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  • Members: 1805
  • Category: Open Source
  • Founded: Jan 1, 2002
  • Language: English
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Messages 884 - 913 of 23641   Oldest  |  < Older  |  Newer >  |  Newest
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884 wcrawford69 <wcraw...
wcrawford69 Send Email
Jan 2, 2003
10:07 pm
I'm working on a feat that give addidtional benefits for a selected favored enemy, but I need help in coding the CHOOSE tag. I'm looking only to have the...
885 Tir Gwaith
tir_gwaith Send Email
Jan 3, 2003
2:19 pm
Try something like: CHOOSE:FEAT=Favored Enemy I|FEAT=Favored Enemy II|FEAT=Favored Enemy III|FEAT=Favored Enemy IV|FEAT=Favored Enemy V|1 If that doesn't work,...
886 kigmatzomat <kigma...
kigmatzomat Send Email
Jan 3, 2003
4:16 pm
... check for a FReq. That's what I figured but I like to dig around for a solution before asking for a FReq; especially after Karianna et. al. just cleaned...
887 greyfax77 <greyfax...
greyfax77 Send Email
Jan 3, 2003
9:08 pm
My character worn a common leather armor. Now he found a leather armor +2 (as per table 8-3: Armor and Shields of DMG) without special abilities. An ordenary...
888 Ian Dale <ian_dale...
XarIthnak Send Email
Jan 3, 2003
10:08 pm
... All you should have to do is create some +2 Leather Armor, by right-clicking on the Leather Armor entry in the equipment list (left side), selecting...
889 wcrawford69 <wcraw...
wcrawford69 Send Email
Jan 3, 2003
10:19 pm
Thanks, I'll get right on that once I restore my harddrive from the reformat. ... Enemy III|FEAT=Favored Enemy IV|FEAT=Favored Enemy V|1 ... from on of those...
890 Tir Gwaith
tir_gwaith Send Email
Jan 3, 2003
11:10 pm
Um... Make sure DMG is loaded when doing so. The magical enhancements are in that source. Tir Gwaith PCGen Team LST Silverback (Data)...
891 Paul W. King <pkin...
pkingdnd Send Email
Jan 4, 2003
12:51 pm
I've talken with Wil Upchurch, a former member of Fantasy Flight Games. He told me that, while the LgCs in Path of the Sword were closed, the LgCs in the...
892 tadam3000 <tadam30...
tadam3000 Send Email
Jan 4, 2003
9:11 pm
I have created a custom class for a campaign I am in, and it is intended to have a fovored enemy as a ranger does. However, even though I cut&pasted to...
893 tadam3000 <tadam30...
tadam3000 Send Email
Jan 4, 2003
9:53 pm
Never mind... I seem to have solved it. I created a custom class feats file and renamed everything ranger to hunter (the name of the class) and it works. Tom...
894 tadam3000 <tadam30...
tadam3000 Send Email
Jan 4, 2003
11:06 pm
OK, still not working. I will upload the class.lst and feat.lst file and the hunter.pcc file. I need it to lad, first of all. It is coming up with errors...
895 Raymond Moore <rmb...
StoneSting Send Email
Jan 5, 2003
7:45 pm
I found some .lst files I had made back during the age of 3.x.x. I'm trying to use the lst converter to convert them to 4.2.4, but for some reason it does not...
896 Tir Gwaith
tir_gwaith Send Email
Jan 5, 2003
11:58 pm
Um.. having a difficult time thinking of any Equipment tags that changed. There were some new global tags added, but I can't think of any that changed to make...
897 Raymond Moore <rmb...
StoneSting Send Email
Jan 6, 2003
10:12 am
It'll let me load them.....then when I go to open all of my current party up, it tells me to look at my campaign info, for some kind of error. Sorry can't...
898 Tir Gwaith
tir_gwaith Send Email
Jan 6, 2003
9:06 pm
Exact error report would be helpful here. If I can isolate it, I can begin to start analyzing the problem. Tir Gwaith PCGen Team LST Silverback (Data) ... ...
