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Messages 3036 - 3065 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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3036
A while back, I requested more ways of exiting combat than the standard 4 (pcs flee, pcs die, enemy flee, enemy die). It was a request for like if an enemy...
mr_woo_7776
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Oct 1, 2004
11:10 pm
3037
i'm with you on both aspects. i think it would be very advantageous to be able to stop combat other than fleeing or dying. as to the death message- i was so...
manikus5
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Oct 2, 2004
5:44 am
3038
I alway liked "Lord Soth brushes himself off". From: "manikus5" <manikus5@...> Reply-To: UAForever@yahoogroups.com To: UAForever@yahoogroups.com Subject:...
Steve McDonald
steve_mcdee1980
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Oct 2, 2004
10:08 am
3039
I this bug before but did not really identify it accurately. I think I previouly said that the "screen background" image is not visable during camp. This is...
Steve McDonald
steve_mcdee1980
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Oct 2, 2004
10:15 am
3040
Is there any use of it?? -- wbr, Bonart mailto:bonart@......
Bonart
ariman9
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Oct 2, 2004
2:16 pm
3041
What do you think about removing subj. option and adding "Party is affected by <Spell>" instead? -- wbr, Bonart...
Bonart
ariman9
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Oct 2, 2004
2:16 pm
3042
mr_woo_7776 wrote 29.09.2004, 14:24:10: m> This is basically a shout out to everyone that yes! a FAQ is being m> worked on. Any suggestions over what this FAQ...
Bonart
ariman9
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Oct 2, 2004
2:16 pm
3043
Hell'O All. 1. The "Flee" chain, i.e. the chain that will happen if the party had fled the battle arena. 2. If some members of the party were charmed, then...
Bonart
ariman9
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Oct 2, 2004
2:16 pm
3044
Steve wrote 29.09.2004, 16:39:43: SM> In the temple event I initially get the options HEAL VIEW POOL EXIT. When I SM> click on HEAL, I get another menu: CAST...
Bonart
ariman9
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Oct 2, 2004
2:17 pm
3045
i agree 100%, but the help system is really up to the developers. if i knew how to do what they do, i'd offer my services. but, i'm just a designer/player, so...
manikus5
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Oct 2, 2004
7:07 pm
3046
Sometimes, it (when applied to monsters' moves) spoils the view of brilliantly painted monsters' attack frames. So, I suggest it to disappear when a monster or...
Bonart
ariman9
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Oct 2, 2004
10:45 pm
3047
manikus5 wrote 29.09.2004, 20:21:24: m> i've never used it, but if i recall correctly, at a set time (set by m> the designer) it darkens the 3d view to...
Bonart
ariman9
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Oct 2, 2004
10:45 pm
3048
manikus5 wrote 29.09.2004, 20:52:49: m> i don't know about plans to add .mpeg, but dc already supports .avi. m> there is an option for the title sequence to...
Bonart
ariman9
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Oct 2, 2004
10:45 pm
3049
manikus5 wrote 29.09.2004, 20:45:15: m> these are from 1st and 2nd edition ad&d- these were guys and gals who m> specialized in a school of magic. e.g....
Bonart
ariman9
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Oct 2, 2004
10:45 pm
3050
mr_woo_7776 wrote 02.10.2004, 2:10:07: m> A while back, I requested more ways of exiting combat than the m> standard 4 (pcs flee, pcs die, enemy flee, enemy...
Bonart
ariman9
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Oct 2, 2004
10:45 pm
3051
A question to skilled artists: where do you position frames of subj.? I mean: should they "touch" borders or how far should they be from them? The problem is,...
Bonart
ariman9
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Oct 2, 2004
10:45 pm
3052
manikus5 wrote 29.09.2004, 20:41:11: m> i think that standardization is a neat idea in principle. but in m> practice, it's a pain in the butt. i have a lot of...
Bonart
ariman9
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Oct 2, 2004
10:46 pm
3053
I second Bonart's suggestion to standardize the filenames of graphics. I wish I had started doing that a long time ago with pictures I created! I have a heck...
Susan Putney
susan_putney
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Oct 3, 2004
12:12 am
3054
... subj.? ... right ... I'm not sure I understand your question. What is the combat cursor covering? Are you asking if a combat icon should be centered in...
Susan Putney
susan_putney
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Oct 3, 2004
12:19 am
3055
well, for my two cents worth, i'd say match them up to the bottom and centered. but, (there's always a but) by bottom i don't mean touching bottom necessarily;...
manikus5
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Oct 3, 2004
1:55 am
3056
Hi Richard, I've been playing FRUA recently and the combats are a little more intuitive and easier to play than early Gold Box games like "Pool of Radiance."...
Susan Putney
susan_putney
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Oct 3, 2004
5:32 am
3057
Susan wrote 03.10.2004, 3:12:00: SP> I second Bonart's suggestion to standardize the filenames of SP> graphics. I wish I had started doing that a long time...
Bonart
ariman9
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Oct 3, 2004
11:48 am
3058
Susan wrote 03.10.2004, 3:19:40: SP> I'm not sure I understand your question. What is the combat cursor SP> covering? There is a combat cursor in DC, that...
Bonart
ariman9
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Oct 3, 2004
11:48 am
3059
manikus5 wrote 03.10.2004, 4:55:52: m> btw, bonart, what are you making? (or have made) I'm not an artist, just trying to make some icons for my modern-times ...
Bonart
ariman9
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Oct 3, 2004
11:48 am
3060
manikus5 wrote 02.10.2004, 22:07:18: m> i agree 100%, but the help system is really up to the developers. if i m> knew how to do what they do, i'd offer my...
Bonart
ariman9
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Oct 3, 2004
11:48 am
3061
Hell'O All. It seems that DC properly plays all AVI files, except those encoded with Div3, Div3/Div4 and DivX4 codecs. DC played correctly AVI, that were...
Bonart
ariman9
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Oct 3, 2004
11:48 am
3062
Hell'O All. 1. IMHO the division between spell levels should be shown more clearly than it is. Something like: ===Level 1=== Magic Missile Charm Person ... ...
Bonart
ariman9
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Oct 3, 2004
11:48 am
3063
Susan wrote 03.10.2004, 8:32:00: SP> 1) I would really prefer the smoother flow where you just hit an SP> arrow key and the active character moves in that...
Bonart
ariman9
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Oct 3, 2004
11:49 am
3064
In combat sometimes you want to do an Aim-->Manual just to look around the field, see where the bad guys are, who's hurt, and so on. Unfortunately the only way...
Susan Putney
susan_putney
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Oct 3, 2004
2:33 pm
3065
I am testing in the same design, and can confirm the casting issues. But, it gets more interesting. After a combat, my cleric cast cure light wounds on my...
manikus5
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Oct 3, 2004
11:19 pm
Messages 3036 - 3065 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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