Sure goblins aren't exactly realistic, but it's a relative thing. ;) Thery're
not very, umm, good at combat.
-manikus
--- In UAForever@yahoogroups.com, nologgie@... wrote:
>
> In a message dated 6/17/2009 20:26:57 Central America Standard Time,
> manikus5@... writes:
>
>
> >
> > I recall getting rid of party members the same way in some of the early GB
> > games. :D But, I still need to test if FRUA does this. And even if it
> > does, should it? If I'm a first level mage with a Dexterity of 8 and I'm
> > surrounded by 8 monsters who all decide to flee at once (all the same
round), is
> > it realistic that I could hit all of them (or at least try)? Does realism
> > matter? :)
>
> The lone goblin in my test got 24 parting shot attacks in one round. It
> isn't entirely realistic, but neither was the goblin.
>
>
> > I'm just asking qauestions. :D People tend to give me good answers here,
> > too.
> >
> > Personally, I'm not set on either way, or some third option not yet
> > expressed.
> >
> > It should be noted that if a monster is magically invisible, they would
> > have lost that status id they attacked the PC, they are only still invisible
> > when they move away if they did not do anything, or try to do anything to
> > the PC.
> >
> >
>
> An invisible high-level fighter with two attacks per round will be visible
> after the first attack. It's more of a moot point for those with a single
> attack, because the attack ends their turn. They can usually be invisible
> again by the next round when they're allowed to move.
>
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