Is there a tag that treats a weapon as being one size smaller when used by a specific character? I'm trying to create a feat that does this....
1163
Tir Gwaith
tir_gwaith
Jan 28, 2003 12:27 pm
No....
1164
mark_4_renee <John...
mark_4_renee
Jan 28, 2003 8:03 pm
Thanks for the answer. I'll add it and put in a description for the DM then. ... when ... does...
1165
translucentwolf <i...
translucentwolf
Jan 28, 2003 8:37 pm
I have the following: Cleric Fighter Monk Paladin (Just got it today :-) Psychic Warrior Samurai Rogue Witch Elf Dwarf I notice that only Rogue and Fighter are...
1166
Michael R. Beaver
raevynn2000
Jan 28, 2003 8:41 pm
I have started on Witch and Want to tackle Paladin Soon... Would be happy to divy up the work Beaver ... From: translucentwolf <iam@...> ...
1167
translucentwolf <i...
translucentwolf
Jan 28, 2003 8:45 pm
I'll keep working on Elf and then start on Samurai. Samurai has an entire new Core class in it. Those are fun. I added Monte Cook's Ranger, but haven't been...
1168
Timothy J. Lanza
innoparticul...
Jan 28, 2003 9:23 pm
... Swipe the feats from the base Ranger. I've swiped them for another class that I'm working on... or rather, need to keep working on... -- Timothy J. Lanza ...
1169
translucentwolf <i...
translucentwolf
Jan 28, 2003 9:37 pm
... class ... Tried that, but at 1st level, Monte's Ranger gets 2 feats, one favored enemy, and one normal. I can't seem to get those to play well together....
1170
Sussenberger, John
j_sheridan
Jan 28, 2003 9:41 pm
Can you do two tags for adding the feat? One for the Favored Enemy and one for the normal list of feats? ... From: translucentwolf <iam@...> ...
1171
Tir Gwaith
tir_gwaith
Jan 28, 2003 10:36 pm
MessageYes, that was just what I was going to suggest, John.... ... Tir Gwaith PCGen Team Data Silverback ... From: Sussenberger, John To:...
1172
Brass Tilde
brasstilde@...
Jan 29, 2003 1:08 am
Looking through some of a friend's old files, the most glaring changes I can see are to the class: adding the spells to the class and eliminating the ...
1173
Tir Gwaith
tir_gwaith
Jan 29, 2003 5:27 am
Possibly. ;) ... can ... it?...
1174
Eric Beaudoin
beaudoer
Jan 29, 2003 5:30 am
... There are three new file types: BIOSET, COMPANIONMOD and KIT. There are loads of tags that have changes. Which remain me that I have posted the list of tag...
1175
Jayme <jayme@...>
jaymecox
Jan 29, 2003 11:54 pm
I'm in the process of working on the code to have familiars apply bonuses to their masters. Here is the syntax I've been thinking of using in the...
1176
Brass Tilde
brasstilde@...
Jan 30, 2003 1:30 am
... it? ... Yer a big help, you are...<g/>...
1177
chacal_62735 <chac...
chacal_62735
Jan 30, 2003 10:25 am
Hi ! In which file can I change the spell DC formula (10+INT+Spell Level)? IMC, we house ruled it to take caster level into account. I can't find it in the lst...
1178
Tir Gwaith
tir_gwaith
Jan 30, 2003 11:17 am
... That is a work in progress. You should be able to do that in the next couple of weeks. Tir Gwaith PCGen Team Data Silverback...
1179
chacal_62735 <chac...
chacal_62735
Jan 30, 2003 12:58 pm
... Ok , thanks ! Chacal...
1180
Paul W. King <pkin...
pkingdnd
Jan 30, 2003 7:44 pm
How do you right a pre-req that disqualifies you from a feat? For example, you can take Feat B if you don't have Feat A and vice-versa? Paul...
1181
Barak
barak20021
Jan 30, 2003 7:53 pm
!PREFEAT:1,FeatA Barak - PCGen OS Silverback - PCGen LST Gibbon ... From: <pkingdnd@...> To: <PCGenListFileHelp@yahoogroups.com> Sent: Thursday, January...
1182
dlm1065 <dlm1065@....
dlm1065
Jan 31, 2003 6:35 am
main template TEMPLATE:fu_template ...... fu_template VISIBLE:NO ADD:FEAT(fu_feat1,fu_feat2,fu_feat3,fu_feat4,fu_feat5) ADD:FEAT(fu_feat3,fu_feat4,fu_feat5) ...
1183
Thomas Clegg <arkn...
knighthawke_...
Jan 31, 2003 6:55 am
I think the PRETYPE: itself is the culprit. Do you have TYPE:blah.TRAINED for those that are trained only? I believe that the TYPE that pretype looks for has...
1184
Tir Gwaith
tir_gwaith
Jan 31, 2003 7:16 am
... In feat B: !PREFEAT:1,FeatA In feat A: !PREFEAT:1,FeatB If, in feat A, you have: !PREFEAT:1,FeatA then you may take that feat once and only once. Useful...
1185
dlm1065 <dlm1065@....
dlm1065
Jan 31, 2003 8:23 am
... Yep that was something I got as a suggestion got get around the problem of knowing if the skills was trined only or not. I added the .UNTRAINED to...
1186
chuckjharris <chuc...
chuckjharris
Jan 31, 2003 11:27 am
Hi, I am trying to define a double weapon (axe pistol from AEG's Swashbuckling Adventures) that has different critical ranges and damage multipliers for the...
1187
lonbarnett1957 <lo...
lonbarnett1957
Jan 31, 2003 1:54 pm
I am trying to add a variable number of skills. Is there a way to do the following: CHOOSE:1|2|3|4|5[tab]ADD:CCLASSSKILLS(TYPE=blah)%VAR I tried this and it...
1188
Thomas Clegg <arkn...
knighthawke_...
Jan 31, 2003 2:02 pm
Hey all! I'm finding myself needing to .MOD a Feat to add an additional TYPE to it. DO I need to copy the existing type or can I just do: ...
1189
Tir Gwaith
tir_gwaith
Jan 31, 2003 2:34 pm
Currently .MODing a TYPE will replace, not add to the type, so you will need to add the whole thing in again, plus your new one. Tir Gwaith PCGen Team Data...
1190
Tir Gwaith
tir_gwaith
Jan 31, 2003 8:05 pm
Right now, that is not possible. The CHOOSE saves a string, and there isn't a way to convert that to an integer. Tir Gwaith PCGen Team Data Silverback...
1191
dlm1065 <dlm1065@....
dlm1065
Feb 1, 2003 12:20 am
If numchoices=5 always forces 5 choices, what if we allow the same choices to be taken. Could we automatically negate any additional ranks after the first time...