Search the web
Sign In
New User? Sign Up
ToonTalk · This is for discussing ToonTalk, an animated game-like computer programming environment for children.
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Real people. Real stories. See how Yahoo! Groups impacts members worldwide.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 818 - 847 of 847   Newest  |  < Newer  |  Older >  |  Oldest
Messages: Show Message Summaries   (Group by Topic) Sort by Date v  
#847 From: "gilberto5757" <a.garbagnoli@...>
Date: Thu Oct 8, 2009 7:51 pm
Subject: Added to k12opensource wiki
gilberto5757
Offline Offline
Send Email Send Email
 
#846 From: "Leonel Morgado" <leonelm@...>
Date: Wed Aug 26, 2009 12:13 pm
Subject: RE: hello
leonelm
Offline Offline
Send Email Send Email
 
Hi,



                 Sylvester, ToonTalk allows you to program using animations –
it is focused on allowing you to program a game, for instance, using
animation for that programming instead of traditional computer code or icon
sequences.



                 It is not geared towards producing an animation – although
obviously you can do that too, if you want, but it’s not the most efficient
way to do it (there are programs specialized in supporting animation
creation).



                 For instance, here are some nice examples of games that were
made in ToonTalk:

                 http://www.weblabs.org.uk/wlplone



Inté,



Leonel



From: sylvestr jesse [mailto:texturev3x@...]
Sent: quarta-feira, 26 de Agosto de 2009 12:42
To: leonelm@...
Subject: RE: [ToonTalk] hello




What will i like to do in the scene of ?

--- On Wed, 8/26/09, Leonel Morgado <leonelm@...> wrote:


From: Leonel Morgado <leonelm@...>
Subject: RE: [ToonTalk] hello
To: ToonTalk@yahoogroups.com
Date: Wednesday, August 26, 2009, 11:18 AM



Hi Sylvester,

OK! Welcome!

Can you let us know one thing you'd like to do?

Inté,

Leonel

-----Original Message-----
From: ToonTalk@yahoogroup s.com [mailto:ToonTalk@yahoogroup s.com] On Behalf
Of sylvestr jesse
Sent: quarta-feira, 26 de Agosto de 2009 12:16
To: ToonTalk@yahoogroup s.com
Subject: [ToonTalk] hello

i a actually new in ths group. i relay want to make friends and get to know
how animations are made.

[Non-text portions of this message have been removed]

------------ --------- --------- ------

Yahoo! Groups Links

Checked by AVG - www.avg.com
Version: 8.5.387 / Virus Database: 270.13.66/2325 - Release Date: 08/25/09
18:07:00





Checked by AVG - www.avg.com
Version: 8.5.387 / Virus Database: 270.13.66/2325 - Release Date: 08/25/09
18:07:00



[Non-text portions of this message have been removed]

#845 From: "Leonel Morgado" <leonelm@...>
Date: Wed Aug 26, 2009 11:18 am
Subject: RE: hello
leonelm
Offline Offline
Send Email Send Email
 
Hi Sylvester,

	 OK! Welcome!

	 Can you let us know one thing you'd like to do?

Inté,

Leonel


-----Original Message-----
From: ToonTalk@yahoogroups.com [mailto:ToonTalk@yahoogroups.com] On Behalf
Of sylvestr jesse
Sent: quarta-feira, 26 de Agosto de 2009 12:16
To: ToonTalk@yahoogroups.com
Subject: [ToonTalk] hello

i a actually new in ths group. i relay want to make friends and get to know
how animations are made.







[Non-text portions of this message have been removed]



------------------------------------

Yahoo! Groups Links



Checked by AVG - www.avg.com
Version: 8.5.387 / Virus Database: 270.13.66/2325 - Release Date: 08/25/09
18:07:00

#844 From: sylvestr jesse <texturev3x@...>
Date: Wed Aug 26, 2009 11:16 am
Subject: hello
texturev3x
Offline Offline
Send Email Send Email
 
i a actually new in ths group. i relay want to make friends and get to know how
animations are made.







[Non-text portions of this message have been removed]

#843 From: Yishay Mor <yishaym@...>
Date: Thu Jul 30, 2009 8:58 am
Subject: Re: ToonTalk source code is now available
yishaym
Offline Offline
Send Email Send Email
 
here here!!
___________________________
  Yishay Mor, Researcher, London Knowledge Lab
   http://www.lkl.ac.uk/people/mor.html
   http://www.google.com/calendar/embed?src=yishaym%40gmail.com
   +44-20-78378888 x5737


