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Messages 3795 - 3824 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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3795
Hi Richard There seems to be a bug in displaying the title screens. If the display style is set to "no effects, just display it", the title screen does not ...
Steve McDonald
steve_mcdee1980
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Apr 2, 2005
5:46 am
3796
... display ... not ... This question of mine has nothing to do with bugs, its just a question. Can you have a movie intro instead of the Title screen? ...
mr_woo_7776
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Apr 2, 2005
9:47 pm
3797
Yes. That works fine. Of course if you want a full-screen movie it is probably a pretty big file, so it's probably best to offer two versions to download, one...
Steve McDonald
steve_mcdee1980
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Apr 3, 2005
12:33 am
3798
I just uploaded 5 new small pics to my site. They are on a white background so that people can use their own... They are available at my site at: ...
manikus5
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Apr 7, 2005
5:27 pm
3799
... Does anyone know if this has been looked into yet? I moved on to other things, but have recently come back to DungeonCraft and after I updated I still...
rechtglaubig
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Apr 8, 2005
5:47 am
3800
Eric, these are excellent! Once I get back into DC I will certainly use them in my mini-mod. Thank you for making them available! -- Susan...
Susan Putney
susan_putney
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Apr 8, 2005
2:09 pm
3801
... Ok, no problems with any of that ... I'll add gem/jewels to the view screen if there's room. ... I can skip coins with zero amount easily enough, but there...
cocoaspud
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Apr 10, 2005
1:01 pm
3802
... Yes. You just have to work out the various image boundaries and offsets expected by the drawing code. There are a few different formats in config.txt...
cocoaspud
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Apr 10, 2005
1:11 pm
3803
... Since I'm a little stuck right now on some spell code I'll put this in there right now. Richard...
cocoaspud
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Apr 10, 2005
1:15 pm
3804
... There is an option in the character editor that determines whether an NPC/PreGen is allowed to trade items. Richard...
cocoaspud
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Apr 10, 2005
1:18 pm
3805
... As mentioned by Mr_Woo, I think this can be accomplished by creating an NPC called Pack Mule that has 18/100 strength (to boost encumbrance limits). I...
cocoaspud
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Apr 10, 2005
1:25 pm
3806
... I just confirmed that this is not working for me either. I'll have it fixed in the next release. Richard...
cocoaspud
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Apr 10, 2005
1:41 pm
3807
... I looked into this problem and it looks like the code is just not adjusting THACO at all other than for current character level and spell buffs. I'll have...
cocoaspud
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Apr 10, 2005
1:59 pm
3808
... Both of these bugs have been fixed. Richard...
cocoaspud
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Apr 10, 2005
2:59 pm
3809
... an NPC ... Is there an option for NPC to always flee in combat? Or, maybe you could give the pack mule 0 morale. Will a creature try to attack if it has no...
manikus5
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Apr 10, 2005
6:13 pm
3810
... Awesome! Thanks, Richard. We all apprciate how responsive and approacheable you are about this project. I know that every time I read that something has...
manikus5
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Apr 10, 2005
6:17 pm
3811
... Thanks Manikus. I see DC as a community project. You guys are the idea types, I just write the code that makes it happen. Richard...
cocoaspud
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Apr 10, 2005
10:21 pm
3812
... Using zero morale seems like a nice option. I'm not sure about giving a monster zero attacks. The monster might be pruned out or disallowed at some point...
cocoaspud
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Apr 10, 2005
10:26 pm
3813
In a message dated 4/10/05 9:25:35 AM Eastern Daylight Time, ... Myself, I'd think the Pack Mule would be more likely to try and run away... ;) And without...
dkraklow@...
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Apr 10, 2005
11:27 pm
3814
... Just? That may be the understatement of the month. &^> -manikus...
manikus5
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Apr 11, 2005
1:15 am
3815
... at some ... combat ... rules ... just ... There is another problem with morale once it is working properly, at least in the way that FRUA works with it....
manikus5
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Apr 11, 2005
1:23 am
3816
Low THAC0, high damage, I would think. From: "manikus5" <manikus5@...> Reply-To: UAForever@yahoogroups.com To: UAForever@yahoogroups.com Subject:...
Steve McDonald
steve_mcdee1980
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Apr 11, 2005
9:21 am
3817
Hmmm. That is a bit inconvenient. FRUA of course used to just stack them one on top of the other. Perhaps this is something to think about for the future. But...
Steve McDonald
steve_mcdee1980
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Apr 11, 2005
9:23 am
3818
An option to exclude a NPC from combat would be really useful for many situations, including just non-adventurer party member who always hides when the party...
Steve McDonald
steve_mcdee1980
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Apr 11, 2005
9:26 am
3819
Thanks for all the replies Richard. I'm pleased to hear all these things can be done and the time-based events are a particularly exciting prospect! Steve...
Steve McDonald
steve_mcdee1980
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Apr 11, 2005
9:26 am
3820
So in summary, - Add option to 'Guard Only' - Add option to keep out of combat And the differences between Pack Mule vs Good Dungeon Donkey can be accomplished...
cocoaspud
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Apr 11, 2005
12:35 pm
3821
I'm not sure, but I'll give a try. Richard...
cocoaspud
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Apr 11, 2005
12:43 pm
3822
CocoaSpud, Someone on the Ironworks board asked me to pass along that the download for Harri Polsa's Fury mod is only partly working. Part ! downloads fine,...
manikus5
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Apr 11, 2005
3:19 pm
3823
... a +5 ... shouldn't the ... adjusting ... Wonderful! Thank you!...
rechtglaubig
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Apr 14, 2005
5:44 am
3824
... I'm not very knowledgeable about this sort of thing, but it looks like my web server (IIS) has a problem with the file extension. If I change the extension...
cocoaspud
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Apr 17, 2005
1:24 pm
Messages 3795 - 3824 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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