Hi, A new but small update today 20 Sep 2009 (Release 50) ======== *NEW. #minversion set to 1.7.9.0 *FIX. The issue with loading games or autoloading games...
632
Philip Richmond
catventure
Sep 26, 2009 11:15 am
Update today to fix graphic problem. 26 Sep 2009 (Release 51) ========= *FIX. Graphics now using listview control to correct pictures not centred properly in...
633
Philip Richmond
catventure
Sep 30, 2009 6:20 pm
Hello, I'm working on Random Text Elements in the 'Character Announcement39; messages and 'Object Text' messages... I am now seeking to make it so that it will...
634
Philip Richmond
catventure
Sep 30, 2009 9:56 pm
Hi, Further revision posted tonight: 30 Sep 2009 (Release 51.1) ========= *FIX. TAB was fialing to call Script1 after a location which is set to DARK is...
635
Philip Richmond
catventure
Oct 1, 2009 8:22 am
Hi, Due to silly coding error in last night's update a further revision is now available. http://tab.thinbasic.com Update details here: ...
636
Philip Richmond
catventure
Oct 6, 2009 2:36 pm
Hello to all members, New update fix today 06 Oct 2009 (Release 51.3) ========= *FIX. Static Objects can now be unset in the Object Editor (Thanks to Gareth...
637
Philip Richmond
catventure
Oct 8, 2009 5:26 pm
I uncovered this anomaly while playing "character_demo.tab" 08 Oct 2009 (Release 51.4) ========= *FIX. TAB now ensures that multiple objects with same noun...
638
Philip Richmond
catventure
Oct 9, 2009 4:09 pm
09 Oct 2009 (Release 51.5) ========= *FIX. Editor wasn't allowing use of Main Menu buttons when a database loaded for first time. (Thanks to Frank Fridd for...
639
Philip Richmond
catventure
Oct 10, 2009 4:29 pm
Frank has reported the following problem still existing in Alpha 51.5: '============ "I downloaded the above last night and there appears to be something...
640
GARETH PEARCE230
gareth18448
Oct 11, 2009 12:42 pm
Hi Phil  I also get the same issue with the inset grphic on the main menu and have done so since 5.1 through to 5.5. It appears the it flickers at very high...
641
Philip Richmond
catventure
Oct 11, 2009 2:26 pm
Hi Gareth and thanks for your reply. Well it's possible that if other apps are running there may be possibility of TAB losing window "focus"... Can you tell me...
642
Philip Richmond
catventure
Oct 11, 2009 6:01 pm
... I'm working on Random Text Elements in the 'Character Announcement39; messages and 'Object Text' description messages... I am now seeking to make it so that...
643
GARETH PEARCE230
gareth18448
Oct 11, 2009 6:20 pm
Hi Phil  Just went through the whole process to get each event as it happens  On loading with no other app runnning I have the main menu (Open adventure...
644
Philip Richmond
catventure
Oct 11, 2009 6:34 pm
Hi Gareth, OK. Many thanks. That is helpful. I think the reason is connected with the dialog box that should appear when the data has loaded... I will look...
645
GARETH PEARCE230
gareth18448
Oct 11, 2009 8:12 pm
Ok Phil.......  Tried the "enter" on hearing the "ding" that seemed to work ok. The menus all are available  Gareth ... From: Philip Richmond...
646
Philip Richmond
catventure
Oct 11, 2009 8:31 pm
Hi Gareth and Frank, Â ... Â Good. That will help you for now. Â I will investigate more late tomorrow afternoon when I've got time. Thanks to both of you...
647
Philip Richmond
catventure
Oct 12, 2009 8:21 pm
Hello, 12 Oct 2009 (Release 52) ========= *NEW. Character Announcement Text, Character Name Text, Object Text Description and ALL System Message Texts (except...
648
Frank Fridd
frankfridd
Oct 12, 2009 10:06 pm
Hello Philip Thank you for the TAB email address. I have downloaded TAB Version 52 and the box around the jigsaw no longer flickers and everything seem to work...
649
Philip Richmond
catventure
Oct 12, 2009 10:14 pm
Hi Frank, Â Thanks for reporting. I'm aware of it. I think it something I changed at the last minute. Â TAB download temporary unavailable until I can sort...
650
Philip Richmond
catventure
Oct 13, 2009 1:28 am
Hi Folks,  TAB is up and available again after being temporarily not downloadable.  Thanks for your patience.  Should be OK now  ...
651
jason nicholls
extremeouija
Nov 13, 2009 7:42 pm
hi phil, longtime no here.i,ll b back tabbing soon.in hosiptalfor a longtime.b awhile b4 i recover. typing 1 finger on amini crap keyboard. writing daplot 2...
652
Philip Richmond
catventure
Nov 14, 2009 4:36 pm
Hello Jason,  I am sorry to learn you are unwell - but it's good to hear from you again. It's great that you're going to continue with the "Emily39;s Dream"...
653
Frank Fridd
frankfridd
Nov 16, 2009 10:13 pm
Hello All I reported to Philip that I was having problems with playmovie. Playmovie1 and playmovie2 work correctly but when testing my game with playmovie the...
654
GARETH PEARCE230
gareth18448
Nov 17, 2009 10:10 am
would it be wise to use the same game data as you aw well frank? In that way we may be able to have a controlled test - ... From: Frank Fridd...
655
Philip Richmond
catventure
Nov 17, 2009 11:48 am
Hi Frank, Gareth. Â Frank, I know that in your game you have used the "maximize" action. Can you try "playmovie" with TAB Player window set to default opening...
656
Frank Fridd
frankfridd
Nov 17, 2009 5:42 pm
Hello All Taking note of Gareth's suggestion I used Cloak of Darkness to test the problem to see if it occurs in another game. I'm sorry to say it does. I have...
657
Philip Richmond
catventure
Nov 17, 2009 8:46 pm
Hi Frank, I tried with "cloak of darkness" and worked Ok with music on too... There is a slight delay before movie plays though, probably due to bigger control...
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Frank Fridd
frankfridd
Nov 17, 2009 10:52 pm
Hello Philip My version of Windows Media Player is 9.0.0.4503 dated 10/08/2004. Perhaps my version is too old. Cheers, Frank....
659
GARETH PEARCE230
gareth18448
Nov 18, 2009 9:04 am
I ran a small test - I didnt get any noticeable issue - however, I have a resonsonable graphics card in and have cut back on TSR's and some of the other...
660
Frank Fridd
frankfridd
Nov 18, 2009 10:28 pm
Hello All I think I have found out why I'm having trouble with 'playmovie39;, it's my integrated graphics. It is not good enough. I made the playing window as...