2009/7/30 Leonel Morgado <leonelm@...>

>
>
> Hi Ken,
> Congratulation on yet another great stride!
>
> Inté,
>
> Leonel
>
>
> On Thu, Jul 30, 2009 at 9:09 AM, Ken Kahn
<toontalk@...<toontalk%40googlemail.com>>
> wrote:
>
> > Dear ToonTalkers,
> >
> > I uploaded the ToonTalk source files to Google Code:
> >
> > http://code.google.com/p/toontalk/source/browse/
> >
> > While I spent some effort deleting extraneous and obsolete files there is
> > probably lots left. The code itself is the result of 15 years of
> development
> > so it varies in quality, readability, and documentation.
> >
> > If anyone wants to take the code further (e.g. maybe make a web-based
> > version) I'll be glad to advise and put more work into cleaning up the
> code.
> > If a project to make a web-based ToonTalk were to be funded I'd be more
> than
> > happy to participate.
> >
> > Best,
> >
> > -ken
> >
> >
> >
> > ------------------------------------
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
>
> [Non-text portions of this message have been removed]
>
>
>


[Non-text portions of this message have been removed]

#842 From: Leonel Morgado <leonelm@...>
Date: Thu Jul 30, 2009 8:55 am
Subject: Re: ToonTalk source code is now available
leonelm
Offline Offline
Send Email Send Email
 
Hi Ken,
      Congratulation on yet another great stride!

Inté,

Leonel

On Thu, Jul 30, 2009 at 9:09 AM, Ken Kahn <toontalk@...> wrote:

> Dear ToonTalkers,
>
> I uploaded the ToonTalk source files to Google Code:
>
> http://code.google.com/p/toontalk/source/browse/
>
> While I spent some effort deleting extraneous and obsolete files there is
> probably lots left. The code itself is the result of 15 years of development
> so it varies in quality, readability, and documentation.
>
> If anyone wants to take the code further (e.g. maybe make a web-based
> version) I'll be glad to advise and put more work into cleaning up the code.
> If a project to make a web-based ToonTalk were to be funded I'd be more than
> happy to participate.
>
> Best,
>
> -ken
>
>
>
> ------------------------------------
>
> Yahoo! Groups Links
>
>
>
>


[Non-text portions of this message have been removed]

#841 From: "Ken Kahn" <toontalk@...>
Date: Thu Jul 30, 2009 8:09 am
Subject: ToonTalk source code is now available
toontalknow
Offline Offline
Send Email Send Email
 
Dear ToonTalkers,

I uploaded the ToonTalk source files to Google Code:

http://code.google.com/p/toontalk/source/browse/

While I spent some effort deleting extraneous and obsolete files there is
probably lots left. The code itself is the result of 15 years of development so
it varies in quality, readability, and documentation.

If anyone wants to take the code further (e.g. maybe make a web-based version)
I'll be glad to advise and put more work into cleaning up the code. If a project
to make a web-based ToonTalk were to be funded I'd be more than happy to
participate.

Best,

-ken

#840 From: "Balzano, Gerald" <gjbalzano@...>
Date: Fri May 15, 2009 4:48 pm
Subject: RE: ToonTalk 3 is now free!
gjbalzano
Offline Offline
Send Email Send Email
 
Ken,

You are a gentleman and a scholar and a wizard ... thank you on behalf of the
whole world; I hope we can somehow manage to take advantage of this wonderful
gift.



Best always,

Jerry B


________________________________________
> > Ken Kahn wrote:
> > > I've decided after over 10 years of selling ToonTalk to give it away.
> > > I would rather see children enjoying ToonTalk than continuing to run
> > > it as a business.
> >
> > That's very generous, and pretty exciting news.
> >
> > Do you know how this will affect licensing arrangements in other
> > countries? I'd like to use ToonTalk in my local primary school in the
> > UK. Would this be acceptable or does it infringe some arrangement with
> > Logotron? I think that they had the rights to sell ToonTalk in the UK,
> > but told me that it was "out of print and no longer for sale" when I
> > enquired about purchasing in March 2008.
> >
> > Schools here are very fussy (rightly so) about licensing, so I'd like to
> > get the all-clear that they can use the free version of ToonTalk.
> >
> > --
> > Chris Randle
> >
> >
> >
>
> [Non-text portions of this message have been removed]
>
> ------------------------------------
>
> Yahoo! Groups Links
>
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 8.5.325 / Virus Database: 270.12.27/2112 - Release Date: 05/13/09
> 07:04:00
>
>
>


[Non-text portions of this message have been removed]



------------------------------------

Yahoo! Groups Links

#839 From: "Chris Randle" <chris@...>
Date: Thu May 14, 2009 6:58 pm
Subject: RE: ToonTalk 3 is now free!
chris_randle
Offline Offline
Send Email Send Email
 
Ken Kahn wrote:
> So you are free to use the US English version of ToonTalk 3 in the UK
> (or other territories covered by Logotron) but I don't have rights to
> the UK English version.

That's great Ken, thanks for the quick reply. And thanks for releasing
Marty the Martian to an unsuspecting group of excited children!

