. BONUS:HD only increases the die size. Is...
10878 Paul W. King
pkingdnd Send Email
Feb 4, 2006
11:14 am
The docs don't say it, but can HD take SPELLS? Paul W. King OGL/PL/TM Chimp, Data Gibbon [Non-text portions of this message have been removed]...
10879 taluroniscandar Send Email Feb 4, 2006
3:48 pm
Try CHOOSE:FEATSELECT|Skill Focus(TYPE.Craft) ... Domain to do ... me to...
10880 Paul W. King
pkingdnd Send Email
Feb 5, 2006
5:03 am
How would you do this? ... From: PCGenListFileHelp@yahoogroups.com [mailto:PCGenListFileHelp@yahoogroups.com]On Behalf Of Eddy Anthony Sent: Friday, February...
10881 Barak
barak20021 Send Email
Feb 5, 2006
3:45 pm
##### Tag Name: BONUS:SKILLPOINTS|NUMBER|x Variables Used (x): Number (Number to add to skill level) What it does: Adds to the number of skill ranks gained...
10882 Frank Kliewe
frank_kliewe Send Email
Feb 5, 2006
4:09 pm
... You will need a main feat and several hidden sub-feats. The main feat uses ADD:FEAT to select the one eligible sub feat. The sub-feats will have to be set...
10883 Barak
barak20021 Send Email
Feb 5, 2006
5:28 pm
... Why? That's way more involved than it needs to be, unless the tag I posted in my answer doesn't work as it's supposed to. Barak...
10884 Kevin Brown
kevin_brown@... Send Email
Feb 5, 2006
5:48 pm
... Sounds like the issue is taking into account at what level the hero took the feat. e.g. did they take it at 1, 2, 3, 6, 9... etc......
10885 Frank Kliewe
frank_kliewe Send Email
Feb 5, 2006
6:09 pm
... Because he wants to bonus only Smart levels. BONUS:SKILLPOOL|NUMBER will add to the total but not tie the skillpoints to a class, which is needed to make ...
10886 Barak
barak20021 Send Email
Feb 5, 2006
8:11 pm
... Ah, somehow I missed that little bit in there. Ugh, that is ugly. :p Barak...
10887 saabre2000 Send Email Feb 6, 2006
7:53 am
My DM this quarter has done two things that I am unsure of how to code (Not that I have had much luck coding anyway). He granted the party a bonus of 4 skill...
10888 Martijn Verburg
karianna03 Send Email
Feb 6, 2006
11:06 am
Hi all, As part of the overhaul of PCGen we're going to be putting extra focus on the various sub teams that make up our fantastic volunteer base. I will be ...
10889 Frank Kliewe
frank_kliewe Send Email
Feb 6, 2006
11:20 am
... You need to put a colon after BONUS, not a pipe. It should read BONUS:SKILLPOOL|NUMBER|4 Cheerio, Frank Kliewe PCGen Data Chimp, OS & TM Lemur The Modern...
10890 Bryan K Mcgehee
saabre2000 Send Email
Feb 6, 2006
2:12 pm
Sorry my typo. BONUS:SKILLPOOL|NUMBER|4 Is the actual way it reads. The bonus: is generated in the advanced tab. ... You need to put a colon after BONUS, not...
10891 Frank Kliewe
frank_kliewe Send Email
Feb 6, 2006
4:03 pm
... I looked into the Docs myself now, and the BONUS:SKILLPOOL|NUMBER entry says: "Valid only in class lines.", so that's why it won't work in a feat. Since...
10892 Martijn Verburg
karianna03 Send Email
Feb 8, 2006
10:19 am
Hi all, A quick round up of what has been happening and what will be happening soon. Don't forget our Wiki sits at http://www.legolas.org/pcgen/pytw/#Welcome ...
10893 Terry FitzSimons
fitzsimons_t_j Send Email
Feb 9, 2006
12:20 am
I just downloaded the RC2 for 5.8.1 and found the following when I started Modern Game mode full set. Has it been fixed for the final version. System...
10894 Frank Kliewe
frank_kliewe Send Email
Feb 9, 2006
1:22 am
... The MSRD doesn't have enhancements to ammunition, so neither has the dataset. Looks like you're using Equipment Auto Creation and that tries to generate +1...
Messages 10865 - 10894 of 23476   Oldest  |  < Older  |  Newer >  |  Newest
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