On Tuesday, March 28, 2006, 11:00:08 PM, Ahmed wrote:
AS> *Authoring Tools:*
AS> FL 1.1:
AS> Macromedia Flash MX Professional 2004 (7.0.1) for Flash Lite 1.1
AS> An update patch (.dll) file needs to be installed to test the FL 1.1content.
So, you can generate Flash Lite content from a regular Flash authoring
tool as well,right? And it plays on desktop Flash viewers?
Is it just the one company making an authoring tool?
AS> FL 2.0:
AS> Macromedia Flash MX Professional 8 for Flash Lite 1.1/2.0. An update patch
AS> needs to be installed to develop flash lite 1.1/2.0 content. Author can
AS> select the target profile (1.1/2.0) and view the expected result on a list
AS> of emulated devices. These device profiles can be installed as a separate
AS> patch to Macromedia Flash MX Professional 8.
AS> *Players: *
AS> Flash Lite 1.1
AS> Flash Lite 2.0
Sorry - where are the players listed under those headings?
AS> Developer can purchase FL1.1/2.0 player (10US $ dollars each) against IMEI
AS> of the device.
AS> There are 86 different models (mobiles + PDA's) listed on macromedia
AS> website. 9 of them support FL 2.0, remaining support FL 1.0/1.1. In
AS> comparison SVG is supported by 108 models (svg.org).
When you say supported, do you mean they ship with it as standard, or
that it can be purchased as an optional end-user addition?
AS> *Server: *
AS> FlashCast is a technolig used to deliver Flash Lite applications to
AS> handsets. FlashCast has a client and a server application. FlashCast client
AS> is a flash interface which is installed on the mobile to display flash
AS> content using flash lite i.e. flash lite 1.1 is runtime of FlashCast client.
AS> FlashCast server is cluster of J2EE servers that serve as an intermediary
AS> between the FlashCast client application and third-party content providers.
AS> It ties content feeds and flash animations with device capabilities and user
AS> preferences to offer rich user experience
So, its sending different content to different devices?
AS> Add-on to Flash Professional 8 which includes templates, design guidelines,
AS> a FlashCast client emulator, and a simulated local FlashCast server system,
AS> enabling developers to use a single tool to produce FlashCast mobile
AS> applications.
*>>> List of operator's supporting Flash Lite 1.1?
AS> *
AS> FL 1.1:
AS> KDDI (FL 1.1), NTT DoCoMo (FL 1.0/1.1), VodaFone KK (FL 1.1)
AS> Operators use FlashCast technology to deliver FL (1.1/2.0) content.
AS> FL 2.0:
AS> No operator supports FL 2.0 till now.
AS> (
AS>
http://www.macromedia.com/mobile/supported_devices/operators.html#vodafone_kk
AS> )
AS> *Note:* It seems Flash Lite is operational mainly in Japan.
Yes; worldwide, Flash Lite 1.0 only shipped on a single range of phones
from NTT DoCoMo.
>>> Does every new mobile have pre-installed Flash Lite 1.1 player?
AS> I am not sure about this, but I guess not.
Since you listed 86 models compatible with Flash Lite 1.1 and 108
models that ship with SVGT1.1 preinstalled, clearly the answer is "not".
AS> I tested sample Flash Lite 1.1 &
AS> 2.0 content on Nokia N70 (which is supposed to support FL 2.0) but it did
AS> not recognize the content type. However same content worked on e.g. SE
AS> K600/V800.
You are saying that Flash Lite 1.1 content does not play on 2.0 players?
AS> I think not every new mobile comes equipped with FL 1.1/2.0, but
AS> FL 1.1/2.0 player can be downloaded for the models listed on Macromedia
AS> website (of course not for free⦠:).
So, they don't ship with it but it has to be paid for and installed by
each end user?
AS> Regards,
AS> Salmi
AS> On 3/28/06, Chris Lilley <chris@...> wrote:
>>
>> On Tuesday, March 28, 2006, 12:37:09 PM, Antoine wrote:
>>
>> AQ> Hi Salman,
>>
>> AQ> I'm sure others will provide additional info, but here's my stab at
>> AQ> answering your questions.
>>
>> AQ> On 28 mars 2006, at 11:39, Salman wrote:
>>
>> >> 1- Available SVGT content creation tools, players and server
>> >> solutions?
>>
>> AQ> Authoring tools: Beatware Mobile Designer / Ikivo Animator. It is my
>> AQ> understanding that both these tools will see new releases to support
>> AQ> SVGT 1.2 once the standard is finalized.
>>
>> Its also possible to export SVGT1.1 from Adobe illustrator CS2.
>>
>> There are a number of other tools for more specialized tasks or where
>> finer control is needed. Because the format is open and documented, a
>> variety of tools can be integrated into a toolchain.
>>
>> AQ> Players: The leading known SVGT 1.2 players are BitFlash's and
>> AQ> Ikivo's, which have been demonstrated publicly. Other vendors claim
>> AQ> support for SVGT 1.2, for instance ACCESS with their NetFront mobile
>> AQ> browser, but also Korean company NeoMTel. For SVGT 1.1+, you can also
>> AQ> add Opera.
>>
>> AQ> Servers: The most successful server tool that I've seen in action is
>> AQ> the BitFlash document server. Beatware also offers the Beatware
>> AQ> Mobile Server.
>>
>> And its worth noting that, the document conversion services Antoine
>> mentioned aside, any standard Web server works out of the box. you don't
>> need to buy a specialized server.
>>
>>
>> --
>> Chris Lilley mailto:chris@...
>> Chair, W3C SVG Working Group
>> W3C Graphics Activity Lead
>> Co-Chair, W3C Hypertext CG
>>
>>
>>
>>
>> Yahoo! Groups Links
>>
>>
>>
>>
>>
>>
>>
--
Chris Lilley mailto:chris@...
Chair, W3C SVG Working Group
W3C Graphics Activity Lead
Co-Chair, W3C Hypertext CG