In order for a second weapon to be used in DC combat, the developers would need to add to or change the source code. Since FRUA didn't support this, it's not...
Check out the new Monsters database in the database section for a look at all of the default monsters that come with Dungeon Craft. I'll add to this as new...
It's time to start another collaboration. 8^} The current project has already gotten over the main hurdles that the previous attempts have tripped over. :) We...
Well again! i am interested in looking at the code of UA, and tweaking with it, a bit. mainly, just to play around, and help get a basic understanding of ...
We're having an official Dungeon Craft 'themed' design contest. The winning design will be included in the default package as the official Dungeon Craft...
would this be usable for making maps? http://www.digital-alchemy.net/cartoforge.html i'm really thinking about maps today ... in theory, it would be cool to...
... This looks interesting, but it's for PDAs. There are tools for PCs that produce much higher quality graphiccs. ... What is DDG? And, why 16 (or q5)? ... ...
Ladies, gentlemen, dragons and beholders - I have a new web address for my site. While the site still looks the same, let me assure you that this is not the...
I just wanted to add a bit of clarification by what we mean when asking the designer to use the default art. We would like you to use as much of the default...
... In fact, the ppl at FRUA found out a way to "hack" where the secondary hand could hold a weapon and it gave bonus dice rolls to damage, but they haven't...
We can do this in DC, too. When the item is created, it needs to be listed as going in the shield hand and that it does damage. But, it wouldn't be an attack,...
Yeah, but there is no way to make the "attack" from the off hand. If you have multiple attacks it still only uses the original damage. It would be awesome to...
Yup, that was my point. DC can do what FRUA can do and it's easier in DC, but it's still not attacking with two different weapons. As I stated earlier in the...
Yeah, 1st Ed had only rangers capable of two weapon style. 2nd ed. re- did this as an optional rule proficiency, and therefore ANY character including wizards...
In fact, I am going to post a feature request for this including a possbile recommendation on how to implement this (not code specific, becuz I don't know much...
Well, since I cannot get to Sourceforge without some kind of microsoft internet explorer error that closes out ALL open windows regardless of what is on the...
Internet Explorer? You should switch to firefox or opera. They both play nice with SourceForge. I had to check and see if I could get into SF with IE7, which...
<<When you ask about map size, do you mean the size of the picture, or the size of the level?>> level size <<As for level size, dungeons can be up to 100x100...
I have a new home for my Dungeon Craft site. It's a pretty big deal for me personally because it's not a free site. (Yay!) Stop by and check it out. If you...
Thanks for taking a look, Rob. I look forward to some feedback. :) -manikus p.s. at this point I'm thinking about changing not only the look, but the...
Well, for those of you who haven't noticed yet, my homepage has had a makeover, and is now much more spiffy-looking! :) 90% or more of my site is devoted to...
I've created a tutorial to show people how to use the Logic Block event to change walls during the game in Dungeon Craft. It's available in .pdf format from my...
I've created a tutorial to show people how to use the Logic Block event to change the icon index for PCs and NPCs during the game in Dungeon Craft. It's...