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Messages 3895 - 3924 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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3895
Thanks everybody for the "unlocking FRUA designs" help. I am now merrily looking at the inside of a MOD I was never able to finish. Hmmmmm inserting an extra...
Rob Murfin
murfin65
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Aug 1, 2005
8:32 am
3896
"but only a single MIDI or MP3 file can be played at once" I wasn't aware that 0.912 can play several mp3s at the same time (At least they play same time in my...
sihram
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Aug 10, 2005
11:39 am
3897
Good idea. I would like to have the ability to pause background music/sounds for the duration of an event, but they would start up again after the event is...
manikus5
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Aug 14, 2005
6:32 pm
3898
... I can extend the Sounds event so that it can stop all sounds. This option would stop music for the duration of the current event chain. Background sounds...
cocoaspud
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Aug 15, 2005
12:50 pm
3899
"Sounds" great! ;) This is exactly what I was requesting. -manikus...
manikus5
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Aug 15, 2005
7:53 pm
3900
Hi everybody First, thanks to o all who helped me with a way of removing passords from old FRUA designs. Im still playing FRUA (on my laptop on the train to...
Rob Murfin
murfin65
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Aug 17, 2005
2:41 pm
3901
I'm posting something from the Ironworks forum over here: "Yo, Dungeon Crafter looks cool, I downloaded it when it was still UAForever ... just got the updated...
manikus5
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Aug 17, 2005
4:45 pm
3902
... I agree that items should have various script triggers (equip/unequip, attack, hit, charge expended, etc). I just haven't gotten around to it yet ... I...
cocoaspud
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Aug 24, 2005
5:02 pm
3903
My Dungeoncraft Downloads site is up and running. http://dungeoncraft.beplaced.com/index.html There you can find artwork from Lord Killjoy and both of the...
manikus5
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Aug 31, 2005
6:03 am
3904
Hey everyone. Has anyone else noticed that when you kill an NPC, the party gets almost every single point of experience the NPC had as their combat experience?...
Tarlanon
ahkran_99
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Sep 1, 2005
1:19 am
3905
Hi Tarlanon, So there are really four bugs/issues...1.) attacking anyone near you, 2.) the NPC editor, 3.) friendly kills giving experience, and 4.) experience...
manikus5
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Sep 1, 2005
5:29 am
3906
... Oof! Bugs! I'll try to take a look at this stuff over the weekend. Thanks for reporting the problems. Richard...
cocoaspud
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Sep 1, 2005
10:12 pm
3907
Hi manikus, awesome, I went to the site right away. Unfortunately dungoneer1.zip gave me an "invalid referer" back when I tried to download it. dungoneer2.zip...
selias19
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Sep 2, 2005
8:23 am
3908
Hi Sigrid, I just checked and it seems to be working fine for me. Someone else had a similar problem, but it was for both files. I suspect it may be the fact...
manikus5
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Sep 3, 2005
12:41 am
3909
Just wondering when the source code is going to be updated from the downloads site? The one I downloaded a few days after 0.912 was released was still the...
Tarlanon
ahkran_99
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Sep 3, 2005
9:59 pm
3910
Is it available at sourceforge? You might try looking there if you don't want to wait for CocoaSpud. -manikus...
manikus5
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Sep 4, 2005
2:36 am
3911
That's right, it is. :) I just put up a brief description of the program, actually the same one that is on the main page of my site. I'm going to add a couple...
manikus5
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Sep 4, 2005
2:40 am
3912
That's right, it is. :) I just put up a brief description of the program, actually the same one that is on the main page of my site. I'm going to add a couple...
manikus5
Offline Send Email
Sep 4, 2005
3:34 am
3913
Nope. In fact, the source code on SourceForge is even older than the one posted on the main DC site....
Tarlanon
ahkran_99
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Sep 4, 2005
3:43 pm
3914
D'oh! That's no good. I was under the impression that you were supposed to keep up to date source there. Richard's probably been too busy and/or forgot to...
manikus5
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Sep 4, 2005
7:45 pm
3915
Sorry. I made the updated source code installer for .912 but overlooked the upload part. I have uploaded it now to the website at ...
Richard Turner
cocoaspud
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Sep 6, 2005
1:09 pm
3916
Hey Tarlanon, Are you interested in helping out with the DC code? I can set you up with write-access to the code archive if you want to make some bug fixes or ...
cocoaspud
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Sep 6, 2005
1:19 pm
3917
Cool Manikus! Thanks! Richard...
cocoaspud
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Sep 6, 2005
1:20 pm
3918
Yes Please. =) And I already have a sourceforge account. 'Tarlanon' (I know, what a shocker..) Now, I don't know if I am going to be plowing headfirst into...
Tarlanon
ahkran_99
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Sep 8, 2005
1:46 am
3919
Ok, it's done. Welcome aboard :) I'll update CVS with the latest code today and send another email when that is completed. Feel free to ask questions about...
cocoaspud
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Sep 8, 2005
1:13 pm
3920
... Well, it's not as quick and easy as I thought it would be. As it turns out there are changes in CVS that Paul added, which I need to merge with changes I...
cocoaspud
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Sep 9, 2005
6:16 pm
3921
... I have updated CVS, and my own code with Paul's changes. To anyone who is compiling the CVS tree, let me know if you have problems compiling the code you...
cocoaspud
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Sep 10, 2005
12:45 pm
3922
Now that Tarlanon is officially part of the DC design team (have I understood that correctly?) perhaps we can begin to incorporate elements of the Character...
Steve McDonald
steve_mcdee1980
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Sep 11, 2005
1:35 am
3923
... I'm sure that he would never have signed on without a solid foundation and a working knowledge of the DC runtime engine and editor. It will all be ...
Paul Stevens
prsteven@...
Send Email
Sep 11, 2005
2:00 am
3924
... Hehe. Richard...
cocoaspud
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Sep 11, 2005
12:17 pm
Messages 3895 - 3924 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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