Any good old text editor will do. If you want syntax coloring, you will find definitions files here : ...
12519
Eddy Anthony
mosat22
Feb 17, 2007 12:08 am
... I've thought of one way, it's somewhat cumbersome but it works. Set up 20 hidden templates (or how ever many levels you need to track) and put a ...
12520
Tom Parker
thpr
Feb 17, 2007 3:07 am
... Please clarify that this is: PROHIBITSPELL:<spell1>,<spell2>,... as in PROHIBITSPELL:Fireball,Lightning Bolt ? And not Spell Lists: ...
12521
Tom Parker
thpr
Feb 17, 2007 3:26 am
... Assuming you want spells, this is now checked in, syntax is: PROHIBITSPELL:SPELL|Fireball,Lightning Bolt Note the SPELL| is to keep the PROHIBITSPELL...
12522
Tir Gwaith
tir_gwaith
Feb 17, 2007 3:39 am
... Yeah. So for example... PROHIBITSPELL:Fireball,SCHOOL.Abjuration - prevents all abjuration spells and the Fireball spell. :) Following basic syntax...
12523
Barak
barak20021
Feb 17, 2007 1:47 pm
... Keeping it consistent with the BONUS tags perhaps? Might it be worth a discussion of changing/expanding the tag further to cover more objects? I can see...
12524
Tom Parker
thpr
Feb 17, 2007 5:45 pm
... No, only SPELL will chain with commas. Commas are prohibited in the others types, and the types of PROHIBITSPELL cannot be chained as you describe (e.g....
12525
Tom Parker
thpr
Feb 17, 2007 5:45 pm
... Later... I want to hit this one issue first, and then we have have another FREQ later for expansion....
12526
Tir Gwaith
tir_gwaith
Feb 17, 2007 11:19 pm
My misunderstanding was that I thought one could do more than one in a single tag. Apparently it is actually set up that SCHOOL (SUBSCHOOL, etc) <dot>...
12527
Tom Parker
thpr
Feb 17, 2007 11:51 pm
... So actually, I messed up on the syntax statement, because the valid syntax for SPELL based on today's code is actually: PROHIBITSPELL:SPELL.Foo,Bar Which...
12528
Tir Gwaith
tir_gwaith
Feb 18, 2007 12:16 am
... Yeah, really ugly. ... Meaning Abjuration school spells with both Chaotic and Evil descriptors? Prob. can deprecate ALIGNMENT in favor of DESCRIPTOR, ...
12529
Tom Parker
thpr
Feb 18, 2007 12:50 am
... Yes and no. Yes on Abjuration school spells with both Chaotic and Evil descriptors No on the deprecation, since there is a PCGen override that is used with...
12530
Tir Gwaith
tir_gwaith
Feb 18, 2007 2:09 am
... Hmmm.... PROHIBITSPELL:DESCRIPTOR.Good|PREMULT:2,[PREALIGN:LE,NE,CE],[PRERULE:ALIGN_SPELL]] Or, whatever, as defined in the appropriate system/GameMode...
12531
bottlenhammer
shneekey_the...
Feb 18, 2007 4:59 am
Okay, I'm basically trying to re-create something like the Ascetic Mage feat, wherein it allows you to add your Sorcerer levels to your Monk levels for...
12532
Tir Gwaith
tir_gwaith
Feb 18, 2007 5:42 am
... Adding to MonkAC will actually add to the AC bonus granted. Since what you want is to stack the Sorcerer Level with the Monk's level for determining the...
12533
Andrew Wardell
andrewwardell
Feb 18, 2007 8:43 pm
I'm hoping that I'm just misusing the tag.... I have a Prestige Class that requires the PC to be able to cast 4th level Arcane Spells spontaneously, but can't...
12534
Barak
barak20021
Feb 18, 2007 11:08 pm
I would try using PREMULT:2,... Barak ... -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.441 / Virus Database:...
12535
Tom Parker
thpr
Feb 19, 2007 5:19 pm
... PROHIBITSPELL:DESCRIPTOR.Good|PREMULT:2,[PREALIGN:LE,NE,CE],[PRERULE:ALIGN_SPELL]] ... Yes, I believe what you are saying (with PRERULE) is more...
12536
Tir Gwaith
tir_gwaith
Feb 19, 2007 7:22 pm
... DOH! I missed which list this was on. I'm going to summarize this one over on _exp. -- Tir Gwaith PCGen LST Chimp...
12537
Andriy Sen
a_p_sen
Feb 20, 2007 9:02 pm
I'm trying to have EQMOD that grants additional benefit if armor already has diffrent EQMOD. So far I'm not successfull. As far as I understand one of the...
12538
Eddy Anthony
mosat22
Feb 20, 2007 9:23 pm
... EQTYPE is incorrect, what you want is EQMOD which will check for EQMODs with the specified KEY. Use EQMODTYPE to check for any EQMODs with the specified ...
12539
Andriy Sen
a_p_sen
Feb 20, 2007 11:00 pm
... Does not help :-( Here is what I have tried now: A KEY:A TYPE:Armor PRETYPE:Enhancement,Armor B KEY:B TYPE:Armor PRETYPE:Enhancement,Armor...
12540
Eddy Anthony
mosat22
Feb 21, 2007 2:02 am
... Ah, the DR tag... I don't think it takes PRE tags. Try: DR:0/AType BONUS:DR|AType|5|PRETYPE:1,EQMOD=A You have to define the DR with a DR tag or the bonus...
12541
Andriy Sen
a_p_sen
Feb 21, 2007 4:53 pm
... In that case that shoud be a FREQ unless there's already one... And while I'm on that maybe there should be indication in the docs which tags do and which...
12542
Eddy Anthony
mosat22
Feb 21, 2007 5:09 pm
... I looked and there is one...and it was closed last year. So maybe there is a bug, I'm checking with the coder. ... There is, if the tag takes PRE tags it's...
12543
a_p_sen
Feb 21, 2007 6:13 pm
... one... ... there is a ... PRE in EQMOD. ... EQMOD. ... see any ... 5.11.8-dev (I think it's autobuild as of Feb 13th) Thanks, Andriy...
12544
Paul Grosse
nylanfs
Feb 23, 2007 12:43 pm
Anyone know of a way that I can limit the number of ranks that can be put into a skill? I thought if using EXCLUSIVE:YES|PRESKILL:1,<skill>=x but the exclusive...
12545
Tir Gwaith
tir_gwaith
Feb 23, 2007 12:55 pm
a la skill tricks? Not yet. ... -- Tir Gwaith PCGen LST Chimp...
12546
Paul Grosse
nylanfs
Feb 23, 2007 1:38 pm
No actually I was looking at the barbarian and Literacy skill, which BTW the SA:Illiterate doesn't go away when you buy a rank in Literacy, and I noticed that...
12547
Tir Gwaith
tir_gwaith
Feb 23, 2007 1:46 pm
... Heh. My other brain-storm. I've been thinking of Literacy as a Skill trick. Trying to think of a way to do that elagantly, and I figured the Illiteracy...