--
Chris Randle

#838 From: Ken Kahn <toontalk@...>
Date: Thu May 14, 2009 7:43 am
Subject: Re: ToonTalk 3 is now free!
toontalknow
Offline Offline
Send Email Send Email
 
Yes, a new translation of ToonTalk 3 would be owned by the translator to do
as they please (but hopefully contribute to the community).
Best,

-ken

2009/5/14 Leonel Morgado <leonelm@...>

>
>
> " Regarding the CNOTINFOR Distribution Agreement for ToonTalk – CNOTINFOR
> had
> exclusive rights to translate and sell ToonTalk 2 (which they wished to
> call
> MegaLogo). This Agreement ceased after 5 years (August 2005)."
>
> Hi Ken,
>
> This means that anyone can now make a new translation of ToonTalk 3,
> right?
>
> Inté,
>
> Leonel
>
> -----Original Message-----
> From: ToonTalk@yahoogroups.com <ToonTalk%40yahoogroups.com> [mailto:
> ToonTalk@yahoogroups.com <ToonTalk%40yahoogroups.com>] On Behalf
> Of Ken Kahn
> Sent: quinta-feira, 14 de Maio de 2009 07:47
> To: Chris Randle
> Cc: ToonTalk@yahoogroups.com <ToonTalk%40yahoogroups.com>
> Subject: Re: [ToonTalk] ToonTalk 3 is now free!
>
> Regarding ToonTalk in the UK (and Portugal) I received this email from a
> Logotron official:
>
> Following the fire at the Logotron warehouse in August 2007, Logotron
> needed
> to assess which titles in our product list were still selling in sufficient
> quantities to warrant a reprint. It was decided at that time to put
> ToonTalk
> 2 out of print and discontinue the development of the new version: ToonTalk
> 3.
>
> You are therefore free to publish the ToonTalk 3 title yourself and/or
> offer
> the title to a new publisher.
>
> Regarding the CNOTINFOR Distribution Agreement for ToonTalk – CNOTINFOR had
> exclusive rights to translate and sell ToonTalk 2 (which they wished to
> call
> MegaLogo). This Agreement ceased after 5 years (August 2005).
>
> So you are free to use the US English version of ToonTalk 3 in the UK (or
> other territories covered by Logotron) but I don't have rights to the UK
> English version.
>
> Best,
>
> -ken
>
> 2009/5/14 Chris Randle <chris@... <chris%40amlog.co.uk>>
>
> >
> >
> > Hi Ken
> >
> >
> > Ken Kahn wrote:
> > > I've decided after over 10 years of selling ToonTalk to give it away.
> > > I would rather see children enjoying ToonTalk than continuing to run
> > > it as a business.
> >
> > That's very generous, and pretty exciting news.
> >
> > Do you know how this will affect licensing arrangements in other
> > countries? I'd like to use ToonTalk in my local primary school in the
> > UK. Would this be acceptable or does it infringe some arrangement with
> > Logotron? I think that they had the rights to sell ToonTalk in the UK,
> > but told me that it was "out of print and no longer for sale" when I
> > enquired about purchasing in March 2008.
> >
> > Schools here are very fussy (rightly so) about licensing, so I'd like to
> > get the all-clear that they can use the free version of ToonTalk.
> >
> > --
> > Chris Randle
> >
> >
> >
>
> [Non-text portions of this message have been removed]
>
> ------------------------------------
>
> Yahoo! Groups Links
>
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 8.5.325 / Virus Database: 270.12.27/2112 - Release Date: 05/13/09
> 07:04:00
>
>
>


[Non-text portions of this message have been removed]

#837 From: "Leonel Morgado" <leonelm@...>
Date: Thu May 14, 2009 7:01 am
Subject: RE: ToonTalk 3 is now free!
leonelm
Offline Offline
Send Email Send Email
 
" Regarding the CNOTINFOR Distribution Agreement for ToonTalk – CNOTINFOR
had
exclusive rights to translate and sell ToonTalk 2 (which they wished to call
MegaLogo). This Agreement ceased after 5 years (August 2005)."

Hi Ken,

	 This means that anyone can now make a new translation of ToonTalk 3,
right?

Inté,

Leonel


-----Original Message-----
From: ToonTalk@yahoogroups.com [mailto:ToonTalk@yahoogroups.com] On Behalf
Of Ken Kahn
Sent: quinta-feira, 14 de Maio de 2009 07:47
To: Chris Randle
Cc: ToonTalk@yahoogroups.com
Subject: Re: [ToonTalk] ToonTalk 3 is now free!

Regarding ToonTalk in the UK (and Portugal) I received this email from a
Logotron official:

Following the fire at the Logotron warehouse in August 2007, Logotron needed
to assess which titles in our product list were still selling in sufficient
quantities to warrant a reprint. It was decided at that time to put ToonTalk
2 out of print and discontinue the development of the new version: ToonTalk
3.



