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1
The list currently has Brian and Brandon on it, but not Stephen and Jeff. Please join to facilitate logistics. http://groups.yahoo.com/group/SeaFunc I said...
Brandon J. Van Every
vanevery0
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Feb 2, 2005
6:17 pm
2
... I don't consider this to be a group merger. I consider this to be the creation of SeaFunc. SeaFunc will live or die according to supply and demand. So...
Brandon J. Van Every
vanevery0
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Feb 3, 2005
12:35 pm
3
Well I for one am showing up tomorrow. Brandon, sorry to not resonate with Wed. night meeting. I've had to miss stuff to show up on your schedule before, so...
Jeff Henrikson
jehenrik
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Feb 8, 2005
6:14 am
4
Likewise. I'll be busy Wednesday night on another event. ... -- Brian T. Rice LOGOS Research and Development http://tunes.org/~water/...
Brian Rice
water2422001
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Feb 8, 2005
6:26 am
5
... I'll be there later. ... I don't mind things getting shuffled around, missed, late, etc. when that's the ordinary, inevitable course of events. I do...
Brandon J. Van Every
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Feb 9, 2005
3:59 am
6
... I'm pleased that this time around, more people showed up than I would have guessed! We had 6 at peak? Cheers,...
Brandon J. Van Every
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Feb 9, 2005
8:47 am
7
I came late to the 1st meeting last night, so I will ask if the following points were discussed: - is this Yahoo! Groups mailing list still deemed a...
Brandon J. Van Every
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Feb 9, 2005
5:13 pm
8
It wasn't really discussed, but everyone seemed to agree on merging when it was brought up, and I don't think the details bother anyone. No one committed to...
Brian Rice
water2422001
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Feb 9, 2005
5:21 pm
9
It's time to negotiate the next meeting time and location. I'm going through an upswing of comp.lang.functional postings / debates and I want to announce...
Brandon J. Van Every
vanevery0
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Feb 13, 2005
8:31 pm
10
This date is fine with me. Jeff...
Jeff Henrikson
jehenrik
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Feb 15, 2005
1:16 am
11
From: Jeff Henrikson ... Ok, I say it's official! People have had a few days to respond. Cheers, www.indiegamedesign.com Brandon Van...
Brandon J. Van Every
vanevery0
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Feb 16, 2005
12:42 pm
12
http://groups.yahoo.com/group/SeaFunc/ SeaFunc is Seattle. SeaFunc is functional. Functional language. Functional PRO-gramming. We shall attempt to adjust your...
Brandon J. Van Every
vanevery0
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Feb 28, 2005
6:36 pm
13
Posting this because I intend to bring it up tonight, and people might want the link. http://www.zogotounga.net/comp/devover.html The guy who put it together...
Brandon J. Van Every
vanevery0
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Mar 2, 2005
3:35 am
14
... It kind of figured. At least they're not using Emacs for some awful process-control. :) ... -- Brian T. Rice LOGOS Research and Development ...
Brian Rice
water2422001
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Mar 2, 2005
7:12 am
15
DARCS is an advanced revision control system, implemented in Haskell. We discussed it briefly at the end of the meeting. I've located the following blurb...
Brandon J. Van Every
vanevery0
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Mar 2, 2005
7:21 am
16
I have some thoughts for our Amazonian friends. (Michael, ?, Riley) Did any of you get onto the list, perchance? (Hello out there!) ... Yeah, this reminds...
Jeff Henrikson
jehenrik
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Mar 3, 2005
4:44 am
17
... In fairness to the author of the music system, perhaps his designing occurs in the topmost layer of his system, where he actually uses it. Perhaps he...
Brandon J. Van Every
vanevery0
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Mar 3, 2005
5:14 am
18
This is mostly for Brandon, re: his complaints about high-level languages often limiting integers to 31 bits to simplify the GC. This one's crossed my radar...
Brian Rice
water2422001
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Mar 4, 2005
1:42 am
19
... Other typical annoyances are: blowing off 32-bit floats in favor of supporting only 64-bit doubles, keeping floats or doubles boxed, not being able to...
Brandon J. Van Every
vanevery0
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Mar 4, 2005
3:28 am
20
It looks like Brian has scheduled a Meetup for Monday, March 21, 8 pm, at The Stumbling Monk. Problem: I have an ongoing conflict on Mondays. For my signature...
Brandon J. Van Every
vanevery0
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Mar 8, 2005
7:04 am
21
Oops. Sure, that'd work. I think I was just lazy at computing the next date. ... -- Brian T. Rice LOGOS Research and Development http://tunes.org/~water/...
Brian Rice
water2422001
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Mar 8, 2005
7:06 am
22
The following is some gloom and doom about OpenGL vs. functional languages that care about type safety. I think this post demonstrates how little practical...
Brandon J. Van Every
vanevery0
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Mar 9, 2005
6:01 am
23
SeaFunc is Seattle. SeaFunc is functional. Functional language. Functional PRO-gramming. We shall attempt to adjust your software, as there is something wrong....
Brandon J. Van Every
vanevery0
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Mar 9, 2005
6:08 am
24
I've decided I'm not doing my game prototyping in Python. Nor, for that matter, with Nebula2. I'm starting to accept the reality that the Nebula2 3D engine...
Brandon J. Van Every
vanevery0
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Mar 14, 2005
11:29 pm
25
SeaFunc is Seattle. SeaFunc is functional. Functional language. Functional PRO-gramming. We shall attempt to adjust your software, as there is something wrong....
Brandon J. Van Every
vanevery0
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Mar 15, 2005
9:37 pm
26
I'll be there. Jeff...
Jeff Henrikson
jehenrik
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Mar 21, 2005
6:20 am
27
I updated the mlsig.org wiki to reflect more current activity. http://www.mlsig.org/wiki/MLSIG_2dSeattle I'm not sure any more about my attendance tonight. It...
Jeff Henrikson
jehenrik
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Mar 22, 2005
4:40 pm
28
SeaFunc is Seattle. SeaFunc is functional. Functional language. Functional PRO-gramming. We shall attempt to adjust your software, as there is something wrong....
Brandon J. Van Every
vanevery0
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Apr 4, 2005
3:47 am
29 Brandon J. Van Every
vanevery0
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Apr 10, 2005
5:14 pm
30
I'm starting to do the drill of traversing the Lisp / Scheme universe and making connections with various local user groups. I was particularly inspired by...
Brandon J. Van Every
vanevery0
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Apr 10, 2005
9:06 pm
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