Ok, went digging this one up. ... If we TYPE BAB statements, this would be possible. Looks like I need to do that. I'll get with Eric on scripting that, and...
2633
daemaraeradel
May 29, 2003 8:26 pm
I am trying to accomplish a couple of things. The first is to make a mundane weapon mod that offsets the penalties for 2 weapon fighting. I tried using the...
2634
dskreet145
May 30, 2003 12:31 am
In my campaign, the DM decided to increase the skills / level of all classes by 1.5, so a wizard gets 3 / level, a rogue get 12 / level. Is there a way to...
2635
Graeme Adamson
claymore_za
May 30, 2003 7:26 am
Thursday, May 29, 2003, 4:02:51 PM, Tir (thoron-tir-gwaith@...) wrote: Thanks for the feedback, Tir. I think I'll muck around with custom classes a bit!...
2636
rhona@...
rhona_mythra
May 30, 2003 1:50 pm
hi, i'm an italian girl, and i'm interested in the PCGen project. I have a question and a proposal. First, of course, the question. I'm the secretary of an...
2637
Paul Grosse
nylanfs
May 30, 2003 2:06 pm
Hiya! Welcome to the best char generator on the planet :) Sure, it would a) require lots of exclude lines in your custom PCC, or b) you can just cut and paste...
2638
jasona6228
May 30, 2003 3:12 pm
Okay, so I love PCGen, except for the fact that I will have to buy the code packs (or whatever they're called), although I understand why that needs to happen....
2639
lonbarnett1957
May 30, 2003 3:53 pm
Did you try BONUS:DAMAGE|TYPE=Unarmed Strike|1? This is straight from the documentation (Bonus Tag) ... through ... to ... with ... to ... should ... from ... ...
2640
Tir Gwaith
tir_gwaith
May 30, 2003 4:09 pm
I program from a straight LST perspective. You want something like: Gloves +1 TYPE:Glove SLOTS:2 BONUS:WEAPONPROF=Unarmed|TOHIT,DAMAGE|1|TYPE=Enhancement ...
2641
jasona6228
May 30, 2003 5:36 pm
... gwaith@l...> wrote: I edited the srdequipwondrousitems.lst file with your suggestions. Here is the line from the .lst file: Gloves +1 ...
2642
Keith
wkeithw
May 30, 2003 5:47 pm
Hey-Ho Folks, Just discovered PCGEN, just joined the List, and so my apologies if this is an oft-repeated question. I scrolled through several pages of posts...
2643
Tir Gwaith
tir_gwaith
May 30, 2003 6:47 pm
Change your BONUS to this: BONUS:WEAPONPROF=Unarmed Strike|TOHIT,DAMAGE|1|TYPE=Enhancement My bad for not remembering the exact Weaponprof name. Tir Gwaith ...
2644
jasona6228
May 30, 2003 6:53 pm
Thanks, works great! Very helpful to be able to add any item with any effect. It's very very nice. Keep up the good work. Jason...
2645
Tir Gwaith
tir_gwaith
May 30, 2003 7:19 pm
Non data questions, ask over on the main PCGen site (you are almost there): http://groups.yahoo.com/group/pcgen/ Tir Gwaith PCGen Data SB and BoD...
2646
yuruilan
May 30, 2003 7:48 pm
Hi, Just downloaded the PCGEN program, and really like it, but I want to be able to create my own character classes, prestige classes, etc. What program do I...
2647
Keith
wkeithw
May 30, 2003 7:49 pm
I apologize for posting in the wrong forum. I interpreted 'list' as group of people, not as an actual lst file discussion forum. My bad. Thanks to Paul Grosse...
2648
Paul Grosse
nylanfs
May 30, 2003 8:15 pm
Okay a) all you have to have is the PCGen prog and if you are using Windows you already have notepad :) and b) look at the pcgen folder there should be a \docs...
2649
Barak
barak20021
May 30, 2003 9:48 pm
Try "Unarmed Strike" (no quotes) in place of "Unarmed". That's what the proficiency is listed as in the srdweaponprofs.lst Barak ~ PCGen BoD ~ OS Silverback...
2650
dskreet145
May 31, 2003 1:12 am
Does anyone know if this can be done? Thanks. Dave ... all ... level....
2651
d0ggyf1zzle
May 31, 2003 1:27 am
Hello Everyone, I'd like to use PCgen to make my own OGC product. This product will involve character classes that expand beyond level 20. Since my product...
2652
Tir Gwaith
tir_gwaith
May 31, 2003 2:16 am
Can't be done Blanket style at this time. .MOD-ing the different classes is still available. Tir Gwaith PCGen Data SB and BoD...
2653
Barak
barak20021
May 31, 2003 2:50 am
Does anyone know how to increase the damage multiplier of a weapon via a feat? I'm thinking something like BONUS:WEAPONPROF=blah|CRITMULT... But I've tried...
2654
phade23
May 31, 2003 4:45 am
Are defined var's only numeric? Is there an Alpha/Text defined var? reason: To add a special ability that changes over time without simply adding a new SA. ie....
2655
Tir Gwaith
tir_gwaith
May 31, 2003 5:40 am
... 1) Not according to ELH rules at this time. 2) Yes, but a very nasty one. 3) Yes, and it should be possible in 5.2 (the next stable) Once parts of the ELH...
2656
hetter1971
May 31, 2003 8:27 am
Look in the srdfeats.lst for improved critical. That should give you all the information you need. Duke...
2657
krazhit
May 31, 2003 12:02 pm
Well strictly speaking, these are two separate things, although the syntax may be the same. But otoh there is no mention of CRITxxx as valid BONUS variables...
2658
kkoelle
May 31, 2003 12:25 pm
If I want to make a new starting kit for a particular style of character, I can obviously simply add an entry in phbstartingkits - however, when I upgrade I...
2659
Barak
barak20021
May 31, 2003 12:58 pm
... BONUS:WEAPONPROF=blah|CRITRANGEDOUBLE|1 works, so I was hoping CRITMULT would too... Doesn't look like it does. ... And I would dearly LOVE to be able to...
2660
Tir Gwaith
tir_gwaith
May 31, 2003 1:35 pm
Just because there isn't a LST editor for it, doesn't mean you can't create your own KIT file. Just make your own PCC (mine is falm.pcc), in your own folder (I...
2661
krazhit
May 31, 2003 4:19 pm
... Well If no one has the answer to this, someone will have to comb through the code. (Just wish I had the skills) Would it be a FREQ or a BUG? ... Well there...