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Messages 3500 - 3529 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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3500
... Essentially. Some sort of default AI could be created for each class (MU, Cleric, etc) and it would be used when a party member was put on automatic. ... I...
cocoaspud
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Nov 2, 2004
1:44 am
3501
... One of the changes I made for the upcoming release is to not copy the config.txt file to the design folder unless it doesn't exist yet, or if the DC...
cocoaspud
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Nov 2, 2004
1:48 am
3502
... I just needed to know how to categorize this feature request. I added it to the non-frua feature list. Richard...
cocoaspud
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Nov 2, 2004
1:50 am
3503
... Thanks for the info (again). Richard...
cocoaspud
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Nov 2, 2004
1:58 am
3504
... No problem. The first time I ran this scenario I thought the same as you until I noticed it was put into inventory. Richard...
cocoaspud
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Nov 2, 2004
2:03 am
3505
... I think the reason for displaying the spell and allowing it to be cast anyway (after warning) is to allow a spell to be gotten rid of. Perhaps to make room...
cocoaspud
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Nov 2, 2004
2:18 am
3506
... Is the AVI you're using available on the internet? I'd like to try the same file that you're using. Richard...
cocoaspud
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Nov 2, 2004
2:25 am
3507
... Probably by monster name. The LogicBlock function would accept a monster name and icon index. I'm making this up since I haven't actually attempted it yet....
cocoaspud
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Nov 2, 2004
7:04 am
3508
I agree Richard. Leave the spells available to be cast and (following a warning) lost. It is handy just to be able to quickly check which spells are memorised,...
Steve McDonald
steve_mcdee1980
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Nov 2, 2004
8:58 am
3509
To me it seems easier to use separate icons with a different version of the monster. The only time I would think that you would need a multiple set monster...
manikus5
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Nov 2, 2004
5:14 pm
3510
Can someone please give me some advice on the best way to: 1. Update DC to the next version without spoiling my design (particularly modifications made to...
Steve McDonald
steve_mcdee1980
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Nov 3, 2004
10:20 am
3511
I think the easiest way to do this is to (1) use the export feature under database=>import/export databases... to export each of the databases (2) save the...
manikus5
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Nov 3, 2004
10:36 pm
3512
I am wondering if anybody is working on any designs at the moment. I know that a lot of people are aiming for the release of DC 1.0, but it's never too early...
manikus5
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Nov 5, 2004
8:19 pm
3513
Can anyone recommend a good program to manipulate .mp3 and .wav files? I want to cut a couple of pieces in half...and combine a couple of other ones. Thanks, ...
manikus5
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Nov 5, 2004
8:24 pm
3514
Audacity is a decent freeware audio editor you can get it as http://sourceforge.net/projects/audacity/ ... From: "manikus5" <manikus5@...> To:...
Ashford Wyrd
wyrdness1
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Nov 5, 2004
9:41 pm
3515
Well, after the setbacks I got, I went into writing (on paper) mode. And now I think I can fix my computer problem by myself (yeee haw!!!), and get to actual...
mr_woo_7776
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Nov 5, 2004
11:50 pm
3516
There have been a number of questions asked about file types and programs that can manipulate them. I was thinking there should be a reposiory of info for the...
mr_woo_7776
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Nov 5, 2004
11:55 pm
3517
Eric I'm doing a remake of Champions of Krynn, the original Dragonlance Gold Box game. It will be almost exactly as per the original. Not much flair from me. ...
Steve McDonald
steve_mcdee1980
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Nov 6, 2004
3:18 am
3518
Hi. Hoping someone can help me here. There are a lot of things I'd like to do with races and classes. Some can probably be done already, others will need...
Steve McDonald
steve_mcdee1980
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Nov 6, 2004
3:38 am
3519
... When items are given scripts that execute when an attack is made, then I suppose that other parts of a character can be modified besides hp. Richard...
cocoaspud
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Nov 6, 2004
2:08 pm
3520
... I'm definitely in favor of providing a better assortment of default art. PNG format seems to be the best format in terms of file size. At some point most ...
cocoaspud
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Nov 6, 2004
2:44 pm
3521
... I'm thinking of the spells being able to alter a monster's icon. Perhaps a monster with a special purpose spell casts it on itself and the appearance ...
cocoaspud
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Nov 6, 2004
2:51 pm
3522
... Sounds like a good idea to me. Send me whatever links you think are appropriate for editing DC resources and I'll add them to the DC page somewhere. ...
cocoaspud
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Nov 6, 2004
2:55 pm
3523
... Modifying these things is a little iffy right now, since the game code still has a lot of this stuff hard coded. ... That's a good idea and is something I...
cocoaspud
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Nov 6, 2004
3:19 pm
3524
Looking back over my flagged emails I just realized I never responded to this one... ... I'm not yet sure how this sort of animation will be accomplished. I...
cocoaspud
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Nov 6, 2004
3:30 pm
3525
Hey thanks! I downloaded Audacity on your recommendation. But I don't know much about sound programs. I'm sorry to be so stupid, but my cheapo microphone...
Susan Putney
susan_putney
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Nov 6, 2004
6:35 pm
3526
What a good idea! I would like to contribute some art, as soon as we decide what theme we want to go with first. Or maybe several themes at once? I have a...
Susan Putney
susan_putney
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Nov 6, 2004
6:46 pm
3527
What a good idea! I would like to contribute some art, as soon as we decide what theme we want to go with first. Or maybe several themes at once? I have a...
Susan Putney
susan_putney
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Nov 6, 2004
6:48 pm
3528
Okay, Eric, I went and read that article and got inspired. I have an idea for a mini-mod and am starting it this morning. I'm calling it "A Day at the...
Susan Putney
susan_putney
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Nov 6, 2004
6:57 pm
3529
Just wanted to let everybody know what's going on in 'real life'. We had our main computer meltdown and my desktop does not have, and probably won't have...
manikus5
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Nov 6, 2004
10:04 pm
Messages 3500 - 3529 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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