Here is an example:
1. start a new drawing (File -> new... from scratch).
2. open a layout template so you can see what you are doing.
(Window -> Open Layout Template... then select the "Plan ISO_SE"
preset).
3. In the "world plan" window draw two concentric circles. (Insert -
> circle/elipse -> center and point). make one with a radius of 2"
and the outside circle with a radius of 3".
4. Using the 3D select tool, select the 2" radius circle (if you
don't see a "Z" axis in your selection then right click the mouse and
select "toggle 2d/3d"). The small circle will show up as "selected"
in both the world plan window and the isometric window, and it will
have a Z-axis.
5. Hit the tab key until the "Pos Z" field is highlighted in the
inspector bar at the bottom of the drawing windows.
6. Change the "Pos Z" field to a new value. This will cause the
small circle to move out of the plain that it shared with the large
circle. In my drawing the "Pos Z" field contained the value of zero,
so I changed it to 5".
7. In the world plan window you will not see a change, but in the
Iometric_SE window, the small circle will move out of the plain that
is used to share with the large circle.
8. Now you can loft these two circle to create a "nose cone" looking
3d object.
9. Activate the lofting tool (Insert -> 3D object -> lofting), and
select the large circle, followed by the small circle, and finally
use the local menu (right click the mouse) and select "Finish".
10. If you have followed these instructions you should see a wire-
frame nose-cone looking thing in the Isometric_SE window. With your
mouse in the Isometric_SE window, do a "draft render" (View ->
Camera -> Draft render). This will produce a 3D rendering of the
nose-cone looking thing.
Now, you know how to move objects in 3d and use the lofting tool.
All you have to do in your own drawing is to position your objects
correctly in 3D and use the lofting tool.
--- In TurboCAD-File-Library@yahoogroups.com, feb ogdon
<flyunited79@...> wrote:
>
> Use the select tool to lift or lower the entity to a different
level. When the element is selected,edit the z elevation on the
bottom of the screen, then press enter. repick the object and check
for the right elevation. Once that is done, it should loft.
>
> paul <woodguy7777@...> wrote: my first go at loafing. i
have been trying to loft a combination
> of circles and squares. the problem i have is changing the planes
> of the objects.
> I keep getting the same message [ items in the same plane ]
> can any one give me a step by step how to go about doing this?
> thanks paul
>
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