--- In SVG-Mobile@yahoogroups.com, Chris Lilley <chris@...> wrote:
>
> On Tuesday, March 28, 2006, 11:00:08 PM, Ahmed wrote:
>
>
> AS> *Authoring Tools:*
>
> AS> FL 1.1:
>
> AS> Macromedia Flash MX Professional 2004 (7.0.1) for Flash Lite 1.1
>
> AS> An update patch (.dll) file needs to be installed to test the FL
1.1content.
>
> So, you can generate Flash Lite content from a regular Flash
authoring
> tool as well,right? And it plays on desktop Flash viewers?
[Salmi] Yes
> Is it just the one company making an authoring tool?
[Salmi] Yes! that's what I know. :)
However couple of interesting server solutions are:
Beatware Mobile Server: for generating SVGT and Flash Lite skin
wrappers on live xml data
Turbine Mobile: dynamically generates Flash Lite content by
integrating image, audio, video and database content into Flash SWF
templates.
> AS> FL 2.0:
>
> AS> Macromedia Flash MX Professional 8 for Flash Lite 1.1/2.0. An
update patch
> AS> needs to be installed to develop flash lite 1.1/2.0 content.
Author can
> AS> select the target profile (1.1/2.0) and view the expected
result on a list
> AS> of emulated devices. These device profiles can be installed as
a separate
> AS> patch to Macromedia Flash MX Professional 8.
>
>
>
> AS> *Players: *
>
>
> AS> Flash Lite 1.1
[Salmi] Flash Lite 1.1 player supports flash lite 1.1 profile
> AS> Flash Lite 2.0
[Salmi] Flash Lite 2.0 player supports flash lite 2.0 profile
Again only macromedia sells these players... in contrast to SVGT
(ikivo player, tinyline player etc. etc.)
> Sorry - where are the players listed under those headings?
>
> AS> Developer can purchase FL1.1/2.0 player (10US $ dollars each)
against IMEI
> AS> of the device.
>
>
>
> AS> There are 86 different models (mobiles + PDA's) listed on
macromedia
> AS> website. 9 of them support FL 2.0, remaining support FL 1.0/1.1.
In
> AS> comparison SVG is supported by 108 models (svg.org).
>
> When you say supported, do you mean they ship with it as standard,
or
> that it can be purchased as an optional end-user addition?
[Salmi] It does not necessarily means that handset is shipped with FL
player. FL player can be purchased and installed later on by the end
user. Since desktop flash player was freely available and one of the
reason of flash popularity. In contrast flash lite player is not free
(i don't know if macromedia will sell flash lite player to the
manufacturers or give them for free).
>
> AS> *Server: *
>
>
>
> AS> FlashCast is a technolig used to deliver Flash Lite
applications to
> AS> handsets. FlashCast has a client and a server application.
FlashCast client
> AS> is a flash interface which is installed on the mobile to
display flash
> AS> content using flash lite i.e. flash lite 1.1 is runtime of
FlashCast client.
> AS> FlashCast server is cluster of J2EE servers that serve as an
intermediary
> AS> between the FlashCast client application and third-party
content providers.
> AS> It ties content feeds and flash animations with device
capabilities and user
> AS> preferences to offer rich user experience
>
> So, its sending different content to different devices?
[Salmi] Yes it seems so. I did not experience it though.
> AS> Add-on to Flash Professional 8 which includes templates, design
guidelines,
> AS> a FlashCast client emulator, and a simulated local FlashCast
server system,
> AS> enabling developers to use a single tool to produce FlashCast
mobile
> AS> applications.
>
>
>
>
> *>>> List of operator's supporting Flash Lite 1.1?
> AS> *
>
> AS> FL 1.1:
>
> AS> KDDI (FL 1.1), NTT DoCoMo (FL 1.0/1.1), VodaFone KK (FL 1.1)
>
> AS> Operators use FlashCast technology to deliver FL (1.1/2.0)
content.
>
> AS> FL 2.0:
>
> AS> No operator supports FL 2.0 till now.
>
> AS> (
> AS> http://www.macromedia.com/mobile/supported_devices/operators.
html#vodafone_kk
> AS> )
>
>
>
> AS> *Note:* It seems Flash Lite is operational mainly in Japan.