You are therefore free to publish the ToonTalk 3 title yourself and/or offer
the title to a new publisher.



Regarding the CNOTINFOR Distribution Agreement for ToonTalk – CNOTINFOR had
exclusive rights to translate and sell ToonTalk 2 (which they wished to call
MegaLogo). This Agreement ceased after 5 years (August 2005).

So you are free to use the US English version of ToonTalk 3 in the UK (or
other territories covered by Logotron) but I don't have rights to the UK
English version.

Best,

-ken

2009/5/14 Chris Randle <chris@...>

>
>
> Hi Ken
>
>
> Ken Kahn wrote:
> > I've decided after over 10 years of selling ToonTalk to give it away.
> > I would rather see children enjoying ToonTalk than continuing to run
> > it as a business.
>
> That's very generous, and pretty exciting news.
>
> Do you know how this will affect licensing arrangements in other
> countries? I'd like to use ToonTalk in my local primary school in the
> UK. Would this be acceptable or does it infringe some arrangement with
> Logotron? I think that they had the rights to sell ToonTalk in the UK,
> but told me that it was "out of print and no longer for sale" when I
> enquired about purchasing in March 2008.
>
> Schools here are very fussy (rightly so) about licensing, so I'd like to
> get the all-clear that they can use the free version of ToonTalk.
>
> --
> Chris Randle
>
>
>


[Non-text portions of this message have been removed]



------------------------------------

Yahoo! Groups Links



No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.325 / Virus Database: 270.12.27/2112 - Release Date: 05/13/09
07:04:00

#836 From: Ken Kahn <toontalk@...>
Date: Thu May 14, 2009 6:46 am
Subject: Re: ToonTalk 3 is now free!
toontalknow
Offline Offline
Send Email Send Email
 
Regarding ToonTalk in the UK (and Portugal) I received this email from a
Logotron official:

Following the fire at the Logotron warehouse in August 2007, Logotron needed
to assess which titles in our product list were still selling in sufficient
quantities to warrant a reprint. It was decided at that time to put ToonTalk
2 out of print and discontinue the development of the new version: ToonTalk
3.



You are therefore free to publish the ToonTalk 3 title yourself and/or offer
the title to a new publisher.



Regarding the CNOTINFOR Distribution Agreement for ToonTalk – CNOTINFOR had
exclusive rights to translate and sell ToonTalk 2 (which they wished to call
MegaLogo). This Agreement ceased after 5 years (August 2005).

So you are free to use the US English version of ToonTalk 3 in the UK (or
other territories covered by Logotron) but I don't have rights to the UK
English version.

Best,

-ken

2009/5/14 Chris Randle <chris@...>

>
>
> Hi Ken
>
>
> Ken Kahn wrote:
> > I've decided after over 10 years of selling ToonTalk to give it away.
> > I would rather see children enjoying ToonTalk than continuing to run
> > it as a business.
>
> That's very generous, and pretty exciting news.
>
> Do you know how this will affect licensing arrangements in other
> countries? I'd like to use ToonTalk in my local primary school in the
> UK. Would this be acceptable or does it infringe some arrangement with
> Logotron? I think that they had the rights to sell ToonTalk in the UK,
> but told me that it was "out of print and no longer for sale" when I
> enquired about purchasing in March 2008.
>
> Schools here are very fussy (rightly so) about licensing, so I'd like to
> get the all-clear that they can use the free version of ToonTalk.
>
> --
> Chris Randle
>
>
>


[Non-text portions of this message have been removed]

#835 From: Yishay Mor <yishaym@...>
Date: Thu May 14, 2009 6:21 am
Subject: Re: ToonTalk 3 is now free!
yishaym
Offline Offline
Send Email Send Email
 
I second that! Free Marty - on googlecode! who knows what will happen? You
can always maintain control over official releases.
great news Ken, and just when I need it.

___________________________
  Yishay Mor, Researcher, London Knowledge Lab
   http://www.lkl.ac.uk/people/mor.html
   http://www.google.com/calendar/embed?src=yishaym%40gmail.com
   +44-20-78378888 x5737


