Search the web
Sign In
New User? Sign Up
RawKeeUsers · RawKee Users - X3D Maya Plug-in
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Bug when exporting instances   Message List  
Reply | Forward Message #195 of 293 |
Hi all,
We have been using Rawkee for exporting scenes from Maya for a few weeks, and it seems very good, thanks
for your work. However, we have encountered an important bug during the exportation of a scene to WRL.

The scene is quite simple and consists of the following nodes:

_______             _______________
| group1 |            | group1_instance |
-------------            /--------------------------
     |__________/
        | x3dInline |
        ----------------
               |_____________
                 | x3dInline_0_ |
                 ----------------------

x3dInline is a reference to a very simple file (e.g. a cube at the origin)
The group1_instance was obtained by creating another instance of the group1 node (Select group1 and then
Duplicate with Instance setup at the duplicate options dialog box).

When exporting this scene using Rawkee version 1.0.3 for Maya7.0 at Window XP, the group1_instance is
exported as a transform node (as expected), however, the x3dInline node is not exported corretly as one
of its children, and the file exported is broken.

This is a very important feature for us: "Using instances of references to other files", and it doesn't seem to be working.

We have tried to help you on finding the bug. Thus, we have checked out the current svn repository and we have
successfully compiled the Rawkee 1.0.3 for Windows using cygwin as described in your documentation (notes/ directory).

By the way, when we installed our compiled version of Rawkee (using Bitrock), without modifying any line of code,
it just didn't export anything! Maya just suddenly closes when attempting to export the simplest scene (e.g. a cube only).

We have also compiled the version 1.1.0, but the same problem remains, Maya just refuses to export
the most simple scene. Although the plugin is successfully loaded, when we try to 'Export All' with a very simple scene,
Maya suddenly closes and does not export anything.

As you can see, we are not being able to help you with this bug.

Can anybody help us? Or try to reproduce the bug first mentioned?
Why our compiled version of Rawkee (without modification) just doesn't work?

Please, we really need help at those points.

Thanks in advance,
Olavo.








Mon Jul 30, 2007 9:29 pm

crawller
Offline Offline
Send Email Send Email

Forward
Message #195 of 293 |
Expand Messages Author Sort by Date

Hi all, We have been using Rawkee for exporting scenes from Maya for a few weeks, and it seems very good, thanks for your work. However, we have encountered an...
Olavo Belloc
crawller
Offline Send Email
Jul 30, 2007
9:50 pm

Can you send me a copy of the Maya binary file? I will have a look at it tonight. The inline node export feature is a bit "if-fy", and its been a while since...
aaron.bergstrom@...
ftlabs
Offline Send Email
Jul 30, 2007
10:47 pm

Hi Aaron, I have sent you a zip file to your personal mail. We really need this feature, and we are waiting for your answer. =) Thanks, Olavo....
Olavo Belloc
crawller
Offline Send Email
Aug 1, 2007
1:25 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help