>
> Yes; worldwide, Flash Lite 1.0 only shipped on a single range of
phones
> from NTT DoCoMo.
>
>
> >>> Does every new mobile have pre-installed Flash Lite 1.1 player?
>
> AS> I am not sure about this, but I guess not.
>
> Since you listed 86 models compatible with Flash Lite 1.1 and 108
> models that ship with SVGT1.1 preinstalled, clearly the answer is "
not".
>
> AS> I tested sample Flash Lite 1.1 &
> AS> 2.0 content on Nokia N70 (which is supposed to support FL 2.0)
but it did
> AS> not recognize the content type. However same content worked on
e.g. SE
> AS> K600/V800.
>
> You are saying that Flash Lite 1.1 content does not play on 2.0
players?
[Salmi] No. I tried with Flash Lite 2.0 content on that as well, but
it did not recognize content type. It is because N70 does not have
any pre-installed flash lite player installed on it. I need to buy
one. Otherwise 2.0 player should also render 1.1 content.
> AS> I think not every new mobile comes equipped with FL 1.1/2.0, but
> AS> FL 1.1/2.0 player can be downloaded for the models listed on
Macromedia
> AS> website (of course not for free⦠:).
>
> So, they don't ship with it but it has to be paid for and installed
by
> each end user?
[Salmi] They are planning to ship handsets with pre-installed FL 2.0
player in future on some selected Nokia handsets. It seems at this
time, only NTT DoCoMo i-mode handsets are shipped with Flash Lite
embedded in them. For rest of the supported handsets, developers
needs to buy (10$) Flash Lite player 2.0 for their mobiles (for some
Nokia models only).
I tried to give answers to the best of my knowledge but I may be
wrong at some places. I would like to be corrected if it so.
> AS> Regards,
> AS> Salmi
>
>
> AS> On 3/28/06, Chris Lilley <chris@...> wrote:
> >>
> >> On Tuesday, March 28, 2006, 12:37:09 PM, Antoine wrote:
> >>
> >> AQ> Hi Salman,
> >>
> >> AQ> I'm sure others will provide additional info, but here's my
stab at
> >> AQ> answering your questions.
> >>
> >> AQ> On 28 mars 2006, at 11:39, Salman wrote:
> >>
> >> >> 1- Available SVGT content creation tools, players and server
> >> >> solutions?
> >>
> >> AQ> Authoring tools: Beatware Mobile Designer / Ikivo Animator.
It is my
> >> AQ> understanding that both these tools will see new releases to
support
> >> AQ> SVGT 1.2 once the standard is finalized.
> >>
> >> Its also possible to export SVGT1.1 from Adobe illustrator CS2.
> >>
> >> There are a number of other tools for more specialized tasks or
where
> >> finer control is needed. Because the format is open and
documented, a
> >> variety of tools can be integrated into a toolchain.
> >>
> >> AQ> Players: The leading known SVGT 1.2 players are BitFlash's
and
> >> AQ> Ikivo's, which have been demonstrated publicly. Other
vendors claim
> >> AQ> support for SVGT 1.2, for instance ACCESS with their
NetFront mobile
> >> AQ> browser, but also Korean company NeoMTel. For SVGT 1.1+, you
can also
> >> AQ> add Opera.
> >>
> >> AQ> Servers: The most successful server tool that I've seen in
action is
> >> AQ> the BitFlash document server. Beatware also offers the
Beatware
> >> AQ> Mobile Server.
> >>
> >> And its worth noting that, the document conversion services
Antoine
> >> mentioned aside, any standard Web server works out of the box.
you don't
> >> need to buy a specialized server.
> >>
> >>
> >> --
> >> Chris Lilley mailto:chris@...
> >> Chair, W3C SVG Working Group
> >> W3C Graphics Activity Lead
> >> Co-Chair, W3C Hypertext CG
> >>
> >>
> >>
> >>
> >> Yahoo! Groups Links
> >>
> >>
> >>
> >>
> >>
> >>
> >>
>
>
>
>
> --
> Chris Lilley mailto:chris@...
> Chair, W3C SVG Working Group
> W3C Graphics Activity Lead
> Co-Chair, W3C Hypertext CG
>