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Messages 4352 - 4381 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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4352
I have converted some of my walls to 1024x768 but mostly for academical purpose. Usually I decide to start with 1024x768 but end up using 640x480 later because...
Sigrid Elias
selias19
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Nov 1, 2006
9:10 am
4353
Those are very nice looking chairs. I can't wait to see more. :D Thanks for uploading. -manikus...
manikus5
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Nov 1, 2006
3:41 pm
4354
I do pretty much the same thing. Plus, file size is much smaller for 640x480 so the download will be significantly smaller for finished designs. Fortunately,...
manikus5
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Nov 1, 2006
3:49 pm
4355
... Thanks. Don't worry, you will see everything I create first since I plan to use your offer to host artwork shamelessly. ;-) Cheers Sigrid...
Sigrid Elias
selias19
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Nov 1, 2006
4:49 pm
4356
Yes, you're right about the download-size. I noticed that designs get big VERY fast. At the moment I will just create in 640x480 resolution, since the new ...
Sigrid Elias
selias19
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Nov 1, 2006
4:49 pm
4357
Cool. I love new artwork. -manikus...
manikus5
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Nov 1, 2006
5:07 pm
4358
I use file size as my excuse for being lazy. :D There aren't very many grpahics for 1024x768, so I would have to make them myself. It's just easier to use...
manikus5
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Nov 1, 2006
5:09 pm
4359
It was brought to my attention that I was not as clear as I thought I was in my initial post. No art will be deleted. All currently available designs will...
manikus5
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Nov 1, 2006
9:59 pm
4360
What if the name list, AC, and HP totals were displayed on the bottom, and the entire top was the picture screen (walls and backdrop). This would resemble the...
mr_woo_7776
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Nov 24, 2006
6:16 pm
4361
Who out there is a programmer? I mean, we got some amazing talent in the group and this is mainly a shout out to see who knows what. We have people who know...
mr_woo_7776
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Nov 24, 2006
6:44 pm
4362
Been gone a while, been busy. Got some questions... 1. Can sprites be displayed on screen and not disappear immediately? (without having the player have to...
mr_woo_7776
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Nov 24, 2006
6:45 pm
4363
You can already do something like this, but you can't currently adjust the size that the name/ac/hp menu takes up. -manikus...
manikus5
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Nov 25, 2006
3:58 am
4364
Here goes- 1. No, but this is a bug that will be fixed sooner rather than later I think. 2. Yes, in the config.txt 3. Yes, in the global settings in the editor...
manikus5
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Nov 25, 2006
4:24 am
4365
Sorry if this is a double post... 1. We have a limit of 15 vaults. Can we have more? How hard would it be to program a rediculously HUGE amount of vaults?...
mr_woo_7776
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Nov 29, 2006
11:00 pm
4366
Hiya Silentthief, Do you mean treasure chests likeAD&D, where you find 2000 gold pieces, a crystal tiara, en emerald encrusted goblet, a magical dagger, an...
manikus5
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Nov 30, 2006
2:04 am
4367
I'm not sure about this. My understanding is that vaults operate throughout the game (ie, so you can have one "1st national bank" in each town, regardless of...
Steve McDonald
steve_mcdee1980
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Nov 30, 2006
8:56 am
4368
The web server is finally working again! :D Let's get things started with Wolverine and some Sentinels. Herocraft - http://herocraft.gigcities.com/index.html ...
manikus5
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Dec 13, 2006
2:32 am
4369
I've updated my Dungeon Craft site. I've added 18 different small pictures all done with poser. Check them out and let me know what you think. manikus' Dungeon...
manikus5
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Dec 13, 2006
2:36 am
4370
I've added two new small pictures to my site- http://dungeoncraft.gigcities.com/spics7.html They are the two on the bottom right of the page. Let me know what...
manikus5
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Dec 18, 2006
12:52 am
4371
Recently, a familiar question was raised over the FRUA Mailing List: I.e., "How does morale work?" Prompted by this, and a suggestion from Chris Harwood Jones,...
mr_woo_7776
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Dec 21, 2006
6:12 pm
4372
Tarlanon may be able to tell us better, but I recall CocoaSpud not following this route. In the combat event, the number is 0-50. It is the same for the ...
manikus5
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Dec 21, 2006
7:07 pm
4373
I don't have the source code in front of me, but I do recall turning off morale checks. The monsters were failing the morale checks much too frequently (and...
Richard Turner
cocoaspud
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Dec 21, 2006
9:47 pm
4374
Has anyone tried compiling the source code using anything other than the Microsoft Visual C++ compiler? If so, please share. :D -manikus...
manikus5
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Jan 5, 2007
6:07 pm
4375
I did a "Turn undead" on a skeleton, and the skeleton ran off the map and DC froze or entered an infinite loop. It just sat there. I ended up CTRL-ALT-DEL...
mr_woo_7776
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Jan 10, 2007
3:57 am
4376
Actually, I believe you CAN give items to a players vault thru the "Give Treasure" event. Now I said "I believe" due to the fact that I'm on the ol' library...
mr_woo_7776
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Jan 11, 2007
2:07 am
4377
... Yep, that rings a bell for me. That was certainly part of the issue with morale failure fleeing. CocoaSpud...
cocoaspud
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Jan 11, 2007
1:29 pm
4378
Okay, I'm using Microsoft Visual C++ Express edition now to compile. Or, I should say, try to compile. I am getting tons of fatal errors, especially concerning...
manikus5
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Jan 12, 2007
11:29 pm
4379
Dinonykos has added four example GPDL scripts to the DC forum- http://dungeoncraft.forumsplace.com/forum-8.html They let you do some pretty cool things, like...
manikus5
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Jan 13, 2007
5:32 pm
4380
... If this is a link-time problem: If I recall correctly, using the source code installer for DC will only install DC source, not CDX source. The installer...
cocoaspud
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Jan 15, 2007
2:58 pm
4381
This is a good checklist. :D I've double and triple checked it and am still getting errors when compiling CDX. I synchronized files with CVS this morning... ...
manikus5
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Jan 15, 2007
6:33 pm
Messages 4352 - 4381 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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