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Messages 11 - 40 of 279   Oldest  |  < Older  |  Newer >  |  Newest
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11
Hi Aaron and all, I am wondering about vertex to "bone" weights... I am not sure of that data in X3D (still learning) but we have been exporting that...
Shawn Kendall
shawnkendall
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May 3, 2005
10:20 pm
12
Yes, the vertex bone weight stuff would fall under H-anim export. Long story short, we had planned to put H-anim support in RawKee before Siggraph, but our...
Aaron Bergstrom
again_in_time
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May 3, 2005
10:42 pm
13
... Out of funding... well how much do you think vertex/bones weights would cost? I can go fund hunting, depending on the actual amount. Can you commit to...
Shawn Kendall
shawnkendall
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May 3, 2005
10:50 pm
14
Well, I estimate that I'd probably need to spend about a month's worth of work hours to get H-anim export working. That's a rough estimate of course, based on...
Aaron Bergstrom
again_in_time
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May 4, 2005
4:10 am
15
We successfully built RawKee 0.4 for OSX today. After I finish making the button icons in the morning, I'll will upload it all to SourceForge. Windows Versions...
Aaron Bergstrom
again_in_time
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May 11, 2005
5:03 am
16
Excellent, you hear this Chadly? ... -- _______________________________________________ Shawn Kendall Technical Director Immediate Mode Interactive ...
Shawn Kendall
shawnkendall
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May 11, 2005
1:27 pm
17
IS there a viewer built yet for 10.4 Shawn? I'd like to try the exporter out. ... SourceForge....
cmkendall
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May 11, 2005
11:46 pm
18
Sorry about the delay, we made a compiling mistake late in the afternoon, otherwise it would have been available 3 hours ago. Anyway, There are builds...
Aaron Bergstrom
again_in_time
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May 12, 2005
2:35 am
19
Shawn, Is IMILabs going to be at E3? Aaron...
Aaron Bergstrom
again_in_time
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May 13, 2005
4:16 pm
20
No we are not going ourselves, but a Sun gaming fellow is going and has our latest internal demos, for promoting Java gaming in general. Unfortunately, in that...
Shawn Kendall
shawnkendall
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May 13, 2005
4:52 pm
21
Actually, one of my artists, Jeff Parrott, is going but not on behalf of IMI, necessarily....
cmkendall
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May 13, 2005
7:10 pm
22
Yes, there is already a patch for RawKee 0.4. It can be downloaded from the SourceForge site: http://rawkee.sourceforge.net/ It turns out, there was a bug that...
Aaron Bergstrom
again_in_time
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May 16, 2005
4:45 pm
23
In a Mac related note, our viewer that we have been demo-ing at shows and privately will available for external beta testing shortly. It uses Java and Java3D...
Shawn Kendall
shawnkendall
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May 16, 2005
8:11 pm
24
After a couple of days worth of evaluation, I decided that the Route setup control within the X3D Interaction Editor (X3D IE) was using many more cpu and...
Aaron Bergstrom
again_in_time
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May 18, 2005
10:29 pm
25
Shawn pointed out to me that the implementation of backface culling export on RawKee was cumbersome for content authors. Currently, the only way to set the...
Aaron Bergstrom
again_in_time
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May 23, 2005
9:00 pm
26
In Maya I would probably implement a Proto node as templated layer with a custom locator/transform node representing it within the scenegraph. ExternProto's...
Aaron Bergstrom
again_in_time
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May 26, 2005
7:08 pm
27
For ... Loading a Maya binary as I understand it, is pretty much not doable because, the Maya format is the list of instructions (history) of MEL commands...
Shawn Kendall
shawnkendall
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May 26, 2005
8:42 pm
28
I'm not sure we're talking about the same thing. What I mean is that I would eventually like to have a loader that imports X3D files into Maya, so I can...
Aaron Bergstrom
again_in_time
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May 26, 2005
9:04 pm
29
Either today or tomorrow I will release a new patch for RawKee - v0.4.3. It will contain the following bug fixes and features: Fixes - Broken Route deletion...
Aaron Bergstrom
again_in_time
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May 26, 2005
9:48 pm
30
Oops, I forgot to add that the Convex field can be set locally on a mesh node as well. Look under the AE Extra Attributes section. At this point, it looks like...
Aaron Bergstrom
again_in_time
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May 26, 2005
9:50 pm
31
The RawKee 0.4.3 Patch is Now Available for Win/OSX It can be downloaded from: http://rawkee.sourceforge.net/downloads/ WinXP/2000: Maya 4.5-6.5 OSX: Maya...
Aaron Bergstrom
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May 27, 2005
3:20 pm
32
Ok, there was a bug in the 0.4.3 patch that would cause Maya to crash if there was no shader attached to a shadingEngine. I've already fixed the bug and...
Aaron Bergstrom
again_in_time
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May 27, 2005
10:14 pm
33
In anticipation of the upcoming RawKee press-release, we have packaged up RawKee into a 1.0-Beta release. This release is basically the 0.4.3 release, with...
Aaron Bergstrom
again_in_time
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May 31, 2005
9:44 pm
34
I have been contacted by a reporter concerning how people are using RawKee with Maya. If anyone has an interesting project that they are using RawKee for,...
Aaron Bergstrom
again_in_time
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Jun 24, 2005
3:18 pm
35
I'm currently preparing the 1.0 release version for RawKee which will hopefully be ready in time for Siggraph. Although I've compiled a 1.0 beta2 version, and...
Aaron Bergstrom
again_in_time
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Jul 8, 2005
6:14 pm
36
Sorry about that grabbled mess, here's the same thing again. Hopefully it's a bit easier to read. -- I'm currently preparing the 1.0 release version for RawKee...
Aaron Bergstrom
again_in_time
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Jul 8, 2005
6:26 pm
37
Hey Aaron Are you planning on doing an announcement for SIGGRAPH? I think you should, and I'll give you a quote. OR, we could do another joint one. _____ From:...
Tony Parisi
tonyparisi1
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Jul 8, 2005
6:32 pm
38
Geez sorry about the group-reply. I thought I was just sending that to Aaron. Tony _____ From: RawKeeUsers@yahoogroups.com [mailto:RawKeeUsers@yahoogroups.com]...
Tony Parisi
tonyparisi1
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Jul 8, 2005
6:37 pm
39
An example Maya.env file for windows has been added to the Installation Tutorial as per the request of others. Note that Maya automatically exports JPEG's at...
Aaron Bergstrom
again_in_time
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Jul 8, 2005
7:00 pm
40
RawKee 1.0 Beta2 Windows binaries and cross platform source is now available for download. OSX binaries won't be available until after Siggraph. I will be...
Aaron Bergstrom
again_in_time
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Jul 29, 2005
7:01 pm
Messages 11 - 40 of 279   Oldest  |  < Older  |  Newer >  |  Newest
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