A while back, I requested more ways of exiting combat than the standard 4 (pcs flee, pcs die, enemy flee, enemy die). It was a request for like if an enemy...
i'm with you on both aspects. i think it would be very advantageous to be able to stop combat other than fleeing or dying. as to the death message- i was so...
I this bug before but did not really identify it accurately. I think I previouly said that the "screen background" image is not visable during camp. This is...
mr_woo_7776 wrote 29.09.2004, 14:24:10: m> This is basically a shout out to everyone that yes! a FAQ is being m> worked on. Any suggestions over what this FAQ...
Hell'O All. 1. The "Flee" chain, i.e. the chain that will happen if the party had fled the battle arena. 2. If some members of the party were charmed, then...
Steve wrote 29.09.2004, 16:39:43: SM> In the temple event I initially get the options HEAL VIEW POOL EXIT. When I SM> click on HEAL, I get another menu: CAST...
i agree 100%, but the help system is really up to the developers. if i knew how to do what they do, i'd offer my services. but, i'm just a designer/player, so...
Sometimes, it (when applied to monsters' moves) spoils the view of brilliantly painted monsters' attack frames. So, I suggest it to disappear when a monster or...
manikus5 wrote 29.09.2004, 20:21:24: m> i've never used it, but if i recall correctly, at a set time (set by m> the designer) it darkens the 3d view to...
manikus5 wrote 29.09.2004, 20:52:49: m> i don't know about plans to add .mpeg, but dc already supports .avi. m> there is an option for the title sequence to...
manikus5 wrote 29.09.2004, 20:45:15: m> these are from 1st and 2nd edition ad&d- these were guys and gals who m> specialized in a school of magic. e.g....
mr_woo_7776 wrote 02.10.2004, 2:10:07: m> A while back, I requested more ways of exiting combat than the m> standard 4 (pcs flee, pcs die, enemy flee, enemy...
A question to skilled artists: where do you position frames of subj.? I mean: should they "touch" borders or how far should they be from them? The problem is,...
manikus5 wrote 29.09.2004, 20:41:11: m> i think that standardization is a neat idea in principle. but in m> practice, it's a pain in the butt. i have a lot of...
I second Bonart's suggestion to standardize the filenames of graphics. I wish I had started doing that a long time ago with pictures I created! I have a heck...
... subj.? ... right ... I'm not sure I understand your question. What is the combat cursor covering? Are you asking if a combat icon should be centered in...
well, for my two cents worth, i'd say match them up to the bottom and centered. but, (there's always a but) by bottom i don't mean touching bottom necessarily;...
Hi Richard, I've been playing FRUA recently and the combats are a little more intuitive and easier to play than early Gold Box games like "Pool of Radiance."...
Susan wrote 03.10.2004, 3:12:00: SP> I second Bonart's suggestion to standardize the filenames of SP> graphics. I wish I had started doing that a long time...
Susan wrote 03.10.2004, 3:19:40: SP> I'm not sure I understand your question. What is the combat cursor SP> covering? There is a combat cursor in DC, that...
manikus5 wrote 03.10.2004, 4:55:52: m> btw, bonart, what are you making? (or have made) I'm not an artist, just trying to make some icons for my modern-times ...
manikus5 wrote 02.10.2004, 22:07:18: m> i agree 100%, but the help system is really up to the developers. if i m> knew how to do what they do, i'd offer my...
Hell'O All. It seems that DC properly plays all AVI files, except those encoded with Div3, Div3/Div4 and DivX4 codecs. DC played correctly AVI, that were...
Hell'O All. 1. IMHO the division between spell levels should be shown more clearly than it is. Something like: ===Level 1=== Magic Missile Charm Person ... ...
Susan wrote 03.10.2004, 8:32:00: SP> 1) I would really prefer the smoother flow where you just hit an SP> arrow key and the active character moves in that...
In combat sometimes you want to do an Aim-->Manual just to look around the field, see where the bad guys are, who's hurt, and so on. Unfortunately the only way...
I am testing in the same design, and can confirm the casting issues. But, it gets more interesting. After a combat, my cleric cast cure light wounds on my...