Do we have a way of increasing a creatures size *without* adding in the abilites bonuses that come along with the BONUS:SIZEMOD|NUMBER|x tag? I'm trying to...
14885
Andrew Maitland
Drew0500
Feb 2, 2008 2:48 pm
No. You'd need to cancel out the bonuses granted from the size change. The Size Modifier are found in the gamemode. ... -- ~ Andrew Maitland (LegacyKing) ~...
14886
Eddy Anthony
mosat22
Feb 2, 2008 3:03 pm
... For templates you can also use the SIZE tag, although you will probably still have the same problem. I don't see any other way to do it besides having...
14887
Stefan Radermacher
zaister
Feb 2, 2008 3:31 pm
... I don't think something like this would actually work: SIZE:L|PRESIZE:M. Canceling the bonuses by counterbonuses is also difficult since the bonuses vary...
14888
Eddy Anthony
mosat22
Feb 2, 2008 3:52 pm
... You are right that that won't work but looking at the docs entry for SIZE in templates it says you can use a number or formula and gives the example of ...
14889
taluroniscandar
Feb 2, 2008 5:51 pm
I will note (for those who haven't been around as long) that this issue has come up before. If you search back on the yahoo forums (which one I can't recall) ...
14890
taluroniscandar
Feb 2, 2008 5:52 pm
... Oh and Wild Shape was causing the same problem....
14891
Stefan Radermacher
zaister
Feb 2, 2008 6:23 pm
... Sounds to me like a good idea to implement this. :) Stefan....
14892
Ken Coar
the_rodent_o...
Feb 3, 2008 5:11 am
Some situations that would ordinarily be addressed by a template are baffling me. For example, consider a Chosen of Mystra. The PC gets to choose one arcane...
14893
Andrew Maitland
Drew0500
Feb 3, 2008 6:35 am
... It all depends on the following: 1) Does the character get a choice of both for every spell level he can cast 0th thru xth, or is it dependent upon...
14894
Ken Coar
the_rodent_o...
Feb 3, 2008 6:36 am
PCGen 5.12.1 I would like to have a template be able to confer a spellcasting ability on a PC whether he has it already or not. For example, adding the...
14895
Andrew Maitland
Drew0500
Feb 3, 2008 6:43 am
Um, yes... I'm not sure if it is fully supported though, cause you need to have a little tag called "SPELLLIST:1|ClassIWantToDuplicateHere" Or use SPELLLEVEL:...
14896
Ken Coar
the_rodent_o...
Feb 3, 2008 6:45 am
... I'm not sure what you mean. He gets a choice of one of each for each level of spell he can cast. Once selected they're immutable. Does that answer the...
14897
Ken Coar
the_rodent_o...
Feb 3, 2008 6:57 am
... PCGen gritches about SPELLLIST in a template definition. No joy there. (That is, the application window wherein Java is running makes complaint about...
14898
Barak
barak20021
Feb 3, 2008 11:52 am
... Well, that would be because you added it to the Wizard class spell list (hence the Wizard=0 in the tag). Unless you take a level in Wizard you won't see...
14899
taluroniscandar
Feb 3, 2008 5:03 pm
... AFAIK, no. The only way to add class-progression like spellcasting ability is within classes. Alot of pcgen-internal casting infomation can only be set...
14900
David R. Bender
papa_drb
Feb 3, 2008 6:06 pm
I am trying to code up 2 very special longswords for my campaign and am having two problems. The swords have 10 levels worth of special Feats, pluses, etc. 1)...
5.12.1 eh.... I'm trying to remember which choosers worked at 5.12.1 I'm thinking the safest BET would be to use CHOOSE:USERINPUT it's not as "spiffy" or...
14903
Andrew Wilson
ytitendi
Feb 3, 2008 10:07 pm
Hi I have the following in a lst file CLASS:Wizard.MOD 1<tab>AUTO:FEAT|.CLEAR.Summon Familiar These are also present on a class level 1 line 1:<tab>SAB:Wizard...
14904
Tom Parker
thpr
Feb 3, 2008 10:23 pm
... doing ... AUTO:FEAT did not respect .CLEAR. (it was broken) until I checked in a fix about 36 hrs ago. Unless you are using the absolute latest autobuild,...
14905
Andrew Wilson
ytitendi
Feb 3, 2008 10:26 pm
... Of course that second line is comming from the template it used to be in. So, this isn't having any effect on the wizard class at all. I'm just not...
14906
Andrew Wilson
ytitendi
Feb 3, 2008 10:27 pm
... Ah, right thanks. I'm using 5.13.8 I'll go build the copy of the sources I have and see if I can figure it out. andrew...
14907
Lachlan MacLean
Justice_aWo
Feb 4, 2008 2:26 am
Hi all I have been trying to find what I want to do in the .lst files and in the help pages but I must be missing it. I want to give my character an ability...
14908
Andrew Maitland
Drew0500
Feb 4, 2008 2:33 am
BONUS:SKILL|TYPE.Strength|1 ... -- ~ Andrew Maitland (LegacyKing) ~ Admin Silverback, PCGen Board of Directors ~ Data Gibbon, Tracker Gibbon, Docs Lemur ...
14909
taluroniscandar
Feb 4, 2008 2:36 am
... I just noticed this so I thought I would mention it. Epic Spellcasting is implemented in pcgen using method #2 and can give you an example to work from....
14910
Nigel Bennington
coromiruk
Feb 5, 2008 6:14 pm
Hi guys, Hoping someone can offer me some suggestions with how to implement a class feature for my homebrew datasets. Class Foo is an arcane spellcasting...
14911
taluroniscandar
Feb 5, 2008 9:00 pm
... a ... as a ... spell ... ability ... Illusion ... level ... implement ... with ... It cannot currently be done as there is not a full featured spell ...
14912
Lachlan MacLean
Justice_aWo
Feb 6, 2008 11:26 am
Hi all, PCGen 5.12.1 I created a domain along with two spells for that domain. I created a prestige class that grants the character a 3rd free domain.. When I...
14913
taluroniscandar
Feb 6, 2008 2:45 pm
... created ... character. ... with ... A couple of notes in spells: Probably shouldn't have CUSTOM in the TYPE and have Divine as that is the standard (not...