2009/5/14 Leonel Morgado <leonelm@...>

>
>
> Hi Ken,
>
> Great news! Please do share the source code! It may be complex, but
> it will help theoretical discussions on how some programs should (or do)
> work. And it will enable people to come up with changes and patches.
>
> Inté,
>
> Leonel
>
>
> -----Original Message-----
> From: ToonTalk@yahoogroups.com <ToonTalk%40yahoogroups.com> [mailto:
> ToonTalk@yahoogroups.com <ToonTalk%40yahoogroups.com>] On Behalf
> Of Ken Kahn
> Sent: quarta-feira, 13 de Maio de 2009 22:21
> To: ToonTalk@yahoogroups.com <ToonTalk%40yahoogroups.com>
> Subject: [ToonTalk] ToonTalk 3 is now free!
>
> Dear ToonTalkers,
>
> I've decided after over 10 years of selling ToonTalk to give it away. I
> would rather see children enjoying ToonTalk than continuing to run it as a
> business.
>
> The US English version is available at
>
> http://www.toontalk.com/English/free.htm
>
> The Swedish version will be there soon thanks to the generosity of Lennart
> Mogren. I don't have rights to distribute the other language versions.
>
> I'm happy to share the source code (C++) with anyone that wants it but it
> is
> large and complex.
>
> Enjoy,
>
> -ken kahn
>
>


[Non-text portions of this message have been removed]

#834 From: "Leonel Morgado" <leonelm@...>
Date: Thu May 14, 2009 6:18 am
Subject: RE: ToonTalk 3 is now free!
leonelm
Offline Offline
Send Email Send Email
 
Hi Ken,

	 Great news! Please do share the source code! It may be complex, but
it will help theoretical discussions on how some programs should (or do)
work. And it will enable people to come up with changes and patches.

Inté,

Leonel


-----Original Message-----
From: ToonTalk@yahoogroups.com [mailto:ToonTalk@yahoogroups.com] On Behalf
Of Ken Kahn
Sent: quarta-feira, 13 de Maio de 2009 22:21
To: ToonTalk@yahoogroups.com
Subject: [ToonTalk] ToonTalk 3 is now free!

Dear ToonTalkers,

I've decided after over 10 years of selling ToonTalk to give it away. I
would rather see children enjoying ToonTalk than continuing to run it as a
business.

The US English version is available at

http://www.toontalk.com/English/free.htm

The Swedish version will be there soon thanks to the generosity of Lennart
Mogren. I don't have rights to distribute the other language versions.

I'm happy to share the source code (C++) with anyone that wants it but it is
large and complex.

Enjoy,

-ken kahn



------------------------------------

Yahoo! Groups Links



No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.325 / Virus Database: 270.12.27/2112 - Release Date: 05/13/09
07:04:00

#833 From: "Chris Randle" <chris@...>
Date: Thu May 14, 2009 12:25 am
Subject: RE: ToonTalk 3 is now free!
chris_randle
Offline Offline
Send Email Send Email
 
Hi Ken

Ken Kahn wrote:
> I've decided after over 10 years of selling ToonTalk to give it away.
> I would rather see children enjoying ToonTalk than continuing to run
> it as a business.

That's very generous, and pretty exciting news.

Do you know how this will affect licensing arrangements in other
countries? I'd like to use ToonTalk in my local primary school in the
UK. Would this be acceptable or does it infringe some arrangement with
Logotron? I think that they had the rights to sell ToonTalk in the UK,
but told me that it was "out of print and no longer for sale" when I
enquired about purchasing in March 2008.

Schools here are very fussy (rightly so) about licensing, so I'd like to
get the all-clear that they can use the free version of ToonTalk.

--
Chris Randle

#832 From: "Ken Kahn" <toontalk@...>
Date: Wed May 13, 2009 9:21 pm
Subject: ToonTalk 3 is now free!
toontalknow
Offline Offline
Send Email Send Email
 
Dear ToonTalkers,

I've decided after over 10 years of selling ToonTalk to give it away. I would
rather see children enjoying ToonTalk than continuing to run it as a business.

The US English version is available at

http://www.toontalk.com/English/free.htm

The Swedish version will be there soon thanks to the generosity of Lennart
Mogren. I don't have rights to distribute the other language versions.

I'm happy to share the source code (C++) with anyone that wants it but it is
large and complex.

Enjoy,

-ken kahn

#831 From: Ken Kahn <toontalk@...>
Date: Mon Jan 19, 2009 4:11 pm
Subject: Re: How to train a robot to find factorial of a given n
toontalknow
Offline Offline
Send Email Send Email
 
Hi.
In older versions of ToonTalk the only way to express recursion were #1 and
#2 that Leonel's described. The idea that a robot could copy itself was a
more recent enhancement. There is a discussion of recursion with pointers to
a few examples in

http://www.toontalk.com/English/robot.htm#Recursion

Recursion is often difficult for students to understand. I think it would be
very interesting if someone did a study to determine if ToonTalk recursion
is significantly easier to understand (especially when robots copy
themselves). It makes the abstract idea of recursion concrete in a way that
might make a big difference but has never been studied to my knowledge.

