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Messages 4636 - 4665 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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4636
well, I have it in D:\Program Files\UAF\ I have attached the error log. and I've attached some files from the one with the video error just encase it helps. ...
Dawitis
dawitis2003
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Nov 2, 2007
7:23 am
4637
I am an ambition communication and electronics student . And i am looking for a project to join to gain experience which i do not have a lot of it but i am an...
Ayman Zein Rizk
aymanz87
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Nov 2, 2007
12:55 pm
4638
Hi Dawitis, Could you please upload the error log and your config.txt and a screenshot to the files section here? The reason I ask for this is that I am not...
manikus5
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Nov 2, 2007
1:20 pm
4639
Hi Ayman, Welcome to Dungeon Craft. :) For the development team, we are looking for people with C++ programming experience, who also use MS Visual Studio 6,...
manikus5
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Nov 2, 2007
1:34 pm
4640
Hi manikus, Thanx for the answer ... Will i am familiar wiz C# but i didn't really used C++ for huge program .For the MS Visual Studio 6 i have work wiz it but...
Ayman Zein
aymanz87
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Nov 2, 2007
2:09 pm
4641
C# is pretty different from C++, even though their names imply that they might be similar. In actuality, because of it dependence on the .NET framework, C# is...
manikus5
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Nov 2, 2007
4:02 pm
4642
... I was a major contributor to DC for about a year. My suggestion to you is that you should download the source code and get it to compile and run. Then...
Paul R. Stevens
stevens_madison
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Nov 2, 2007
6:55 pm
4643
Well Met! This Q is for CocoaSpud, or anyone who knows how to read the GB (Gold Box) or UA sourcecode. How does GB or UA generate ability scores? Method I, II,...
prespos2000
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Nov 4, 2007
8:33 pm
4644
I'm not sure what DungeonCraft uses, but I believe Unlimited Adventures rolled 3d6 + 1 six times, taking the highest set for each attribute except wisdom which...
Daniel Morton
djmorton42
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Nov 4, 2007
9:29 pm
4645
Well Again! Actually, in that case, it would be : Method III, raise to racial minimums Why is there a +1 to Wisdom? This should be for the -1 to Wis for Young...
prespos2000
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Nov 9, 2007
1:18 am
4646
Actually, there is a +1 to all attributes EXCEPT wisdom in UA, and I suspect the lack of the +1 on Wisdom is a bug rather than a feature. Why the +1 is there,...
Daniel Morton
djmorton42
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Nov 9, 2007
4:43 am
4647
Would you believe that the computer on which I run DC does not have access to the Internet? Any chance of getting the v9.14 update as a full download, as per...
Steve McDonald
steve_mcdee1980
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Nov 9, 2007
10:37 am
4648
Hi Steve, This new release is the equivalent of the former full releases. We've temporarily at least, done away with the small web updates. (At 5.9MB, I hope...
manikus5
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Nov 9, 2007
2:22 pm
4649
Oh, thanks. Silly me. Great work guys! Steve To: UAForever@yahoogroups.com From: manikus5@... Date: Fri, 9 Nov 2007 14:22:24 +0000 Subject: [UAForever]...
Steve McDonald
steve_mcdee1980
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Nov 13, 2007
9:12 am
4650
Not silly at all. :) We just said there was a new release, it's perfectly reasonable to expect that it would be like the ones before it. We're just trying to...
manikus5
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Nov 13, 2007
4:31 pm
4651
Whenever I try to save a design I am getting the following alert message (or something very similar - I am doing this by memory so I might not have got the...
Steve McDonald
steve_mcdee1980
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Nov 14, 2007
10:03 pm
4652
Hi Steve, I haven't heard of this going on with anyone else. When you get a chance, could you please upload the error logs here? That should help point us in...
manikus5
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Nov 14, 2007
11:06 pm
4653
Hi Steve, The error log that you sent me; is it from your most recent attempts? I think that those errors will disappear if you change all instacences of...
manikus5
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Nov 19, 2007
10:36 pm
4654
Dear Eric Yes, the error log is from my most recent attempts. I know it looks like it hasn't changed for a while - perhaps it is affected by the problem. The...
Steve McDonald
steve_mcdee1980
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Nov 22, 2007
10:49 am
4655
Everything is quiet in this group, but there is a lot of stuff going on over in the Ironworks forum. :) ...
manikus5
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Dec 13, 2007
3:21 pm
4656
Hi everybody Despite playing the original FRUA to death, I have only cheked on UAForever on an intermittant basis. Is there an "overview sheet" - ie current...
Rob Murfin
murfin65
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Dec 14, 2007
2:42 pm
4657
I tried to use a script "$CHAR_REMOVESPELL(Actor, Spellname);" and I was wondering if this was a script that is not active in the engine? SilentThief...
mr_woo_7776
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Dec 19, 2007
2:24 am
4658
Hi Rob, Sorry to take so long getting back to you, but December is hectic this year. :) Our SourceForge website always has the latest info and you can check ...
manikus5
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Dec 19, 2007
6:53 pm
4659
Hi ST, Have you checked your error logs? If it's mentioned there, then something was wrong with it (which may include not being implemented) but if it doesn't...
manikus5
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Dec 19, 2007
6:55 pm
4660
When is exactly the plan to do the combat AI and add features to the combat AI? What if for example I wanted an animated combat? What if the party in my member...
fahed al daye
foody52100
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Dec 19, 2007
7:26 pm
4661
In the item editor under Ammo I noticed that the Ammo Type is either Bow or Crossbow and the weapon range have select Ammo Type of either Bow or Crossbow....
foody52100
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Dec 20, 2007
12:45 pm
4662
Hello, When I try to test my module from the editor at current position I get an error "Cannot find or load config.txt" and then I get an error message in the...
foody52100
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Dec 20, 2007
1:39 pm
4663
You can already add your own ammo. In the dropdown menu, don't choose arrow or bolt, but type in the new name in the blank box. Once you save this item and go...
manikus5
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Dec 21, 2007
1:17 am
4664
Is this with version .914? If so, you need to open config.txt in a text editor and make sure all instances of 'Program Files' is changed to 'progra~1' AND make...
manikus5
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Dec 21, 2007
1:21 am
4665
These are all good ideas. Please post all feature requests at the official site on SourceForge. https://sourceforge.net/tracker/?group_id=1754&atid=351754 As...
manikus5
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Dec 21, 2007
1:57 am
Messages 4636 - 4665 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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