899 Martijn Verburg (DSL...
karianna03 Send Email
Jan 7, 2003
3:35 am
You guys still need me to look for a freq on this one? K TM ... From: kigmatzomat <kigmatzomat@...> [mailto:kigmatzomat@...] Sent: Saturday, 4...
900 Chris Davis
GiarMDok Send Email
Jan 7, 2003
4:05 am
Is there a way to grant a shield proficiency for a specific shield? i.e. I want a class only proficient in the buckler. Thanks...
901 Tir Gwaith
tir_gwaith Send Email
Jan 7, 2003
4:33 am
AUTO:ARMORPROF|Buckler should work if Bryan ever got that coding done.. It's gotten hazy.... ... From: Chris Davis To: PCGenListFileHelp@yahoogroups.com Sent:...
902 wcrawford69 <wcraw...
wcrawford69 Send Email
Jan 7, 2003
9:48 am
I'm creating a template that adds +1 extra HD to the creature. Is there a way to do that? If there is I can't seem to find anything in the docs, and all help...
903 Felipe F. Diniz <f...
felipefdiniz Send Email
Jan 7, 2003
6:52 pm
I need to add a bonus to all weapons i am proficient with, but not to the others. How can i do that? It's on a classlevel context... Thanks, Felipe...
904 Tir Gwaith
tir_gwaith Send Email
Jan 7, 2003
7:03 pm
Currently no. I can thing of a good Syntax tho... :) Tir Gwaith PCGen Team LST Silverback (Data)...
905 bd_92 <bd_92@...>
bd_92 Send Email
Jan 7, 2003
8:03 pm
do tell ... in...
906 bd_92 <bd_92@...>
bd_92 Send Email
Jan 7, 2003
8:40 pm
Ok Tir is busy doing Tir thingies so i need a question answered on some spells. Now i have this new spells.lst files and this new classes.lst files. I need to...
907 Ian Dale <ian_dale...
XarIthnak Send Email
Jan 7, 2003
9:13 pm
... In your new *spells.lst (at least that's where I put them), you'd do: PHB Spell Name.MOD[tab]CLASSES:NewClass1=x|NewClass2=y Gets pretty lengthy when...
908 Sussenberger, John
j_sheridan Send Email
Jan 7, 2003
9:19 pm
Could you do this? Tag Name: SPELLLIST Variable(s) Used: Text (Class Name) Example(s): SPELLLIST:Ranger Example(s): SPELLLIST:1,Ranger|Druid Example(s):...
909 Ian Dale <ian_dale...
XarIthnak Send Email
Jan 7, 2003
9:44 pm
... You can do that if new classes have the same spell lists as other classes. I know in my case, it was a new set of spells, so I couldn't just duplicate the...
910 Raymond Moore <rmb...
StoneSting Send Email
Jan 8, 2003
12:34 am
Tir, Actually I figured out what my problem was and had just enough presence of mind to figure out what I had done wrong. But I really do appreciate the...
911 bd_92 <bd_92@...>
bd_92 Send Email
Jan 8, 2003
1:19 am
... (I ... i'll be honest, that's disgustingly stupid. classpells.lst worked fine and now i have to do that long lengthy .MOD to get that to work? What...
912 bd_92 <bd_92@...>
bd_92 Send Email
Jan 8, 2003
1:24 am
... Ok so lets say i do this Flame Strike.MOD [TAB] CLASSES:Spellboy=3|Spellgirl=2 like this? JHC this is gonna take hours.......
913 groups@...
shambalacon Send Email
Jan 8, 2003
1:35 am
Why not spend the hours writing a little conversion utility? Then you can share that with everybody else, so it will only take them minutes. ... From: bd_92...
Messages 884 - 913 of 23641   Oldest  |  < Older  |  Newer >  |  Newest
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