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Messages 6416 - 6445 of 23452   Oldest  |  < Older  |  Newer >  |  Newest
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6416 Eric Beaudoin
beaudoer Send Email
Aug 5, 2004
4:07 pm
... There are no BONUS tag that add to the number of FEAT available for a PC. There are STARTFEAT for the initial number of feats for a particular race and...
6417 Paul Grosse
nylanfs Send Email
Aug 5, 2004
4:14 pm
... Grrr, I guess I'll just keep remembering to add a feat at those levels....
6418 Eric Beaudoin
beaudoer Send Email
Aug 5, 2004
4:20 pm
... It might be interesting to create hooks for the home modders. We could for example create a place-holder TEMPLATE and/or FEAT that would be called by every...
6419 Eddy Anthony
mosat22 Send Email
Aug 5, 2004
4:25 pm
... Might be useful if there was though. ... LEVEL:6:FEAT:TYPE.Fighter will do this as well, but like I said it has problems. -- ~ Eddy ~ PCGen BoD, Docs SB,...
6420 Paul Grosse
nylanfs Send Email
Aug 5, 2004
4:28 pm
... Hmm, I'll think of how to word correctly and enter it at home this evening....
6421 Eric Beaudoin
beaudoer Send Email
Aug 5, 2004
4:36 pm
Hi everyone, I just realised that we still have legacy GAMEMODE in the .LST files that do not haven any corresponding entries in the system directories. They...
6422 Paul Grosse
nylanfs Send Email
Aug 5, 2004
4:49 pm
... Did Tir move the Sovereign Stone section from the Alpha folder? I know he was moving some items because I was clearing them for him. The other modes are...
6423 Eric Beaudoin
beaudoer Send Email
Aug 5, 2004
4:53 pm
... I don't know when there were moved there, sorry. ... All these errors are from datasets present in the PCGenDM CVS repository. ... Éric Beaudoin...
6424 tir_gwaith Send Email Aug 5, 2004
7:32 pm
That wasn't in a tracker, and it is still buggy and needing it's own gamemode defined, so it won't be moving from /alpha for a while. I did move the FFG and...
6425 Paul W. King
pkingdnd Send Email
Aug 5, 2004
7:40 pm
... [ 1004156 ] bonus feats for all classes without creating new game mode http://sourceforge.net/tracker/index.php? ...
6426 Paul W. King
pkingdnd Send Email
Aug 5, 2004
8:04 pm
Ooops, sent to the wrong group initially. ... <paulking.rhochi@v...> wrote: "...must select one opposed alignment that this protection extends to (typically...
6427 blithwyn Send Email Aug 5, 2004
8:23 pm
... I doubt it but you can always do it with a bunch of hidden feats. Ratheof Blithwyn Data Lemur...
6428 thoron-tir-gwaith@...
tir_gwaith Send Email
Aug 5, 2004
10:25 pm
... NOT a bug, that is the way it is designed. Same thing as a FEATAUTO.... What we need is ADD:FEAT() implemented into the Template HD and LEVEL tags. That...
6429 blithwyn Send Email Aug 6, 2004
4:20 am
The main issue I had was that if I use a template with LEVEL:1:FEAT:TYPE.Fighter[tab]LEVEL:3:FEAT:TYPE.Fighter and picked say Dodge at level 1 then I could...
6430 Barak
barak20021 Send Email
Aug 6, 2004
10:00 am
Well, that's a bug (IMO). Not checking prerequisites is a feature as Tir said. (Seriously). It should honor the MULT:YES/NO tags, but ignore pre-reqs. Then...
6431 Eddy Anthony
mosat22 Send Email
Aug 6, 2004
1:22 pm
... If that¹s the case should it not be LEVEL:x:FEATAUTO:TYPE.x or LEVEL:x:VFEAT:TYPE.x? The docs do not indicate this functionality at all and no ones said...
6432 Paul Grosse
nylanfs Send Email
Aug 6, 2004
1:24 pm
... Right a feat granted by a template shouldn't check for Pre-req because it's a part of the template....
6433 Paul Grosse
nylanfs Send Email
Aug 6, 2004
2:07 pm
Okay in my DM's fit of maximus complexicus he has come up with the following abilities of a new core class. I don't see anyway of coding them in, maybe...
6434 Eddy Anthony
mosat22 Send Email
Aug 6, 2004
2:23 pm
... This ones easy, use the QUALIFY tag So at the 1st class line do: QUALIFY: Weapon Focus Granted, you will have to have a tag for every feat with a BAB...
6435 Chris
barak20021 Send Email
Aug 6, 2004
2:29 pm
... Template that adds to the BAB so you can chhose the feat and then remove the template for output. BONUS:COMBAT|BAB|CombatReadinessBonus ...
6436 Chris
barak20021 Send Email
Aug 6, 2004
2:32 pm
... Heh. So he has two optiones. One that will work but isn't very flexible and one that might work but is much more flexible. It'll be interesting to see...
6437 Eric Beaudoin
beaudoer Send Email
Aug 6, 2004
3:52 pm
Hey guys, the doc has two versions of the PRECLASS tag, one with the <number>,<list of classes> syntax and one without the <number> at the beginning. Since we...
6438 Paul Grosse
nylanfs Send Email
Aug 6, 2004
4:55 pm
There's no way to make a formula for this progression is there? I tried the progression form but couldn't find any thing. 1 1 2 2 3 3 4 5 6 7 Paul G....
6439 Eric Beaudoin
beaudoer Send Email
Aug 6, 2004
5:06 pm
... For the 6 first levels, it is CL/2 For level 7 and up, it is CL-3 if(CL<7,CL/2,CL-3) or if you want native JEP operator only (it might be faster to...
6440 thoron-tir-gwaith@...
tir_gwaith Send Email
Aug 6, 2004
5:11 pm
... You can use a QUALIFY tag here, but that will over-ride the other prereqs. At this point, I'd go with the "Ignore Prereqs option when you want to take a...
6441 Eddy Anthony
mosat22 Send Email
Aug 6, 2004
5:15 pm
... Assuming you are using 5.7.x (thus have JEP) you can use this: CL-(CL>=2)-(CL>=4)-(CL>=6) -- ~ Eddy ~ PCGen BoD, Docs SB, LST Chimp, TM Lemur...
6442 thoron-tir-gwaith@...
tir_gwaith Send Email
Aug 6, 2004
5:16 pm
... I thought the old "PRECLASS:Fighter" syntax had been deprecated. All PRECLASS tags should be doing PRECLASS:#,Class Name =<value> So Deprecate away, since...
6443 Eddy Anthony
mosat22 Send Email
Aug 6, 2004
5:17 pm
... Wow, so there's like three ways (and probably more) I love the JEP. -- ~ Eddy ~ PCGen BoD, Docs SB, LST Chimp, TM Lemur...
6444 Eric Beaudoin
beaudoer Send Email
Aug 6, 2004
5:17 pm
... Oups, little modification needed, it's not CL/2, it (CL+1)/2 for the first 6 levels. if(CL<7,(CL+1)/2,CL-3) (CL+1)/2*(CL<7)+(CL-3)*(CL>6) And in case you...
6445 thoron-tir-gwaith@...
tir_gwaith Send Email
Aug 6, 2004
5:20 pm
... I'd prefer this one as a LST standard (going forward) ... Yeppers. Tir Gwaith LST Chimp...
Messages 6416 - 6445 of 23452   Oldest  |  < Older  |  Newer >  |  Newest
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