Best,

-ken

2009/1/19 Leonel Morgado <leonelm@...>

>   Hi,
> There are other ways to express recursion. Self-copy is perhaps the
> most "clean-cut" one, from a CS viewpoint, but there are other ways.
> It would help if you let us know more of what you actually intended.
>
> 1. Have a copy of the robot in the main notebook and launch a robot
> from there instead
>
> This is only adequate for begginners, since it relies on the
> presence of the robot in the notebook and fails if it is not there.
> A first approach is going straight to page "x" where the robot is,
> a second approach would drop a label on the notebook to make it open on hte
> right page, making it a bit more resistent to changes - even if just a
> little.
>
> 2. Pass a copy of the robot in its box.
>
> This means that you copy the robot first (either with the magic
> wand or taking it out of the notebook twice) and put it in a box hole - and
> then train it with that box. In fact, you can use any robot for this
> purpose
> and then generalize it.
> So, robot N will have an identical robot in its box. To spawn n-1,
> it will copy the box, replace the "N" element with "N-1" and spawn.
> (You still need birds, of course.)
>
> 3. Use pictures and their contents.
>
> Put a robot working on the back of a picture or number or letter -
> the N element.
> Make it change the value of the number or letter, or the contents
> control of the picture, until a stop condition is achieved (0 reached, for
> instance).
> This is not really recursion, but rather a loop, but for some
> purposes may be similar enough.
>
> Inté,
>
> Leonel
>
>
> On Mon, Jan 19, 2009 at 3:17 PM, omshamed
<omshamed@...<omshamed%40yahoo.com>>
> wrote:
>
> > Recursive (self calling) training of a robot to compute n!=n(n-1)!
> > sounds natural enough using a self copy of the robot!! Implementing
> > such approach does not seem as natural as one might have thought.
> >
> > The single recursive example in the users manual as I understood it
> > does not make use of the concept of self copy and hence it is more
> > involved than one would like in using ToonTalk in a learning object of
> > the concept.
> > I appreciate any ideas in that direction.
> > Have FUN
> >
> >
>
> [Non-text portions of this message have been removed]
>
>
>


[Non-text portions of this message have been removed]

#830 From: "Leonel Morgado" <leonelm@...>
Date: Mon Jan 19, 2009 3:41 pm
Subject: Re: How to train a robot to find factorial of a given n
leonelm
Offline Offline
Send Email Send Email
 
Hi,
      There are other ways to express recursion. Self-copy is perhaps the
most "clean-cut" one, from a CS viewpoint, but there are other ways.
      It would help if you let us know more of what you actually intended.

       1. Have a copy of the robot in the main notebook and launch a robot
from there instead

          This is only adequate for begginners, since it relies on the
presence of the robot in the notebook and fails if it is not there.
          A first approach is going straight to page "x" where the robot is,
a second approach would drop a label on the notebook to make it open on hte
right page, making it a bit more resistent to changes - even if just a
little.


       2. Pass a copy of the robot in its box.

          This means that you copy the robot first (either with the magic
wand or taking it out of the notebook twice) and put it in a box hole - and
then train it with that box. In fact, you can use any robot for this purpose
and then generalize it.
          So, robot N will have an identical robot in its box. To spawn n-1,
it will copy the box, replace the "N" element with "N-1" and spawn.
          (You still need birds, of course.)

       3. Use pictures and their contents.

         Put a robot working on the back of a picture or number or letter -
the N element.
         Make it change the value of the number or letter, or the contents
control of the picture, until a stop condition is achieved (0 reached, for
instance).
        This is not really recursion, but rather a loop, but for some
purposes may be similar enough.

Inté,

Leonel


On Mon, Jan 19, 2009 at 3:17 PM, omshamed <omshamed@...> wrote:

> Recursive (self calling) training of a robot to compute n!=n(n-1)!
> sounds natural enough using a self copy of the robot!! Implementing
> such approach does not seem as natural as one might have thought.
>
> The single recursive example in the users manual as I understood it
> does not make use of the concept of self copy and hence it is more
> involved than one would like in using ToonTalk in a learning object of
> the concept.
> I appreciate any ideas in that direction.
> Have FUN
>
>


[Non-text portions of this message have been removed]

#829 From: "omshamed" <omshamed@...>
Date: Mon Jan 19, 2009 3:17 pm
Subject: How to train a robot to find factorial of a given n
omshamed
Offline Offline
Send Email Send Email
 
Recursive (self calling) training of a robot to compute n!=n(n-1)!
sounds natural enough using a self copy of the robot!! Implementing
such approach does not seem as natural as one might have thought.

The single recursive example in the users manual as I understood it
does not make use of the concept of self copy and hence it is more
involved than one would like in using ToonTalk in a learning object of
the concept.
I appreciate any ideas in that direction.
Have FUN

#828 From: "Ken Kahn" <toontalk@...>
Date: Sun Jan 11, 2009 8:53 am
Subject: Re: Visual programming environment for kids from Microsoft
toontalknow
Offline Offline
Send Email Send Email
 
Hi.
Thanks for bringing this up. I'm glad to see they are finally releasing it.
I first heard about it almost 2 years ago:
http://www.informationweek.com/blog/main/archives/2007/03/microsoft_resea.html

As a model of computation it seems to resemble the Magic Forest (
http://www.logo.com/cat/view/magicforest.html).
<http://www.logo.com/cat/view/magicforest.html>Not
particularly powerful or general but easily accessible and expressive enough
for a wide range of things.

