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Messages 4760 - 4789 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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4760
I've created a tutorial to show people how to use the Logic Block event to change the icon index for PCs and NPCs during the game in Dungeon Craft. It's...
manikus5
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Jun 1, 2008
8:15 pm
4761
It seems that the GPDL is broken. Tarlanon is aware of this, and actually is the one that pointed it out. This effects pretty much every script in the game, so...
manikus5
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Jun 3, 2008
4:02 pm
4762
It's been reported that the sleep spell is not working, that you can select targets and their status will read as asleep, but they can still function in...
manikus5
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Jun 5, 2008
12:28 am
4763
... Well, I suppose I had better speak up since it was I who invented GPDL. I'm here if needed. But it is pretty simple to examine the 'byte code' and see if...
Paul R. Stevens
stevens_madison
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Jun 6, 2008
3:18 am
4764
Thanks for being here! :D Hmm - I was never good at reading code myself (even my OWN code...) Would be nice to be able to fix the sleep spell, though (pretty ...
Edward Cha
echaecha
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Jun 9, 2008
4:27 am
4765
Hi PAul, Sorry I didn't respond to this sooner, I've been on a little vacation and away from computers. :) Thanks for letting us know. I will pass this on to...
manikus5
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Jun 11, 2008
12:22 am
4766
Most everyone should have gotten an invitation to join the new DC Google group. The reason I say most is that several email addresses didn't work (I don't know...
manikus5
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Jun 16, 2008
5:26 pm
4767
This is a major update for the DC art base 1024. The installation path has been updated in the installer to reflect DC 0.914 and 20 new small pictures have...
manikus5
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Jun 19, 2008
11:13 pm
4768
This is just another reminder to everyone that we have just about 2 weeks left before I and the other judges start playing your submitted designs and deciding...
manikus5
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Jun 21, 2008
4:36 am
4769
Hi Manikus, Recently i've been playing around with the original FRUA and trying to import my own wall sets, though i've read through the whole manual and while...
Brian W.
dofner1999
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Jun 21, 2008
2:49 pm
4770
The WALLEDIT program is still available, I believe it's part of teh UASHell. Go to the Rosedragon repository, look in the 'misc' or 'hacks' section. While...
manikus5
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Jun 21, 2008
11:27 pm
4771
Awesome! got it. Hey that toolbox is great. Now I can continue on with my mod. Thanks. -Bri manikus5 <manikus5@...> wrote:...
Brian W.
dofner1999
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Jun 22, 2008
1:41 am
4772
Glad to be of assistance. :) -manikus ... with my mod. Thanks....
manikus5
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Jun 22, 2008
3:37 am
4773
Hello all you DC code-slingers, I need you to help get DC compiling. :) Let's assume for the point of having a good base, that I have VC++ Studio 6 installed...
manikus5
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Jun 22, 2008
3:31 pm
4774
So, I was looking at the icons of the various giants that Uatu and I have done. There's some good stuff there. I was also thinking about the icons of the...
manikus5
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Jun 22, 2008
4:59 pm
4775
G'day Manikus, I updated the DC wiki quite some time ago with the solution to your problems when I was first starting out with DC and having the same problems...
triasge
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Jun 27, 2008
11:00 am
4776
Hi If I just want to download UAF and run a game to try it out, what is the basic download list? Thanks! R ...
Rob Murfin
murfin65
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Jun 27, 2008
3:11 pm
4777
Hi LurchBrick, Thanks for getting back to me. I did try the steps at the Wiki, as well as tips from previous posts on this list. But to no avail. I am still...
manikus5
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Jun 27, 2008
11:46 pm
4778
You need the game, (:D) and the DC engine available from the Official DC website on the Downloads page. -manikus ... the basic download list?...
manikus5
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Jun 28, 2008
1:17 am
4779
I recall getting the same number of errors when I first tried compiling DC. After numerous false starts, the only way I got it working was to compile the CDX...
triasge
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Jun 28, 2008
9:51 am
4780
Unfortunately, 868 is the number of errors I get trying to compile CDX. Sorry I wasn't more clear about that. GPDL compiles fine, UAFWin and UAFWinEd have...
manikus5
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Jun 28, 2008
1:49 pm
4781
Due to popular demand, the deadline for the Official Dungeon Craft Design contest is being moved back. The new deadline will be Saturday, August 2nd at noon...
manikus5
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Jun 28, 2008
2:01 pm
4782
As well as doing everything in the previous post, I have also downloaded the DCSrcLib.zip and compiled these libraries following the instructions from Richard,...
manikus5
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Jun 28, 2008
10:34 pm
4783
OK, so I've been able to get CDX to compile now. The trick was to move DXSDK directory to the top of the list for includes (under OPTIONS->Directories tab). So...
manikus5
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Jun 29, 2008
1:54 am
4784
I don't know why it works, but if I use Batch Build, then everything compiles fine. :) Now, I can start looking around in the code with the knowledge that I ...
manikus5
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Jun 29, 2008
4:10 pm
4785
... Curious...... Thinking I might be of some service.... I downloaded the CVS repository for UAF. I downloaded and installed dx9sdk.exe I compiled CDX with no...
Paul R. Stevens
stevens_madison
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Jul 1, 2008
3:02 am
4786
Thanks for taking the time to respond, PAul. I'm sorry I didn't get back to you sooner, but I have been eyeball deep in school work. I noticed when reading...
manikus5
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Jul 4, 2008
4:36 am
4787
For those of you interested in looking at articles on how to create art and design modules, there are some great resources available in the form of UANL, that...
manikus5
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Jul 8, 2008
11:22 pm
4788
Glancing over the lists of what DC can do, a few things seemed a bit ambiguous? Can Classes be renamed and edited? Can Races be renamed and edited? Can things...
omega_2064_x2
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Jul 12, 2008
1:19 pm
4789
Hi Omega, Welcome to Dungeon Craft. :) The answers are yes, yes, no and yes. :D:D:D I'll explain- Classes can be renamed and edited, but their are some parts...
manikus5
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Jul 12, 2008
7:35 pm
Messages 4760 - 4789 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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