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Messages 4709 - 4738 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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4709
Hi All If anyone is interested, I have managed to solve this problem. The problem was with the way Windows Vista handles files in the Program Files folder - in...
Steve McDonald
steve_mcdee1980
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Jan 3, 2008
10:38 am
4710
Hi Steve, That's good news. I had asked one of my instructors, who I know uses Vista, about any weird permissions and he mentioned the Program Files directory....
manikus5
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Jan 3, 2008
4:35 pm
4711
Again? ... ask,...
mr_woo_7776
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Jan 4, 2008
1:28 am
4712
No, but is does take a few refreshes to get going....
triasge
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Jan 4, 2008
1:58 am
4713
If you rest for 365 days (or play for, since I haven't rested or playtested this), does your character age by 1 year? Does anyone know this?...
mr_woo_7776
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Jan 4, 2008
4:26 am
4714
Nope, all is well. If it's ever down for more than 2 hours, I will post an alert on the other server hosted remotely at www.ironworksgaming.com. I was simply...
Ziroc
danhuling
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Jan 4, 2008
9:56 am
4715
yeah, after posting this message I went directly to the ironworks site so I felt a lil foolish /:-() -SilentThief ... post an ... www.ironworksgaming.com. ......
mr_woo_7776
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Jan 5, 2008
3:08 am
4716
I tested this quite some time ago. Resting for 365 days did not age characters by one year. I don't believe this has been altered. In my view, however,...
Steve McDonald
steve_mcdee1980
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Jan 8, 2008
10:51 pm
4717
Hi Steve, SilentThief had reported over in the forums that he thought you did age a year (I'm not sure if he tried it out or not). So, I did try it out, and...
manikus5
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Jan 9, 2008
12:42 am
4718
yeah, it was testing out a way to do counting days in game. There are different ways to count days in game, either using the scripts ($GET_PARTY_DAYS) or...
mr_woo_7776
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Jan 10, 2008
6:37 am
4719
Ideally we would have the option to customise year length, names and numbers of months and days, and whether the date appears rather than the standard "day 1"...
Steve McDonald
steve_mcdee1980
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Jan 10, 2008
9:11 am
4720
Sorry ST, I replied to Manikus' message before I read yours. I have tried to do lunar tracking without success (precisely to do the dragonlance moons!). If you...
Steve McDonald
steve_mcdee1980
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Jan 10, 2008
9:17 am
4721
(tested, works) How to do a Calender (with quests) Determine the length of the calender year (this is what gave me the problem with the preset 365 days, becuz...
mr_woo_7776
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Jan 13, 2008
7:10 pm
4722
ST, did you just moon Steve? 8^> For the graphical representation, you could do a very resource intensive work-around - that would be to have multiple versions...
manikus5
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Jan 13, 2008
11:45 pm
4723
Sorry for the long letter. Been offline for a while. <Why use so much material from 3E, anyway? Like, why use 3E races? Or "Prestige Classes," skill ranks,...
John Scott
prespos2000
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Jan 15, 2008
1:24 am
4724
I got an interesting and wierd trick you can pull. Imagine this, you have a group of items with the special ability edited and for sake of example we'll use...
mr_woo_7776
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Jan 18, 2008
11:49 pm
4725
In fact, the disappearing/reappearing weapon will NEVER be used to attack with, due to the fact that the enemy AI only readies once per round. -SilentThief...
mr_woo_7776
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Jan 18, 2008
11:51 pm
4726
Thanks a lot SilentThief - sounds good. I will give this a try when I have a few spare hours. One issue though - if you rest or combat for a day (no step event...
Steve McDonald
steve_mcdee1980
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Jan 21, 2008
6:18 am
4727
Hi Steve, I agree with you about using borders, but I was just putting out a solution that could work right now. You actually wouldn't need to add more...
manikus5
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Jan 21, 2008
4:35 pm
4728
I think this was sent to me on accident and should have gone to the whole group. :) -manikus SilentThief writes: also you can put a picture up that all the...
manikus5
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Jan 21, 2008
11:09 pm
4729
Er, yeah. Thanks manikus. I dunno how this happened. -ST...
mr_woo_7776
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Jan 22, 2008
8:30 am
4730
I've uploaded a tutorial on creating a combat event. It's aimed at people new to DC. I plan on doing a series of tutorials that will eventually be combined ...
manikus5
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Jan 22, 2008
11:41 pm
4731
How make a character can fight with TWO weapons????...
mslwitcher
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Feb 13, 2008
5:52 pm
4732
At this time, it is only possible to use one weapon at a time. -manikus...
manikus5
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Feb 19, 2008
11:43 pm
4733 mslwitcher
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Feb 22, 2008
3:38 pm
4734
In order for a second weapon to be used in DC combat, the developers would need to add to or change the source code. Since FRUA didn't support this, it's not...
manikus5
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Feb 22, 2008
9:36 pm
4735
Check out the new Monsters database in the database section for a look at all of the default monsters that come with Dungeon Craft. I'll add to this as new...
manikus5
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Feb 29, 2008
8:59 pm
4736
It's time to start another collaboration. 8^} The current project has already gotten over the main hurdles that the previous attempts have tripped over. :) We...
manikus5
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Mar 1, 2008
2:18 pm
4737
Cool database, Manikus! Ed...
Edward Cha
echaecha
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Mar 1, 2008
5:28 pm
4738
Thanks. &'> I plan on doing one for spells and items at some point when I get a little free time. -manikus...
manikus5
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Mar 1, 2008
8:16 pm
Messages 4709 - 4738 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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