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  • Members: 1805
  • Category: Open Source
  • Founded: Jan 1, 2002
  • Language: English
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Messages 15516 - 15545 of 23635   Oldest  |  < Older  |  Newer >  |  Newest
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15516 Martijn Verburg
karianna03 Send Email
Apr 1, 2008
7:46 am
LOL, actually he is going to try and tackle it, strange monkey that he is :) ... notation is ... janitor,...
15517 Barak
barak20021 Send Email
Apr 1, 2008
8:57 am
... PCGen is right and the book is wrong. BAB progression for Magical Beast is like the fighter, 1 per level, so a 6HD critter has a +6 BAB. (Table 4-1 pg....
15518 Eddy Anthony
mosat22 Send Email
Apr 1, 2008
1:00 pm
... You will find that this type of error is quite common. I've coded many kits for recreating monsters and NPC's and more than half the time there will be...
15519 Paul Grosse
nylanfs Send Email
Apr 1, 2008
1:02 pm
... Which just proves everyone should be using PCGen for vetting their work! ... Paul G....
15520 Martijn Verburg
karianna03 Send Email
Apr 1, 2008
2:40 pm
Good point, we should probably point that out to publishers - I'll pass on to Eric - K...
15521 Felonius Stark
felonius Send Email
Apr 1, 2008
6:47 pm
Or should I submit a bug? Using 5.13.11 (and there's no mention in the release notes for 5.13.12 of this being fixed), I've run into a situation where the ...
15522 Felonius Stark
felonius Send Email
Apr 1, 2008
6:53 pm
... Just to confirm: This does still happen in 5.13.12. It looks to me like it just ignores the first number and treats it as a zero, and then bases the...
15523 Tom Parker
thpr Send Email
Apr 1, 2008
11:33 pm
... Second line needs a .MOD...
15524 Shelley
takenote61 Send Email
Apr 2, 2008
12:42 am
... many ... there ... author ... So, do I do the beastie the right way or the way it's written? Shelley...
15525 Shelley
takenote61 Send Email
Apr 2, 2008
12:43 am
Oh, duh! I have a whole bunch of these in a row and of course the ONE I forget to put the .MOD on I can't see. Thanks (humbly growling to herself) Shelley ... ...
15526 Shelley
takenote61 Send Email
Apr 2, 2008
12:46 am
I have a feat that's supposed to change a certain nifty sword to martial for purposes of proficiency. That sounds like CHANGEPROF to me. But...it doesn't...
15527 Eddy Anthony
mosat22 Send Email
Apr 2, 2008
2:56 am
... I'd do it the correct way, it's easier. Depending on what kind of errors were made it might be difficult to get PCGen to replicate the stats. -- ~ Eddy...
15528 Shelley
takenote61 Send Email
Apr 2, 2008
5:16 am
Most non-evil clerics wouldn't be able to do necromancy. But there's always an exception to every rule. I tried a !PROHIBITSPELL:SCHOOL.Necromancy figuring the...
15529 Martijn Verburg
karianna03 Send Email
Apr 2, 2008
7:17 am
Bug tracker created - K...
15530 Martijn Verburg
karianna03 Send Email
Apr 2, 2008
7:20 am
Hi all, Have noticed a flood of questions coming through which is great! Unfortunately it means that you question can get lost in the flood :) So if after a...
15531 musicguerilla Send Email Apr 2, 2008
8:43 am
I am coding a prestige class that asks for a prereq of CASTER level 6. How would i go about coding THAT prereq? from the docs i gather that all the PRExxx...
15532 musicguerilla Send Email Apr 2, 2008
8:46 am
OK the questions just keep on a-comin'!!! lol I have a custom feat that adds a natural poison spit attack. Is there a way to code that into the feat, or would...
15533 Shelley
takenote61 Send Email
Apr 2, 2008
8:58 am
... a ... template ... I can't say this is the perfect way, but I had a similar feat and used a template called from the feat. It worked that way. Hope this...
15534 Shelley
takenote61 Send Email
Apr 2, 2008
9:03 am
... How about this? PRECLASS:1,SPELLCASTER.Divine=4,SPELLCASTER.Arcane=3,SPELLCASTER.Psionic =2 Shelley...
15535 Shelley
takenote61 Send Email
Apr 2, 2008
9:05 am
I'm thinking this is a bad thing. I can't pinpoint when it happens as it seems to occur doing various tasks and with multiple characters. I'm using 5.13.10. ...
15536 musicguerilla Send Email Apr 2, 2008
9:22 am
oooooooOOOOOOOOOOOooooooooooooooooooooooooooo..... this looks promising! :) ... level ... ...
15537 musicguerilla Send Email Apr 2, 2008
9:25 am
Here it is: right from the PRECLASS example list itself: <PRECLASS:1,SPELLCASTER=2> Perfect, exactly what i was looking for, and i was too tired to even think...
15538 Shelley
takenote61 Send Email
Apr 2, 2008
9:29 am
One consistent theme is re-opening a character. ... as...
15539 joefrazierjr Send Email Apr 2, 2008
12:20 pm
... I don't think there is currently (FREQ). While I am not a lst monkey by any streach of the imagination, could you use a DEFINE:tempCL|CASTERLEVEL and then...
15540 joefrazierjr Send Email Apr 2, 2008
12:47 pm
It's trying to create an ability object that is virtual while reading the PCG file and when it goes to look up the list of virtual abilities on the character,...
15541 Shelley
takenote61 Send Email
Apr 2, 2008
1:33 pm
... I can recreate it by creating a character, closing PCGen, opening, loading sources, then trying to open the character again. The only sources I'm loading...
15542 joefrazierjr Send Email Apr 2, 2008
2:00 pm
... Open your PCG file in notepad or another plain text editor and find the ABILITY: tags. Look for those that have TYPE:VIRTUAL or something like that. See...
15543 Andrew Maitland
Drew0500 Send Email
Apr 2, 2008
2:35 pm
Hi Dan, ... Sounds easy enough so far... ... Your assumption sounds incorrect. If you place the above code into a Cleric class, that will NOT "wipe out"...
15544 Andrew Maitland
Drew0500 Send Email
Apr 2, 2008
2:39 pm
Shelly is working on PGtA, so it should be okay to submit to the list. ... -- ~ Andrew Maitland (LegacyKing) ~ Admin Silverback, PCGen Board of Directors ~...
15545 Andrew Maitland
Drew0500 Send Email
Apr 2, 2008
2:43 pm
Feat or Template will both work. Though I like Templates better for base things, Feats are great for on the fly. I think the Feat will work just fine. ... -- ~...
Messages 15516 - 15545 of 23635   Oldest  |  < Older  |  Newer >  |  Newest
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