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Messages 4741 - 4770 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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4741
We're having an official Dungeon Craft 'themed' design contest. The winning design will be included in the default package as the official Dungeon Craft...
manikus5
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Apr 3, 2008
5:11 pm
4742
would this be usable for making maps? http://www.digital-alchemy.net/cartoforge.html i'm really thinking about maps today ... in theory, it would be cool to...
prespos2000
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Apr 25, 2008
10:59 pm
4743
... This looks interesting, but it's for PDAs. There are tools for PCs that produce much higher quality graphiccs. ... What is DDG? And, why 16 (or q5)? ... ...
manikus5
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Apr 27, 2008
2:27 pm
4744
Ladies, gentlemen, dragons and beholders - I have a new web address for my site. While the site still looks the same, let me assure you that this is not the...
manikus5
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Apr 28, 2008
6:13 pm
4745
I just wanted to add a bit of clarification by what we mean when asking the designer to use the default art. We would like you to use as much of the default...
manikus5
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May 5, 2008
4:34 pm
4746
... In fact, the ppl at FRUA found out a way to "hack" where the secondary hand could hold a weapon and it gave bonus dice rolls to damage, but they haven't...
mr_woo_7776
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May 7, 2008
3:36 am
4747
We can do this in DC, too. When the item is created, it needs to be listed as going in the shield hand and that it does damage. But, it wouldn't be an attack,...
manikus5
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May 7, 2008
3:04 pm
4748
Yeah, but there is no way to make the "attack" from the off hand. If you have multiple attacks it still only uses the original damage. It would be awesome to...
mr_woo_7776
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May 8, 2008
1:43 am
4749
Yup, that was my point. DC can do what FRUA can do and it's easier in DC, but it's still not attacking with two different weapons. As I stated earlier in the...
manikus5
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May 8, 2008
1:49 pm
4750
Yeah, 1st Ed had only rangers capable of two weapon style. 2nd ed. re- did this as an optional rule proficiency, and therefore ANY character including wizards...
mr_woo_7776
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May 8, 2008
2:10 pm
4751
In fact, I am going to post a feature request for this including a possbile recommendation on how to implement this (not code specific, becuz I don't know much...
mr_woo_7776
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May 8, 2008
2:14 pm
4752
Well, since I cannot get to Sourceforge without some kind of microsoft internet explorer error that closes out ALL open windows regardless of what is on the...
mr_woo_7776
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May 9, 2008
2:50 am
4753
Internet Explorer? You should switch to firefox or opera. They both play nice with SourceForge. I had to check and see if I could get into SF with IE7, which...
manikus5
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May 9, 2008
11:10 pm
4754
<<When you ask about map size, do you mean the size of the picture, or the size of the level?>> level size <<As for level size, dungeons can be up to 100x100...
prespos2000
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May 10, 2008
4:23 am
4755
I have a new home for my Dungeon Craft site. It's a pretty big deal for me personally because it's not a free site. (Yay!) Stop by and check it out. If you...
manikus5
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May 13, 2008
9:45 pm
4756
Manikus Site looks good - I will look through it over the next couple of days and let you have feed back Cheers Rb To: UAForever@...:...
Rob Murfin
murfin65
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May 14, 2008
9:05 am
4757
Thanks for taking a look, Rob. I look forward to some feedback. :) -manikus p.s. at this point I'm thinking about changing not only the look, but the...
manikus5
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May 14, 2008
5:31 pm
4758
Well, for those of you who haven't noticed yet, my homepage has had a makeover, and is now much more spiffy-looking! :) 90% or more of my site is devoted to...
Edward Cha
echaecha
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May 16, 2008
2:39 pm
4759
I've created a tutorial to show people how to use the Logic Block event to change walls during the game in Dungeon Craft. It's available in .pdf format from my...
manikus5
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May 29, 2008
9:19 pm
4760
I've created a tutorial to show people how to use the Logic Block event to change the icon index for PCs and NPCs during the game in Dungeon Craft. It's...
manikus5
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Jun 1, 2008
8:15 pm
4761
It seems that the GPDL is broken. Tarlanon is aware of this, and actually is the one that pointed it out. This effects pretty much every script in the game, so...
manikus5
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Jun 3, 2008
4:02 pm
4762
It's been reported that the sleep spell is not working, that you can select targets and their status will read as asleep, but they can still function in...
manikus5
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Jun 5, 2008
12:28 am
4763
... Well, I suppose I had better speak up since it was I who invented GPDL. I'm here if needed. But it is pretty simple to examine the 'byte code' and see if...
Paul R. Stevens
stevens_madison
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Jun 6, 2008
3:18 am
4764
Thanks for being here! :D Hmm - I was never good at reading code myself (even my OWN code...) Would be nice to be able to fix the sleep spell, though (pretty ...
Edward Cha
echaecha
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Jun 9, 2008
4:27 am
4765
Hi PAul, Sorry I didn't respond to this sooner, I've been on a little vacation and away from computers. :) Thanks for letting us know. I will pass this on to...
manikus5
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Jun 11, 2008
12:22 am
4766
Most everyone should have gotten an invitation to join the new DC Google group. The reason I say most is that several email addresses didn't work (I don't know...
manikus5
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Jun 16, 2008
5:26 pm
4767
This is a major update for the DC art base 1024. The installation path has been updated in the installer to reflect DC 0.914 and 20 new small pictures have...
manikus5
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Jun 19, 2008
11:13 pm
4768
This is just another reminder to everyone that we have just about 2 weeks left before I and the other judges start playing your submitted designs and deciding...
manikus5
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Jun 21, 2008
4:36 am
4769
Hi Manikus, Recently i've been playing around with the original FRUA and trying to import my own wall sets, though i've read through the whole manual and while...
Brian W.
dofner1999
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Jun 21, 2008
2:49 pm
4770
The WALLEDIT program is still available, I believe it's part of teh UASHell. Go to the Rosedragon repository, look in the 'misc' or 'hacks' section. While...
manikus5
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Jun 21, 2008
11:27 pm
Messages 4741 - 4770 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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