Search the web
Sign In
New User? Sign Up
UAForever · UAForever: for users and designers of DC
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 2793 - 2822 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
2793
Thanks for the details Steve. I think I get the idea with the custom control option based on character skills. It all looks to be relatively easy in terms of...
cocoaspud
Offline Send Email
Aug 2, 2004
6:55 pm
2794
I can't believe you said it will be easy. You are such a champ! From: "CocoaSpud" <RTurner@...> Reply-To: UAForever@yahoogroups.com To:...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 3, 2004
8:47 am
2795
Hi, I need some help. Been trying to create a Buck Rogers module using UAF for a long time. However, I'm having problems simulating a grenade or a rocket...
rupanthe3rdus
Offline Send Email
Aug 5, 2004
8:25 pm
2796
Hi, I need some help. Been trying to create a Buck Rogers module using UAF for a long time. However, I'm having problems simulating a grenade or a rocket...
rupanthe3rdus
Offline Send Email
Aug 5, 2004
8:26 pm
2797
There is no method for doing this in the current release, although it is on my list of things to do. I also need to add more range options to the spell ...
cocoaspud
Offline Send Email
Aug 6, 2004
2:38 pm
2798
This is NOT a bug issue, just another wishlist issue: Say someone somehow manages to drop some "fairy powder" or something into the players food or drink and...
mr_woo_7776
Offline Send Email
Aug 12, 2004
7:55 pm
2799
You know, 'Spud, I think everyone here thinks you're doing a kick-a@@ job of programming DC! It ROCKS far far beyond what frua was trying to do. I see you...
mr_woo_7776
Offline Send Email
Aug 12, 2004
8:10 pm
2800
I wish I was better organized so that I could keep track of the feature requests and bugs. I try to keep this stuff in the 'To Do' list, but sometimes I forget...
cocoaspud
Offline Send Email
Aug 13, 2004
2:40 pm
2801
Sorry about really late answer but in meanwhile I have graduaded, worked and moved from place to place so I haven't got any time to BOD. I'll start working...
sihram
Offline Send Email
Aug 16, 2004
2:29 pm
2802
congratulations on graduating! i'm glad you found your way back to dungeon craft, too. :) i think i speak for all of us, when i say that we are eagerly ...
manikus5
Offline Send Email
Aug 17, 2004
4:10 am
2803
... I wouldn't mind debugging that problem if you're willing to send me one of those midi files. I would like to figure out if the problem is in DC, or if it's...
cocoaspud
Offline Send Email
Aug 17, 2004
12:55 pm
2804
Those MIDI-files can be found form old BOD version in files section. Just let me check what MIDIs do not work. Damn, that BOD really needs debugging. I just...
sihram
Offline Send Email
Aug 18, 2004
12:50 pm
2805
... Ok, let me know when you determine which files are having problems. ... DC will sometimes refuse to put monsters into combat if: - the room is too small,...
cocoaspud
Offline Send Email
Aug 18, 2004
1:42 pm
2806
I uploaded those MIDI files to file section. They were old XMIs that I converted to MIDis by using XMI2MID program. They do sound in my PC (operating system is...
sihram
Offline Send Email
Aug 20, 2004
11:26 am
2807
I downloaded the midi files and they do not work on my computer either. The problem is that the Windows operating system call that I'm using to load the midi...
cocoaspud
Offline Send Email
Aug 23, 2004
8:27 pm
2808
So I can assume that MIDi files are just bad code? xmi2wav is shareware program so I wouldn't expect it to be 100% Well, I can always ask designer to supply me...
sihram
Offline Send Email
Aug 24, 2004
11:44 am
2809
... I don't think that the files are bad, especially since Windows Media Player (and other players) can load and play them without problems. I think they are...
cocoaspud
Offline Send Email
Aug 24, 2004
12:42 pm
2810
Well, I'll ask about it. Actually he did write his own design program. It can both load and save MIDIs so I think he could say few things (unless the problem...
sihram
Offline Send Email
Aug 25, 2004
1:30 pm
2811
Ok I asked and he said that his MIDIs are type 1 MIDIs. However he used MS-DOS program "Midpack" to convert XMIs from his MIDs. So this might help. The link I...
sihram
Offline Send Email
Aug 25, 2004
2:50 pm
2812
I was thinking that there should be the ability to have movable icons on the overland map that are not icons representing the player. For example, lets say you...
mr_woo_7776
Offline Send Email
Aug 27, 2004
3:46 am
2813
i don't know about the overland map, but as to changing icons, that you can do with a logic block event. the trick is that your pc icon would have four frames...
manikus5
Offline Send Email
Aug 27, 2004
6:07 am
2814
Just an option to customise the characters icon on the overland map would be good for a start (and should not be too difficult to implement. (Unless it already...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 27, 2004
9:13 am
2815
I know that you are working on default spells at the moment, Richard. I'm not sure that many of are programmers - certainly nothing like you... but I wonder...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 27, 2004
9:54 am
2816
While we're on wishlist topics: If these are already implemented, can someone please tell me how to do it? Ta. 1. As a spell effect - "on casting spell,...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 27, 2004
10:16 am
2817
i can't speak as to the coding, for which i know nothing :) but, i would think that any of the spells that are just stronger versions of basic (first and...
manikus5
Offline Send Email
Aug 27, 2004
5:48 pm
2818
... would be ... (Unless it ... I think you can play around with the picts that the overland map uses for you. I have seen the different colors and the little...
mr_woo_7776
Offline Send Email
Aug 27, 2004
8:41 pm
2819
There is a "ring" (ie a hollow circle) in the file "AreaViewArt.pcx". It seems that can be imported under "zone art", so changing that file will allow changes...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 28, 2004
4:47 am
2820
Ok... I've done a bit more experimenting. Selecting different zone art does not seem to change the party cursor in overland view. I've only been able to get...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 28, 2004
6:45 am
2821
Okay, a few more suggestions for improvements, both minor bug fixes and new features: 1. It would be good to have "Hot keys" for "Volume", "Level" (where...
Steve McDonald
steve_mcdee1980
Offline Send Email
Aug 28, 2004
7:09 am
2822
I told before that sometimes NPCs do not show to battles in BOD. Well, I noticed that they were unconscious! Apparently in battle aganst wolwes characters who...
sihram
Offline Send Email
Aug 30, 2004
10:16 am
Messages 2793 - 2822 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help