Thanks again for your help. I tried your way, and it does exactly what I want with regards to mutually excluding skills that already have the skill focus! Is...
20981
Andrew Maitland
Drew0500
Jan 9, 2011 3:30 pm
Hi, ... Yes, no overlap. You mentioned you wanted the Feats to know that the choice had already been made. If you use the ability category in this fashion you...
20980
larry_franz
Jan 9, 2011 2:57 pm
There seems to be any number of variables that are carefully defined so that bonuses from various classes work together. Is there any documentation available...
20979
larry_franz
Jan 9, 2011 2:34 pm
Thanks for your reply Is there any benefit to using an ability category rather than an ability with choose: CHOOSE:SKILLSNAMED|skill 1|skill 2|Skill 3|1? I'm...
20978
Andrew Maitland
Drew0500
Jan 9, 2011 12:19 am
Hi, Based upon the Subject, this easy actually: You need to make an abilitycategory like so w/ Abilitylist ABILITYCATEGORY:My Class Skill Focus Selection ...
20977
larry_franz
Jan 8, 2011 6:53 pm
I have a class that provides a choice of specific skill focuses. I can easily set up an ability that does this, but how can I make it work with the existing...
20976
distant_scholar
Jan 8, 2011 4:54 pm
... I tried both commenting out the FEAT Ability Category line, and changing it to be identical to the Internal Ability Category line (which doesn't show up)....
20975
Andrew Maitland
Drew0500
Jan 8, 2011 2:39 am
Hi, ... Well, yes. I think that's possible. What you need to do is Remove the FEAT Ability Category. Unless it's hard coded, that should solve that issue. ... ...
20974
distant_scholar
Jan 7, 2011 10:57 pm
... I discovered that making the skills tab not visible removed the message about unspent skill points, too, which was unexpected, but made my life a little...
20973
FerretDave
dave_the_ferret
Jan 7, 2011 3:06 pm
Done, as DOCS-58 and CODE-484 (for the option to include a PCC before LST files)...
20972
David R. Bender
papa_drb
Jan 7, 2011 12:40 pm
The PCGen Team is proud to announce the release and immediate availability of the latest update to the Pathfinder Advanced Players Guide OOC Data Set! Download...
20971
Martijn Verburg
karianna03
Jan 7, 2011 11:52 am
Hi there, Can you please raise a JIRA for this in our DOCS project. Thanks! K On Sat, Dec 18, 2010 at 8:17 PM, FerretDave ... [Non-text portions of this...
20970
Martijn Verburg
karianna03
Jan 7, 2011 10:55 am
Bounce :) On Sat, Dec 11, 2010 at 11:43 AM, Martijn Verburg ... [Non-text portions of this message have been removed]...
20969
Andrew Maitland
Drew0500
Jan 5, 2011 9:06 pm
Hi, ... Hardcoded, but there is a way to reduce it. ... The documents say you need to use 'VISIBLE:NO' to disable them. ... You're welcome. Cheers, ... -- ...
20968
distant_scholar
Jan 5, 2011 8:21 pm
I've decided to try coding up the random character generator from Gamma World, partly for practice but mostly for fun. If you don't already know, Gamma World...
20967
David Jurgens
david_jurgens
Jan 4, 2011 6:02 pm
Greetings, I want to code a feat that will apply off-hand weapon-light penalties even if the off-hand weapon is a medium weapon. This feat does have some stat...
20966
pshipley@...
pshipley...
Jan 4, 2011 10:39 am
Thanks. That does appear to read as you say. As far as pcgen is concerned, I assume this is an "official" ruling & I will therefore reverse the change. (As an...
20965
Stefan Radermacher
zaister
Jan 3, 2011 11:24 am
THere is already an older thread on the Paizo borad concerning this issue, and James Jacobs of Paizo has commented on this that "base land speed" and "land...
20964
pshipley@...
pshipley...
Jan 3, 2011 11:22 am
Stefan I also was surprised when I reread the text. I guess it's a fairly obvious houserule to base Jump off current speed rather than as written; you take a...
20963
Stefan Radermacher
zaister
Jan 3, 2011 10:27 am
Hmm, this is an interesting observation. I've always played the game so that any speed change affects the jumping bonus, but I might have had it wrong....
20962
pshipley@...
pshipley...
Jan 3, 2011 10:23 am
Andrew suggested qualifying it with PREMOVE. Now works properly on all my test cases - thanks. In theory could still be an issue with a race whose base (first...
20961
Ainvar G
ainvarg
Jan 3, 2011 2:00 am
Typed it incorrectly, sorry. That's the tag I'm testing. I was initially writing the feat with a tag for each class (Bard, Sorcerer, and Wizard) complete ...
20960
Andrew Maitland
Drew0500
Jan 3, 2011 1:13 am
Hi, Looks like you cut off the end there, add '|1' or however many spells you want for the Bard, 1st level. BONUS:SPELLKNOWN|TYPE=Bard;LEVEL=1|1 for Any Arcane...
20959
Ainvar G
ainvarg
Jan 3, 2011 1:10 am
I'm trying to create a feat to grant a bonus known spell to any arcane caster. I'm using the tag below, but when I test, PCGen doesn't seem to be recognizing ...
20958
pshipley@...
pshipley...
Jan 3, 2011 12:31 am
Hi Trying to fix DATA-199 - mostly done, but I can't seem to find the right syntax to use the base *land* speed. Given that the new is more correct than the...
20957
Andrew Maitland
Drew0500
Jan 2, 2011 4:05 pm
Hi Folks, We are looking for someone with PERL experience that would be willing to work on a PERL program called PrettyLST. This program sorts and organizes...
20956
Andrew Maitland
Drew0500
Jan 2, 2011 4:07 am
Hi, I'm a little baffled reading this over. I'm looking at the Example I gave, and what you wrote, and I'm shaking my head wondering why. [Item 2] Let me...
20955
Ainvar G
ainvarg
Jan 2, 2011 3:24 am
OK, I'm still really weak with the abilitycategory / ability files. I did modify your suggestion so selecting the feat grants a pair of abilities - one for...
20954
Andrew Maitland
Drew0500
Jan 1, 2011 11:38 pm
Hi, Well, let's see: ... Sounds fun :) ... Yup, that feature won't be here till 6.2 IIRC. ... Yeah, won't work. Manually added only. ... Exactly, no fire if...
20953
Ainvar G
ainvarg
Jan 1, 2011 11:26 pm
I have a feat that grants a bonus to a pair of skills, chosen by the character. One must be a knowledge skill, the other a perform skill. In my wild stabs at...