I see that there is a pre-defined variable called BASESPELLSTAT, but it's description indicates that it returns the spellcasting ability modifier rather than...
19419
Andrew Maitland
Drew0500
Mar 28, 2010 2:04 am
Well, that's not an easy one. Since your basic classes use one of the three mental stats, I'd do the following: PRESTAT:1,INT=17,WIS=17,CHA=17 ...
19420
netpotato2001
Mar 28, 2010 10:23 am
I know that you can pull the casterlevel in descriptions, is there a way to pull a stat modifier into it?...
19421
Andrew Maitland
Drew0500
Mar 28, 2010 11:49 am
Hi, You mean something like: DESC:You deal (CASTERLEVEL)d6+%1 worth of damage|INT Which would be read as caster level number, so level 4 would be 4d6+...
19422
Eddy Anthony
mosat22
Mar 28, 2010 3:52 pm
... I'm not sure if the docs say this (and I could be wrong) but I think that DESC works differently in spells, all the calculations are done inline in ...
19423
Ainvar G
ainvarg
Mar 28, 2010 4:11 pm
Yeah, thought so. I actually used the PRESTAT tag you suggested as a placeholder until I got a better answer from the experts. It'll work. I'll add the...
19424
Andrew Maitland
Drew0500
Mar 28, 2010 4:23 pm
Eddy, Hm, I know that CASTERLEVEL is a unique thing, but I wasn't aware of anything outside of the CASTERLEVEL tag. I'll have to investigate that, but I do...
19425
Eddy Anthony
mosat22
Mar 28, 2010 4:29 pm
... CASTERLEVEL is unique in that it only works in spell lines but the way that calculations are done in spell lines is the same no matter if you are using ...
19426
Ainvar G
ainvarg
Mar 28, 2010 10:58 pm
OK, this one is a feat that, when selected, allows the spellcaster to select 6 new spells from a pre-determined list whether they are on the caster's spell...
19427
Ainvar G
ainvarg
Mar 29, 2010 1:17 am
I'm not sure this one is possible, either. How would I code a feat that only improved one of the variables for a spell? For example, if I had a feat that,...
19428
John Kantner
narrinian
Mar 29, 2010 5:17 am
I was hoping there was an easy way to do this but nothing I've tried so far has worked. Basically I'm trying to create an item we'll call "Belt of Deadly...
19429
John Kantner
narrinian
Mar 29, 2010 5:43 am
Okay, it's probably time I upgraded to a newer version of PCGen because these errors keep coming up then going away. The code I posted in the original message...
19430
Stefan Radermacher
zaister
Mar 29, 2010 6:55 am
I am currently working on an addition to the 5.17 line so PCGen is able so access this attribute - it is needed to calculate concentration check bonuses for...
19431
karianna03
Mar 29, 2010 9:42 am
http://www.teamviewer.com, its basically for remote desktop support. e.g. You can start a hosted team server session and someone can connect and drive along...
19432
Ainvar G
ainvarg
Mar 29, 2010 11:52 am
Great, thanks! ________________________________ From: Stefan Radermacher <radermacher@...> To: PCGenListFileHelp@yahoogroups.com Sent: Mon, March 29,...
19433
Ainvar G
ainvarg
Mar 29, 2010 12:15 pm
Might be a problem specific with the character sheet - something saved weird in that particular item that PCGen doesn't like. Have you tried taking the level...
19434
Ainvar G
ainvarg
Mar 29, 2010 3:38 pm
Poor choice of words -- where I said character sheet below, I meant the .pcg character file on your hard drive. ________________________________ From: Ainvar G...
19435
John Kantner
narrinian
Mar 29, 2010 6:09 pm
... see if the problem recurs? Yes, I've tried this. I've even tried removing the scrolls from the level 10 character, leveling him up to 11, saving, quitting,...
19436
Andrew Maitland
Drew0500
Mar 29, 2010 6:49 pm
Name might have a bad syntax in it... Someone will need to investigate. I'll do what I can when I get off work. I've been finding odd little bugs here and...
19437
Eric C Smith
maredudd800
Mar 29, 2010 10:05 pm
Greetings Folks! With the exception of CASTERLEVEL, which can only be used in spell objects, are all global variables usable in the GameMode files? Eric C....
19438
Tir Gwaith
tir_gwaith
Mar 29, 2010 11:04 pm
... CL is not, but CL=whatever is. CL by itself can only be used in CLASS objects. That's all I can think of off the top of my head. -- Tir Gwaith PCGen LST...
19439
Eric C Smith
maredudd800
Mar 29, 2010 11:10 pm
Thanks Tir. ... I'm going to add a general note to the Global Variables file in the docs that "unless otherwise noted in the variable definition below, these...
19440
Eddy Anthony
mosat22
Mar 29, 2010 11:12 pm
... BASECOST is used in equipment and EQMODs and isn't global, it references the value for the specific item it's found in. There may be some other items ...
19441
Eric C Smith
maredudd800
Mar 29, 2010 11:14 pm
Hi Eddy! I'll add a note to the docs about that as well as the others. Eric...
19442
Eric C Smith
maredudd800
Mar 29, 2010 11:32 pm
Hi Folks! ... BASECOST isn't documented on the Global Define page. Is there a reason it wouldn't be? Eric C. Smith Doc 2nd...
19443
Ainvar G
ainvarg
Mar 30, 2010 1:50 am
I'm formulating a plan for this one, but don't know enough to know if it will work... I'm tempted to make two forms of the feat - one if the caster is a...
19444
wonderjeep
Mar 30, 2010 9:43 pm
I haven't found an answer for this yet so I am posting the question. I just loaded PCGen a couple days ago. I am making a Pathfinder character using the...
19445
David R. Bender
papa_drb
Mar 30, 2010 9:46 pm
"Feats & Abilities", "Racial Abilities" and ability bonus and favored class(es). David Papa.DRB Grognard (definition 1) ...
19446
teaming5
Mar 31, 2010 7:00 am
I'm trying to code a feat that includes the following options and the I'm having a hard time trying to determine the correct tags and setting this up without...
19447
Andrew Maitland
Drew0500
Mar 31, 2010 7:15 am
*/ /*Hi, ... I haven't any idea what an 'Exalted Strike' applies to, is this an Unarmed Attack, something that applies to all weapons? I'm presuming you take...