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  • Members: 1805
  • Category: Open Source
  • Founded: Jan 1, 2002
  • Language: English
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Messages 2662 - 2691 of 23640   Oldest  |  < Older  |  Newer >  |  Newest
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2662 apenhiter Send Email Jun 1, 2003
9:09 am
I have a custom class that casts Arcane spells. When I go to create my character it shows no known spells. I have tried the tags: KNOWNSPELLS:LEVEL=0 (like in...
2663 Stefan Radermacher
zaister Send Email
Jun 1, 2003
11:43 am
I am trying to create a prestige class for clerics that gives access to an additional special domain at 1st level. However I'm not really getting it to work....
2664 Barak
barak20021 Send Email
Jun 1, 2003
2:41 pm
It sounds like you don't have a spell list defined for your class. You need to do 1 of 2hings: 1) create a new spell file and use .MOD to add the class name to...
2665 Kevin Colagio
kcolagio Send Email
Jun 1, 2003
2:50 pm
I'm working on a new monster type and need to come up with a way for the monster to get the equivalent of +8 added to them, but only for spell effects (it...
2666 Barak
barak20021 Send Email
Jun 1, 2003
6:31 pm
Oops, forgot, you can also use the SPELLLIST tag to give your class the same spell list as another class. SPELLLIST:1|Wizard etc. Sorry 'bout that. Barak...
2667 Kevin Colagio
kcolagio Send Email
Jun 1, 2003
7:27 pm
... OK, I'm expanding what I am trying to define....here&#39;s the snippet from the description (self created, so it's NOT someone else's IP). "Gems pull...
2668 Antony Penhiter
apenhiter Send Email
Jun 1, 2003
8:02 pm
Two questions: 1. Does the SPELLLIST tag change the spells per day to the norm for the wizard? 2. How do you make a custom spell list? Is there an example in...
2669 Barak
barak20021 Send Email
Jun 1, 2003
9:10 pm
The spell list is completely different form the spellcasting progression. SPELLLIST will give the same spell list. CASTAS will give the same known/per day...
2670 Antony Penhiter
apenhiter Send Email
Jun 1, 2003
10:33 pm
Messagethank you very much Antony ... From: Barak To: PCGenListFileHelp@yahoogroups.com Sent: Sunday, June 01, 2003 4:10 PM Subject: RE: [PCGenListFileHelp] No...
2671 ahrein Send Email Jun 2, 2003
3:29 am
I've created a class that has proficiencies in weapons not in the SRD (specifically, ninja-to and nekode, but I'm treading lightly because of intellectual...
2672 Patryk Adamski
ruemere Send Email
Jun 2, 2003
5:24 am
Barak, use this (this is a part of a hidden feat definition): BONUS:WEAPONPROF=%LIST|CRITMULTADD|1 This is undocumented, but it works (for certain Bastion...
2673 Barak
barak20021 Send Email
Jun 2, 2003
12:25 pm
Thanks Patryk! Worked like a charm. Barak ~ PCGen BoD ~ OS Silverback...
2674 Benjamin Pew
ben_pew Send Email
Jun 2, 2003
12:32 pm
Here's what I have in a custom class that seems to do what you wish, and that works correctly for me. The class has SPELLSTAT:WIS <tab> SPELLTYPE:None on the...
2675 Barak
barak20021 Send Email
Jun 2, 2003
1:16 pm
Ok, here's one that's odd/ugly... Is there a way to use a feat to give synergy between two skills??? Barak ~PCGen BoD ~OS Silverback...
2676 Paul Grosse
nylanfs Send Email
Jun 2, 2003
1:32 pm
between two entirely different skills?? And where would you get such an idea? so theoretically you could use Heal to give a synergy check to Balance? Or are...
2677 Tir Gwaith
tir_gwaith Send Email
Jun 2, 2003
4:20 pm
Yes. Just put the BONUS statement in there..... So Feat 'Synergy SkillA gives to SkillB' Synergy SkillA gives to SkillB<tab> ...
2678 taluroniscandar Send Email Jun 2, 2003
6:53 pm
Does anyone know the usage of the BONUS:LOADMULT tag? It's used in the sizeAdjustment.lst file but undocumented. If it (as it's name implies) simply multiplies...
2679 baz_kal Send Email Jun 2, 2003
8:38 pm
I'm trying to create a feat for a class I'm making where two bonus:combat types stack, namely wis and dex however it only seems to detect the dex bonus for...
2680 Paul Grosse
nylanfs Send Email
Jun 2, 2003
8:46 pm
Wouldn't this work? BONUS:COMBAT|TOHIT-PRIMARY|TYPE=Ranged|STAT=(DEX+WIS) ... lst ... one...
2681 jasona6228 Send Email Jun 2, 2003
9:18 pm
Okay guys, great job with the help you gave me on the +1 Gloves, my DM is even going to dl PCGen just to check it out. I had another question, though. When I...
2682 baz_kal Send Email Jun 2, 2003
9:29 pm
nope doesn't work. I also tried modifying the bonusstacks.lst file and changed NotRanged to Ranged. tried many combinations of adding the bonus types, just...
2683 Paul Grosse
nylanfs Send Email
Jun 2, 2003
9:31 pm
No the number of tab's don't matter, but it helps if you have lots of items/classes/skills if all the bonus lines line up vertically. It's easier to read :)...
2684 eurosid Send Email Jun 2, 2003
11:22 pm
So, We're playing with the idea of giving the Sorcerer the same bonus to Spells Known as he gets to Spells Cast. I have a custom class file where I put in...
2685 Tir Gwaith
tir_gwaith Send Email
Jun 3, 2003
12:09 am
<formula>MAX<formula2&gt; Will take the greater of the two formulas. So... You could do ((CHA-6)/2)MAX0 which will return (CHA-6)/2 or 0, whichever is greater. ...
2686 Kevin Colagio
kcolagio Send Email
Jun 3, 2003
1:07 am
Background info: I have two sorcerers...one has a charisma of 12 and the other has a charisma of 20. The one with the charisma of 12 has spell DCs (for 0-level...
2687 Tir Gwaith
tir_gwaith Send Email
Jun 3, 2003
1:32 am
That won't work. TYPE=Ranged is not a formula. I'm not sure what you are aiming at. If you want a bonus to all ranged weapons in the primary hand, I'm not...
2688 Brad Franks
bradnkbee Send Email
Jun 3, 2003
3:40 am
So if the TYPE=NotRanged is left off then it is assumed that the type is a ranged weapon? In other words, it's not a boolean expression and one shouldn't...
2689 apenhiter Send Email Jun 3, 2003
6:45 am
Can you add more than one entry after this tag? Both arcane and divine? Antony...
2690 zachslists Send Email Jun 3, 2003
7:18 am
... level ... charisma ... on ... This should do it: BONUS:STAT|BASESPELLSTAT;Class=Sorcerer|8 - Z a c h...
2691 zachslists Send Email Jun 3, 2003
7:21 am
... Dunno. If so, it'd be probably be SPELLTYPE:Arcane,Divine The best way to find out is to just try it and see what happens. You'll get your answer than...
Messages 2662 - 2691 of 23640   Oldest  |  < Older  |  Newer >  |  Newest
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