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Messages 2277 - 2306 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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2277
i'm taking holiday through the end of the month, so if you need anything from me, i guess you get to wait. :) i'll be in italy and norway taking lots of pics...
manikus5
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May 10, 2003
2:20 am
2278
... From: "manikus5" <manikus5@...> ... I did some traveling in Italy and there were picture-worthy pieces of history all over the place. Have a safe...
cocoaspud
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May 10, 2003
12:02 pm
2279
Lucky you! Have fun. Which part of Norway are you going?...
sihram
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May 10, 2003
7:08 pm
2280
To sum it up, the chain trigger dialog box seems to be malfunctioning. Let's try a chain event as the example. Set the chain trigger for CHAIN EVENT to ALWAYS....
Shawn Ratzloff
kostorica
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May 22, 2003
7:25 am
2281
One signifcant thing I've noticed about DC, is that fighting monsters is a little more static than it should be. Fighting monsters isn't just about Thac0 and...
Shawn Ratzloff
kostorica
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May 23, 2003
3:32 am
2282
... From: "Shawn Ratzloff" <lazygamer@...> ... I've been trying to reproduce this for a while without success so far. I created a ChainEvent, added a...
cocoaspud
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May 23, 2003
12:59 pm
2283
... From: "Shawn Ratzloff" <lazygamer@...> ... This capability is partially present already. You can define new attacks for a monster, and each attack...
cocoaspud
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May 23, 2003
1:07 pm
2284
Did exactly as you did, and your right, works fine. I think I figured out the bug. Maybe it's not so serious now(maybe not even a bug). Ok basically, it occurs...
Shawn Ratzloff
kostorica
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May 24, 2003
1:26 am
2285
... From: "Shawn Ratzloff" <lazygamer@...> ... If you click on an existing event, and then click on an empty event, the event trigger info will...
cocoaspud
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May 24, 2003
12:02 pm
2286
Hey, I just re-downloaded UAF and noted the Skills.txt file. Does this mean the game will have 2nd ed proficenies in the future?? Thanks...
willhaz7
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May 25, 2003
7:09 am
2287
... From: "willhaz7" <Leondus@...> ... I don't know. It's an empty placeholder right now. I'm not even sure how far we can go in making the 2nd Ed...
cocoaspud
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May 25, 2003
12:49 pm
2288
But will it be possible to make own skills and classes in future? Couple important skills would not bother anyone, others than thief have skills too you know...
sihram
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May 26, 2003
5:53 pm
2289
... From: "sihram" <rsihvo@...> ... Yes. The question is to what degree will they (skills,classes,races, etc) be modifiable, and the answer is...
cocoaspud
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May 26, 2003
8:50 pm
2290
I've put up a new web site for DC. Address: http://www.angelfire.com/dragon/kaltusara_dc/index.html Later. Marc....
kaltusara
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Jun 1, 2003
12:20 am
2291
Wow! Those Combat and Player pic's are truly awesome! I think they should become part of the default art on the DC Install, what'cha think, Cocoa Spud? Nice...
ziroc
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Jun 4, 2003
4:04 am
2292
... From: "Ziroc" <webmaster@...> ... I agree they look great. I could use some of the monster icons to fill in some more of the default monsters. I'm...
cocoaspud
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Jun 5, 2003
11:43 pm
2293
indeed, they are good. some very nice use of color... as to your other point, maybe there could be default icons that come with dc (and a couple of small and...
manikus5
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Jun 6, 2003
12:01 am
2294
... From: "manikus5" <manikus5@...> ... I'm ok with adding a small number of smallpics/bigpics/icons. I just need to be careful about the quantity. Since...
cocoaspud
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Jun 6, 2003
1:22 pm
2295
... mirror ... I've certainly no problem if you want to mirror the files. Look forward to seeing some more small pics, there definately needs to be more...
kaltusara
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Jun 6, 2003
3:05 pm
2296
I've been watching this from afar and I'm still unable to figure out yet how modifiable it will be. Can I, for example, Krynnify the game, completely...
bryan_j_maloney
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Jun 6, 2003
3:44 pm
2297
... etc) be ... sort of ... If the code is well-commented, then more implicit modifiability exists (albeit not necessarily for everybody)....
bryan_j_maloney
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Jun 6, 2003
8:46 pm
2298
there is a completely new minotaur at my site and a reworked ua troll, earth elemental and fire elemental as well. if i recall correctly, ziroc has a displacer...
manikus5
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Jun 7, 2003
1:24 am
2299
personally, i feel that apart from the default monster icons and the default spell effect art, that very little art needs to be in the download. this is just...
manikus5
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Jun 7, 2003
2:21 pm
2300
From: "bryan_j_maloney" <bryan_j_maloney@...> ... It will be possible to modify the things you mentioned. You should be able to change them now, let me...
cocoaspud
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Jun 8, 2003
12:06 pm
2301
From: "bryan_j_maloney" <bryan_j_maloney@...> ... Some of it is commented. There's quite a bit of code in there, somewhere over 100,000 lines so far....
cocoaspud
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Jun 8, 2003
12:11 pm
2302
... From: "manikus5" <manikus5@...> ... Thanks Manikus, I'll grab those icons and toss them into the install. Richard...
cocoaspud
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Jun 8, 2003
12:13 pm
2303
... From: "manikus5" <manikus5@...> ... That's how I feel about things too. Let's add a few of the missing default pics to the install and let users...
cocoaspud
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Jun 8, 2003
12:16 pm
2304
glad to be of assistance. i forgot about the gnoll i put up recently, and there is an icon of a fire elemental on kaltusara's site that is better than mine. :)...
manikus5
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Jun 9, 2003
10:48 pm
2305
... be able ... doing so. So if I wanted to add new classes, that would be possible, too, so long as it's mostly a shuffle and no major new abilities?...
bryan_j_maloney
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Jun 10, 2003
6:58 pm
2306
... From: "bryan_j_maloney" <bryan_j_maloney@...> ... I'd give it a try, but keep the quantity of races and classes the same. Richard...
cocoaspud
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Jun 16, 2003
11:03 am
Messages 2277 - 2306 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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