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Messages 148 - 181 of 279   Oldest  |  < Older  |  Newer >  |  Newest
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148
Hi. Can I use python scripts as J-script in Rawkee? Sven-Erik Tiberg...
lule_tibbe
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Jun 23, 2006
4:59 pm
149
Well, that all depends on what you mean by "use python scripts". Maya does not process any code that is entered into the x3dScript node. The x3dScript node's...
Aaron Bergstrom
again_in_time
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Jun 26, 2006
3:21 pm
150
Hello I'm not sure if this is the right place to post questions, but after 5 hours on the net searching it's getting really frustrating. I need to export...
ticticcer
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Jul 24, 2006
3:47 pm
151
Hi, You need to connect the "x3dCoordsOut" attribute of the mesh node whose vertices are animated to the "x3dCoordsIn" attribute of the ...
Aaron Bergstrom
again_in_time
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Jul 24, 2006
4:02 pm
152
Hi Aaron Thanks for your (fast) reply. Your answer helped a bit, but somehow it's still not working, I'm sure that I'm missing something (important ;-) ). With...
ticticcer
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Jul 24, 2006
5:08 pm
153
I apologize for the confusion. The Animation Editor is currently only setup to handle Transform "translation" and "rotation" animations. I haven't yet had time...
Aaron Bergstrom
again_in_time
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Jul 24, 2006
5:44 pm
154
Alot of stuff here, Aaron - but it all turned out GREAT ;-) Thanks ALOT!! Yha, maby a little GUI for this would be nice, but for now this made my day!! Great...
ticticcer
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Jul 24, 2006
8:30 pm
155
Glad I could help. I'm really behind on making tutorials and adding easy gui controls for RawKee. Hopefully within the next year or so I can get the website...
Aaron Bergstrom
again_in_time
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Jul 24, 2006
8:47 pm
156
For some reason unknown to me I get some extra keyValues in the NormalInterpolator node. As far as I can see the number of keyValues should be the numbers of...
ticticcer
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Jul 26, 2006
12:57 am
157
Hmmm... probably a bug. I'll take a look at the code in the morning to see if I can identify the problem. I'll compile a new build for you if I find the...
Aaron Bergstrom
again_in_time
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Jul 26, 2006
3:50 am
158
Orh that will be great! You don't have to rush it for me cause right now I'm just compensating for it in my importer code :) On the exportside we are running: ...
Carsten Nørby
ticticcer
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Jul 26, 2006
11:40 am
159
I believe I have fixed the normal/coordinate interpolator bugs. It basically came down to a for loop that needed to be changed from this: for(i=0; i <= size;...
Aaron Bergstrom
again_in_time
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Jul 26, 2006
9:00 pm
160
Very nice, seems to work now, quick response I must say :) Thank you Aaron /ticless...
Carsten Nørby
ticticcer
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Jul 27, 2006
8:38 pm
161
I have placed the binary installer files for RawKee v 1.0.2_01 on the SourceForge download site. Currently 1.0.2_01 is available for Maya 6.0-7.0 for Windows...
Aaron Bergstrom
again_in_time
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Jul 28, 2006
5:11 pm
162
I will be presenting at the X3D Tech Talk next week at siggraph on Aug 2nd. Anybody that has has any cool content created with RawKee should contact me, as I...
Aaron Bergstrom
again_in_time
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Jul 30, 2006
8:23 pm
163
RawKee 1.0.3 has been released for Linux, OSX, and WinXP. Binary Installers are available for all operating systems for versions of Maya 6.0 to 7.0. ...
Aaron Bergstrom
again_in_time
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Jul 31, 2006
7:17 am
164
Hi, I am a newbie to the rawkee plug-in and this newsgroup. I am having a hard time following the tutorials since they are coming in at a very low volume. If...
RK Tumuluri
rktumuluri
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Aug 1, 2006
3:56 pm
165
I realized at Siggraph that the Specular Map wasn't exporting correctly. RawKee 1.0.3 is exporting the specular map using a MODULATE mode value. It should be...
Aaron Bergstrom
again_in_time
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Aug 7, 2006
7:31 pm
166
Hi, I hope that this question has'nt already been asked. I could not figure out a mechanism to import vrml97/x3d content into rawkee/maya. Could someone point...
RK Tumuluri
rktumuluri
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Aug 15, 2006
12:40 pm
167
A perfectly valid question. Right now, RawKee does not have an import feature. However, if you have VRML content to import you can still do so by using the old...
Aaron.Bergstrom@...
again_in_time
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Aug 15, 2006
4:03 pm
168
So far two people have contacted me with issues regarding HAnim export in the newer versions of RawKee. Basically, it wasn't working. The UI interface to the...
Aaron Bergstrom
again_in_time
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Sep 14, 2006
2:34 am
169
Anyone seen this? "Error: Cannot convert data of type int[] to type int."...
haggaigoldfarb
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Oct 11, 2006
10:08 pm
170
Sorry for not responding sooner. I'll take a look at the file tonight. I'm backed-up at work as my hard drive failed last week and took all of my Maya...
Aaron Bergstrom
again_in_time
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Oct 11, 2006
11:36 pm
173
Hi everyone, Haggai's RawKee issue has highlighted a problem with the support I've been providing people lately. So, I feel obligated to say the following ...
Aaron Bergstrom
again_in_time
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Oct 12, 2006
4:02 am
176
Hi. I work in Maya7. I have installed rawkee. I first imported an .obj file into maya with the plugin that comes with maya. The .obj file had only geometry...
psverdrup
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Nov 17, 2006
1:19 am
177
I work with laser scan data, so you think I would have setup RawKee not to choke on large datasets, but I cut corners to decrease development time. RawKee...
Aaron Bergstrom
again_in_time
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Nov 17, 2006
6:29 am
178
Thanks for the answer. Helps me out. Do you know how large files it is possible to use? From my experience 99 750 KB is too large. But 6 460 KB is OK. So what...
psverdrup
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Nov 17, 2006
5:09 pm
179
No, I'm not sure. I haven't done any tests. I'd be surprised though if it exported anything larger than 10mb as a single mesh....
Aaron Bergstrom
again_in_time
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Nov 17, 2006
5:44 pm
180
I looked through the mel scripts on highend3d.com and didn't see anything. You'll probably have to write something yourself. Sorry I couldn't be of more help. ...
Aaron Bergstrom
again_in_time
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Nov 17, 2006
5:55 pm
181
Hi! I have problems installing RawKee. I downloaded "rawkee-1.0.3-windows-maya70.exe" and started it and installed RawKee to "C:\Programme\Alias\Maya7.0"...
survivorx11
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Nov 17, 2006
9:34 pm
Messages 148 - 181 of 279   Oldest  |  < Older  |  Newer >  |  Newest
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