Hi Gareth, Sorry to hear about losing your game. That sucks. Happened to me years back when I got mine stolen (PC). I found when I re-wrote the game it was...
994
jason nicholls
extremeouija
May 2, 2010 5:56 pm
Hi Mike, Welcome to the group! What kind of adventure are you writing? You sound like an old school of adventuring. Most people call it IF now. I still refer...
995
Philip Richmond
catventure
May 4, 2010 8:54 am
Hi Mike, Thanks for your interest in the TAB program - and I hope you have fun writing your *nostalgic* game... Better to post here for any help rather than at...
996
Philip Richmond
catventure
May 4, 2010 8:57 am
Hi Gareth, So sorry to hear about your recent disaster! I s'pose it just shows you can never have too many backups. Always worth storing one online just in...
997
mike.white2008
May 5, 2010 6:24 am
Hi Phil, all sorted, thanks - I also used the same principle to get inventory list on a single line - I think I must have a dislike of lists, lol! Thanks for...
998
mike.white2008
May 5, 2010 6:29 am
Hi Jason, I think adventure game suits me more - interactive fiction is just a bit too formal! (Oh, and thanks re: "A harvesting Moon" - I wrote that!) Best...
999
Philip Richmond
catventure
May 5, 2010 7:03 am
Hi Mike, Â ... COOL! Â Here's a link to the Spectrum Game Archive page on it: Â http://www.worldofspectrum.org/infoseekid.cgi?id=0006421 Â where you can...
1000
jason nicholls
extremeouija
May 20, 2010 11:05 pm
Hi Phil, I just noticed this in my spam filter! The spring thing was a waste of time. You have no say in how your game is distributed. The guy who runs it says...
1001
Philip Richmond
catventure
May 21, 2010 11:20 am
Hi Jason, Thanks for your reply. I'd be happy to look at your game so far and try out what you suggested. I'll look into the "dropbox" facility. Regards, ...
1002
Philip Richmond
catventure
May 22, 2010 3:30 pm
Hi Jason, I have now installed the "dropbox" program. Regards, Phil. TAB is available for download at the HomePage: http://tab.thinbasic.com/ Join the TAB...
1003
jason nicholls
extremeouija
May 23, 2010 4:20 pm
Hi Phil, The Dropbox folder called Emily has the game in it with graphics and video. I always find it hard to judge if the game is too difficult or too easy. I...
1004
Philip Richmond
catventure
May 23, 2010 4:29 pm
Hi Jason, I downloaded it now. Very nice. Delightful to play. I understand about drawing the player in at the start... I like the random opening rooms. I...
1005
Philip Richmond
catventure
May 23, 2010 5:25 pm
Hi Jason, Just to let you know I have managed to leave the house and get to the beach. Regards, Phil. TAB is available for download at the HomePage: ...
1006
jason nicholls
extremeouija
May 23, 2010 5:39 pm
Hi Phil, Think it is too easy? Strange why the examine objects different text has stopped working. Worked fine before. I'll have a look. Ta, Jason ... From:...
1007
Philip Richmond
catventure
May 25, 2010 6:13 am
Hi Jason, I enjoyed visiting the various rooms in the house. I don't think it is too easy. It did take me a while to figure out that you must do something...
1008
Philip Richmond
catventure
Jun 20, 2010 1:26 pm
Hi, A minor update to fix an issue today: 20 Jun 2010 (Release 57.6) ========= *FIX. Player Menu Options for load and save game position not working properly ...
1009
Philip Richmond
catventure
Jul 15, 2010 11:35 am
Hi, A new minor update today: 15 July 2010 (Release 58) ========= New predefined color assignments that can be used for text, back text and control color text...
1010
GARETH PEARCE230
gareth18448
Jul 15, 2010 4:41 pm
Hi phil Not sure what happened here. Ive downloaed the new version and deleted the old version -The followed up with an extraction on windows 7 - I run the...
1011
Philip Richmond
catventure
Jul 15, 2010 6:28 pm
Hi Gareth, ... the old version -The followed up with an extraction on windows 7 - I run the editor and nothing starts - tried as administrator as well but no...
1012
Philip Richmond
catventure
Jul 16, 2010 9:10 am
Hi, Due to reported problem on Windows 7 this release is temporarily unavailable until the issue is fixed. In the meantime the previous version 20 Jun 2010;...
1013
Philip Richmond
catventure
Aug 3, 2010 7:21 pm
Hi, This minor release is now available for download 03 Aug 2010 (Release 58) ========= New predefined color assignments that can be used for text, back text...
1014
GARETH PEARCE230
gareth18448
Aug 3, 2010 7:50 pm
Sorry Phil  Still not running under Win 7 - Changed the compatability to everything available click on the editor and noting runs at all - have gone back...
1015
Philip Richmond
catventure
Aug 4, 2010 9:42 am
Gareth has reported problems under Windows 7 - so TAB deprecated back to previous version 57.6 Please bear with me whilst trying to fix and repair version 58. ...
1016
GARETH PEARCE230
gareth18448
Aug 4, 2010 10:10 am
Sorry Phil  I feel like the grim reaper here - ooowww thats a good name for a game !!!!!!  G ... From: Philip Richmond <catventure@...> Subject:...
1017
Philip Richmond
catventure
Aug 4, 2010 5:28 pm
Gareth wrote: Â ... Â Hey - not a bad idea - but I think it's been done before :) Â Check this out: http://www.youtube.com/watch?v=3UBQFXQUqxE Regards, ...
1018
Philip Richmond
catventure
Aug 4, 2010 6:55 pm
Hello, Â Fixed. Alpha Release 58 is re-released and available for download from the site. http://tab.thinbasic.com/ Regards, catventure. TAB is available for...
1020
catventure
Apr 30, 2011 7:58 pm
Hi Adventurers, A minor update with FIX today: 30 Apr 2011 ========= *FIX. Adventure window now disabled until a movie operation finished if called by...
1021
catventure
Jun 21, 2011 6:38 pm
Hello, A minor update released today: 21 Jun 2011 (Release 60) ========= *IMPROVED. When re-entering the Responses, Script1, Script2 and Char. Responses Editor...
1022
catventure
Sep 8, 2011 10:51 am
Hi Adventurers! A minor release today that improves the Editor: 08 Sep 2011 (Release 61) ========= *IMPROVED No longer need to use "Accept" button on Editors. ...
1023
catventure
Jul 19, 2012 10:31 am
A minor update was released on 18 Jul 2012. 18 Jul 2012 (Release 62) ========= *NEW ACTIONS room=flagX - set current location to be value of room integer held...