Skip to search.

Breaking News Visit Yahoo! News for the latest.

×Close this window

PCGenListFileHelp · PCGen List File & Documentation Help

The Yahoo! Groups Product Blog

Check it out!

Group Information

  • Members: 1790
  • Category: Open Source
  • Founded: Jan 1, 2002
  • Language: English
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Messages

Advanced
Messages Help
Messages 11904 - 11933 of 23468   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand Author Sort by Date ^
11904 Tir Gwaith
tir_gwaith Send Email
Sep 1, 2006
11:26 am
... yeah, VFEATs on equipment don't apply unless Equipped. Otherwise you couldn't carry more than 2 magic rings and have everything come out correctly. -- Tir...
11905 Susan Dittmar
susandittmar Send Email
Sep 4, 2006
2:05 pm
Greetings, I try to code a feat that gives character level dependent bonuses. How would you go about coding it? To be more precise, I have a Feat BAR that * on...
11906 Susan Dittmar
susandittmar Send Email
Sep 4, 2006
2:05 pm
Hi, I try to code a teplate that grants the fly ability to a character. Its maneuverability is Dexterity-dependent. How would you go about coding it? Thanks...
11907 Darin McBride
tanktalus Send Email
Sep 4, 2006
2:12 pm
... I don't see how this is going to allow me to select 5 ranks of Perform (String) and count it as 5 ranks of Perform (Harp). Or am I missing the connection?...
11908 Barak
barak20021 Send Email
Sep 4, 2006
2:47 pm
... You wouldn't as maneuverability is something that PCGen doesn't deal with (yet). Barak...
11909 ed ballot
redwood646 Send Email
Sep 4, 2006
5:43 pm
... You could do it with several SA and use PRExx to only show correct one like so (haven't tried this so it may not actually work). Here's an example template...
11910 Tir Gwaith
tir_gwaith Send Email
Sep 4, 2006
9:56 pm
Kinda late, but in my recent OO-ifying of the RSRD, I'm making a hidden feat for this - eventually this will be an Ability. -- Tir Gwaith PCGen LST Chimp...
11911 Paul W. King
pkingdnd Send Email
Sep 5, 2006
2:41 am
How would you work a race that has the reverse of the standard age stat adjustments? All races, save one, in a book I'm working on have the physical abilities...
11912 Eddy Anthony
mosat22 Send Email
Sep 5, 2006
4:08 am
... Not sure I understand the nature of the question. You're creating a biosettings file for these races right? Why can't you just put in the negative bonuses...
11913 Lange LeBlanc
lange72@... Send Email
Sep 5, 2006
10:41 am
My players have convinced meto allow racial substitution levels in my game, and I figure the easiest way is to just create a template that can be applied at...
11914 Susan Dittmar
susandittmar Send Email
Sep 5, 2006
12:42 pm
Thank you, Ed, it works like a charm :-) Susan...
11915 Susan Dittmar
susandittmar Send Email
Sep 5, 2006
12:46 pm
Hi folks, just walking along the line of Ed's answer to my previous question (flying maneuverability Dex-dependent), I think I will manage that one too. Thanks...
11916 Paul W. King
pkingdnd Send Email
Sep 5, 2006
3:25 pm
... Correct ... Because the age group names stay the same, and they already have the minuses on the physical stats and the plusses on the mental stats. Unless...
11917 Paul Grosse
nylanfs Send Email
Sep 5, 2006
3:32 pm
... Put the negatives and bonus's on the race line not in the Biosettings. Paul G....
11918 Eddy Anthony
mosat22 Send Email
Sep 5, 2006
3:45 pm
... Still not following you, what do you mean by "the age group names stay the same"? When you say age group are you referring to AGESET? Might be easier if...
11919 Paul W. King
pkingdnd Send Email
Sep 5, 2006
4:22 pm
... Yes. For example, all races, except ProblemRace, would follow AGESET:1|Middle Age BONUS:STAT|STR,CON,DEX|-1 BONUS:STAT|INT,WIS,CHA|1 AGESET:2|Old ...
11920 Tir Gwaith
tir_gwaith Send Email
Sep 5, 2006
5:08 pm
Paul, Add a BONUS:STAT|STR,CON,DEX|1|PRERACE:MySingleRace to the AGESET line. -- Tir Gwaith PCGen LST Chimp...
11921 Eddy Anthony
mosat22 Send Email
Sep 5, 2006
5:23 pm
... Oh now I see your problem, I took a look at the file and just noticed that the stat bonuses were on the AGESET line, I somehow thought those were set on...
11922 Paul W. King
pkingdnd Send Email
Sep 5, 2006
6:04 pm
... How would this work around feats and the like that increase AGESETS? Of course, this may not be implemented yet, as I don't normally play with this stuff. ...
11923 Eddy Anthony
mosat22 Send Email
Sep 5, 2006
6:22 pm
... It doesn't, nothing like that is implemented anyway. And try Tir's suggestion first, it's better. -- ~ Eddy Anthony (MoSaT) ~ PCGen BoD, Data Content...
11924 Paul W. King
pkingdnd Send Email
Sep 5, 2006
6:50 pm
... But it will. :) [ 1552891 ] [Epic] [biosettings] Extend Life Span https://sourceforge.net/tracker/index.php? ...
11925 travinius Send Email Sep 6, 2006
7:10 pm
... I encountered the same when trying to code 'able to cast 3rd level spells' for a Prestige Class, coding: PRESPELLTYPE:Any,1,3 The Prerequisite is simply...
11926 Eddy Anthony
mosat22 Send Email
Sep 6, 2006
8:01 pm
... Try PRESPELLTYPE:ANY (note the all caps) and see if that works. -- ~ Eddy Anthony (MoSaT) ~ PCGen BoD, Data Content Second, Doc Chimp...
11927 boomer70 Send Email Sep 6, 2006
8:39 pm
... After looking at the code, I don't see how it could work. It doesn't look like the code has ever been there to handle "Any" to mean any type of spell. ...
11928 travinius Send Email Sep 6, 2006
8:51 pm
... No, it still states ' and at least1 ANY spell(s) of level 3' in pcgen (in red)....
11929 Paul Grosse
nylanfs Send Email
Sep 6, 2006
8:56 pm
... Don't forget to mention that this is only checking against spells in your known spellbook. So you have to have at least one spell added to that book.. Paul...
11930 travinius Send Email Sep 6, 2006
8:57 pm
... The same holds for 'Divine|Arcane'. ... Thank you for the advice, that works: " and at least 1 of ( at least1 Arcane spell(s) of level 3, at least1 Divine...
11931 travinius Send Email Sep 7, 2006
10:10 am
... Which could become a problem for a cleric......
11932 Paul Grosse
nylanfs Send Email
Sep 7, 2006
10:29 am
... No all spells that a cleric can cast are automatically added to the Known spellbook. Paul G....
11933 boomer70 Send Email Sep 7, 2006
1:08 pm
... Have you actually tested this? If I look quickly at the code it seems to be testing the following: 1) Number of Known spells available at the requested ...
Messages 11904 - 11933 of 23468   Oldest  |  < Older  |  Newer >  |  Newest
Add to My Yahoo!      XML What's This?

Copyright © 2010 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines NEW - Help