Thanks everybody for the "unlocking FRUA designs" help. I am now merrily looking at the inside of a MOD I was never able to finish. Hmmmmm inserting an extra...
"but only a single MIDI or MP3 file can be played at once" I wasn't aware that 0.912 can play several mp3s at the same time (At least they play same time in my...
Good idea. I would like to have the ability to pause background music/sounds for the duration of an event, but they would start up again after the event is...
... I can extend the Sounds event so that it can stop all sounds. This option would stop music for the duration of the current event chain. Background sounds...
Hi everybody First, thanks to o all who helped me with a way of removing passords from old FRUA designs. Im still playing FRUA (on my laptop on the train to...
I'm posting something from the Ironworks forum over here: "Yo, Dungeon Crafter looks cool, I downloaded it when it was still UAForever ... just got the updated...
... I agree that items should have various script triggers (equip/unequip, attack, hit, charge expended, etc). I just haven't gotten around to it yet ... I...
My Dungeoncraft Downloads site is up and running. http://dungeoncraft.beplaced.com/index.html There you can find artwork from Lord Killjoy and both of the...
Hey everyone. Has anyone else noticed that when you kill an NPC, the party gets almost every single point of experience the NPC had as their combat experience?...
Hi Tarlanon, So there are really four bugs/issues...1.) attacking anyone near you, 2.) the NPC editor, 3.) friendly kills giving experience, and 4.) experience...
Hi manikus, awesome, I went to the site right away. Unfortunately dungoneer1.zip gave me an "invalid referer" back when I tried to download it. dungoneer2.zip...
Hi Sigrid, I just checked and it seems to be working fine for me. Someone else had a similar problem, but it was for both files. I suspect it may be the fact...
Just wondering when the source code is going to be updated from the downloads site? The one I downloaded a few days after 0.912 was released was still the...
That's right, it is. :) I just put up a brief description of the program, actually the same one that is on the main page of my site. I'm going to add a couple...
That's right, it is. :) I just put up a brief description of the program, actually the same one that is on the main page of my site. I'm going to add a couple...
D'oh! That's no good. I was under the impression that you were supposed to keep up to date source there. Richard's probably been too busy and/or forgot to...
Hey Tarlanon, Are you interested in helping out with the DC code? I can set you up with write-access to the code archive if you want to make some bug fixes or ...
Yes Please. =) And I already have a sourceforge account. 'Tarlanon' (I know, what a shocker..) Now, I don't know if I am going to be plowing headfirst into...
Ok, it's done. Welcome aboard :) I'll update CVS with the latest code today and send another email when that is completed. Feel free to ask questions about...
... Well, it's not as quick and easy as I thought it would be. As it turns out there are changes in CVS that Paul added, which I need to merge with changes I...
... I have updated CVS, and my own code with Paul's changes. To anyone who is compiling the CVS tree, let me know if you have problems compiling the code you...
Now that Tarlanon is officially part of the DC design team (have I understood that correctly?) perhaps we can begin to incorporate elements of the Character...
... I'm sure that he would never have signed on without a solid foundation and a working knowledge of the DC runtime engine and editor. It will all be ...