Will be interesting to follow.

Best,

-ken

2009/1/10 Andrea Garbagnoli <a.garbagnoli@...>

>   I think it's more restriced than ToonTalk, shoud be only for games.
> http://research.microsoft.com/en-us/projects/kodu/default.aspx
>
>
>


[Non-text portions of this message have been removed]

#827 From: "Leonel Morgado" <leonelm@...>
Date: Sat Jan 10, 2009 7:43 pm
Subject: RE: Visual programming environment for kids from Microsoft
leonelm
Offline Offline
Send Email Send Email
 
Hi,

	 Actually, I'm quite keen on trying this out.
	 While it is very interesting that programming techniques show up on
consoles, it's a pity that things like Kodu and Little Big Planet aren't
also simultaneously available for PCs, so that even people without the
console could try them out. (My only console is a Wii.)

Inté,

Leonel


-----Original Message-----
From: ToonTalk@yahoogroups.com [mailto:ToonTalk@yahoogroups.com] On Behalf
Of Andrea Garbagnoli
Sent: sábado, 10 de Janeiro de 2009 17:28
To: ToonTalk@yahoogroups.com
Subject: [ToonTalk] Visual programming environment for kids from Microsoft

I think it's more restriced than ToonTalk, shoud be only for games.
http://research.microsoft.com/en-us/projects/kodu/default.aspx


------------------------------------

Yahoo! Groups Links



No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.176 / Virus Database: 270.10.3/1879 - Release Date: 09-01-2009
19:59

#826 From: "Andrea Garbagnoli" <a.garbagnoli@...>
Date: Sat Jan 10, 2009 5:28 pm
Subject: Visual programming environment for kids from Microsoft
gilberto5757
Offline Offline
Send Email Send Email
 
I think it's more restriced than ToonTalk, shoud be only for games.
http://research.microsoft.com/en-us/projects/kodu/default.aspx

#825 From: "omshamed" <omshamed@...>
Date: Sun Jan 4, 2009 7:27 pm
Subject: ToonTalk & Learning Objects
omshamed
Offline Offline
Send Email Send Email
 
With the shift nowadays to LMSs and presenting knowledge on
cyberclasses, ToonTalk can play major role in the construction of
learning objects.
ToonTalk gives the explorers ways to learning through training robots.
That is the constrctionist approach to proper learning.
I am working on that direction. Used ToonTalk in building learning
objects to explore textual programming languages (we are teaching visual
basic) and learning objects in introductory course in Numerical Methods
for Engineers.
I love to hear your thoughts. The following is an example of the
Learning Objects.


http://faculty.ksu.edu.sa/OmarHamed/OmarOpenLearning/Documents/ToonTalkE\
xplororationTrips/ToonTalkInputBoxFlash/index.html
<http://faculty.ksu.edu.sa/OmarHamed/OmarOpenLearning/Documents/ToonTalk\
ExplororationTrips/ToonTalkInputBoxFlash/index.html>


Have FUN




[Non-text portions of this message have been removed]

#824 From: "Jack" <tzh9741mq402@...>
Date: Wed Jul 2, 2008 12:32 pm
Subject: Re: Janus
jack_nospam
Offline Offline
Send Email Send Email
 
> Janus severely restricted communication to a single bird
> flying once to a single nest. More flexible communication patterns were
> built on top of this within Janus.

Janus also supported bag channels natively, didn't it?

In any event, what I wanted to ask about was the way the syntax made
sure you couldn't copy a teller.  The Lucy/Janus paper said that about
the syntax, didn't it, that within the syntax, it was inherently
impossible to code a copying of a teller?

#823 From: "Ken Kahn" <toontalk@...>
Date: Sun Jun 29, 2008 2:30 am
Subject: Re: Janus
toontalknow
Offline Offline
Send Email Send Email
 
In designing how the birds and nests in ToonTalk should behave I was
strongly influenced by Janus and Linear Janus (
http://citeseerx.ist.psu.edu/showciting;jsessionid=7A35F9EFE2D0C271C518A551F7200\
901?cid=1689261)
.

As Jack points out Janus severely restricted communication to a single bird
flying once to a single nest. More flexible communication patterns were
built on top of this within Janus. Linear Janus was based upon Linear Logic.
The equivalent of giving a bird a message was adding the linear logic
statement that the message was in the pool of messages to a nest. Any robot
with a copy of the nest could ask if there is a message that matches a
specified pattern. The important difference with classical logic is that in
Linear Logic the statement that a message was in a pool is "used up" so that
in ToonTalk terminology if one robot takes something off a nest then another
robot can't also take it off the nest.

