Hi Chris,
I respectfully disagree.
The SVG community has been pushed into
Adobe’s arms for too long and it is time to realize that Adobe is now
focusing its strategy on Flash, not SVG. Suggesting that Adobe will continue to
support SVG in its product line and that it is therefore OK to rely on Adobe to
get authoring tools for the mobile world is..well, I don’t know how to
qualify this.
The next release of Illustrator will
perhaps – only perhaps – support SVG because the next version was
already on its way when the merger between Adobe and Macromedia was made
official. But it is quite plausible that the Flash-Lite team will want it
killed to stop SVG’s progression in the mobile world. The other product
supporting SVG Tiny (Golive) will likely see another release, but should be
merged into Dreamweaver in the near future. Do you believe Dreamweaver will
support a competitor to Flash and Flash-Lite?
About SVG 1.1 being included with the
Flash-Lite viewer, it is worth noting that SVG is just an option and that
nobody is using it (to my knowledge). Besides, SVG 1.1 is way too limited to be
useful on a device.
From:
Sent: Thursday, September 07, 2006
8:43 AM
To: kubik_sj
Cc:
Subject: Re: [SVG-Mobile] Comments
on Adobe's stance and how it effects SVG mobile
On Thursday, September 7, 2006, 5:04:02 PM, kubik_sj
wrote:
k> Hey all,
k> Still here; I'm lurking almost everyday on the groups. Because I must
k> be IRC illiterate, I can't chat with the SVG folks live. So I'm
k> posting my question here... what affect is the removal of the SVG
k> Viewer going to have on SVG's mobile applications?
Hi Sara,
It has no effect on SVG mobile since it did not run on any mobile platform.
There was no announcement made about SVG support in FlashLite 1.1 (which does
run on mobile) nor on SVG Tiny export in authoring tools. Since both of those
are sold, not free, they are more likely tocontinue as long as there is demand.
IMHO.
--
Interaction Domain Leader
Co-Chair, W3C SVG Working Group
W3C Graphics Activity Lead
Co-Chair, W3C Hypertext CG