ToonTalk's nests and birds took ideas from Linear Janus as well as high
level communication structures built in Janus.

Best,

-ken

2008/6/27 Jack <tzh9741mq402@...>:

>   Background: The Janus language
> (http://doi.acm.org/10.1145/97946.97955) preceeded ToonTalk. Janus'
> constructs resembling birds and nests in ToonTalk were called
> "tellers" and "askers". But in Janus, some of the birds could only
> ever be given one thing, as though they would never fly back. But
> Janus' version of Maggie was somehow rigged, by the very syntax of the
> language, to never copy anything containing a bird, no matter how
> deeply nested. So, a holder of a nest (of that kind) could be sure
> only one thing would ever land in the nest.
>
> How does Janus make sure that no teller is told more than once? Does
> it have to do with the patterns (thought bubbles)?
>
>
>


[Non-text portions of this message have been removed]

#822 From: "Jack" <tzh9741mq402@...>
Date: Fri Jun 27, 2008 10:09 am
Subject: Janus
jack_nospam
Offline Offline
Send Email Send Email
 
Background: The Janus language
(http://doi.acm.org/10.1145/97946.97955) preceeded ToonTalk.  Janus'
constructs resembling birds and nests in ToonTalk were called
"tellers" and "askers".  But in Janus, some of the birds could only
ever be given one thing, as though they would never fly back.  But
Janus' version of Maggie was somehow rigged, by the very syntax of the
language, to never copy anything containing a bird, no matter how
deeply nested.  So, a holder of a nest (of that kind) could be sure
only one thing would ever land in the nest.

How does Janus make sure that no teller is told more than once?  Does
it have to do with the patterns (thought bubbles)?

#821 From: "Ken Kahn" <toontalk@...>
Date: Thu May 22, 2008 8:04 pm
Subject: Re: Export to Flash or .NET migration
toontalknow
Offline Offline
Send Email Send Email
 
Hi all.

Andrea has a good point about whether Java applets are still the best format
for publishing one's ToonTalk creation to non-ToonTalk users. The decision
to support Java applets is over 10 years old! They still run but are dated
and not every browser has Java installed.

One interesting project would be to use the Google Web Toolkit (
http://code.google.com/webtoolkit/) to translate the Java that ToonTalk
generates to JavaScript that can run in any browser.

Best,

-ken
2008/5/22 Andrea Garbagnoli <a.garbagnoli@...>:

>   Shouldn't be useful an export in Flash (.swf) format in addition to Java
> applet, or would it be
> better a migration on the Dynamic Language Runtime of the .NET platform and
> export in
> Silverlight format?
>
>
>


[Non-text portions of this message have been removed]

#820 From: "Andrea Garbagnoli" <a.garbagnoli@...>
Date: Thu May 22, 2008 7:13 pm
Subject: Export to Flash or .NET migration
gilberto5757
Offline Offline
Send Email Send Email
 
Shouldn't be useful an export in Flash (.swf) format in addition to Java applet,
or would it be
better a migration on the Dynamic Language Runtime of the .NET platform and
export in
Silverlight format?

#819 From: "Ken Kahn" <toontalk@...>
Date: Wed Oct 10, 2007 9:33 am
Subject: ToonTalk ranked 28 of the best programming language ever!
toontalknow
Offline Offline
Send Email Send Email
 
According to a poll at

http://unspun.amazon.com/Best-Programming-Language-Ever/list/show/1539

ToonTalk is number 28. Higher than Visual Basic.

Best,

-ken


[Non-text portions of this message have been removed]

#818 From: "Ken Kahn" <toontalk@...>
Date: Sun Sep 9, 2007 7:59 pm
Subject: ToonTalk 3: WebLabs/Playground Edition US English Version now available
toontalknow
Offline Offline
Send Email Send Email
 
Dear ToonTalkers,

I am very pleased to announce that the US English version of ToonTalk
3, the first major product release in 6 years is finally available in
North America and other territories. We expect other language
versions will follow.

The list of major changes can be found here:

http://www.toontalk.com/English/plans.htm

There is now a free trial version that is full featured except that
it only includes the first 17 puzzles. It runs for 7 days without an
activation key. If you have purchased the US English version of
ToonTalk (1 or 2) then send me (kenkahn@...) email to
receive your free activation key. Download details and alternatives
can be found here:

http://www.toontalk.com/English/free.htm

The US English version is no longer available as a CD-ROM product
with a paper manual but only as a download (at a reduced price).

Please let me know if you have any questions or problems.

Best,

-ken

Messages 818 - 847 of 847   Newest  |  < Newer  |  Older >  |  Oldest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help