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Messages 4955 - 4984 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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4955
Hi Paul, Tarlanon, LurchBrick and CocoaSpud, I find myself in a situation where I once again have access to my computer, but cannot use it to connect to the...
manikus5
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Apr 15, 2009
5:53 pm
4956
... I got lost in the post "HERE", upload "THERE", and such. But.....If you can get the files on your machine and somehow upload your edited file, I can easily...
Paul R. Stevens
stevens_madison
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Apr 15, 2009
6:11 pm
4957
Hi Paul, As soon as I post this, I'm going to the SourceForge site and getting a copy of all of the bugs so I can create mini-mods and solve any within my...
manikus5
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Apr 15, 2009
8:48 pm
4958
... That is the only one I am aware of. I am waiting for someone to validate my changes that attempted to correct it so that it can be removed from ...
Paul R. Stevens
stevens_madison
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Apr 15, 2009
9:16 pm
4959
Okay. I will validate the changes first and then get to work on mini-mods. -manikus...
manikus5
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Apr 15, 2009
9:21 pm
4960
Hi Paul, I downloaded your fix and have spent several hours with it. The turning undead bug is definitely fixed. :) I did notice that the status for the...
manikus5
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Apr 16, 2009
9:59 pm
4961
I've uploaded two files in the "For_Developers" folder. GameRules.h takes care of the cleric hit die bug and cn_Icon11.png is a new file, one of the remaining...
manikus5
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Apr 16, 2009
10:09 pm
4962
Good Evening, I think it is a mistake to ask that 'someone' update sourceforge. I won't do it if I think that 'someone' else might be doing it. And these...
Paul R. Stevens
stevens_madison
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Apr 16, 2009
10:23 pm
4963
Hi Paul, All of your points are well taken. I have removed the files from the above location. If one of the developers can help me out, please contact me via...
manikus5
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Apr 17, 2009
12:40 am
4964
Hi Paul, If you didn't download this when you were on earlier, let me know and I can email it to you or provide a link. -manikus...
manikus5
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Apr 17, 2009
12:43 am
4965
... Thanks much. Your changes and mine have been committed to sourceforge. ... Is this a priority nine? ... I seem to be able to reproduce what you saw. You...
Paul R. Stevens
stevens_madison
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Apr 18, 2009
3:12 am
4966
Thank you, Paul. :) Hmmm, I thought I included the playback log that showed the view of Don...but you discovered exactly what the issue is. I will research how...
manikus5
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Apr 18, 2009
5:09 pm
4967
I have just now figured out how to use my preferred CVS software from my flash drive - as long as my local DC code is on the flash drive, I seem to have no...
manikus5
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Apr 23, 2009
9:33 pm
4968
I've been busily working on some mini-mods to demonstrate some of the priority 9 bugs and have kind of hit a block - I can't recreate the bugs for the graphics...
manikus5
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Apr 29, 2009
9:31 pm
4969
The two bugs mentioned in my earlier post asking for assistance have been demoted to priority level 7, as I cannot recreate them, and so far, neither can...
manikus5
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May 1, 2009
5:58 pm
4970
I was working on creating a mini-mod for one of the level 9 bugs and had an idea and began looking in what I thought was the most obvious place. Bugs 1930814...
manikus5
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May 2, 2009
3:00 am
4971
I thought that I would host my own forums, not to compete with Ironworks which I plan on still using, but to talk about my 2D and 3D graphics and my DC stuff...
manikus5
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May 10, 2009
4:52 am
4972
Good Afternoon, I have been examining the 'path-finding' algorithm for monsters. The current one uses CPU as the fourth power of the distance searched. A...
Paul R. Stevens
stevens_madison
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May 16, 2009
7:27 pm
4973
Good morning, Paul. This sounds like a great improvement. :) FRUA counts a diagonal step as 1.5 to the 1 of orthogonal steps. It shows on your menu as 2 steps...
manikus5
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May 17, 2009
3:19 pm
4974
... What I am changing is the search for the 'shortest' path. I can make the algorithm use exactly 1.5 steps for diagonal moves. Perhaps you would like it to...
Paul R. Stevens
stevens_madison
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May 17, 2009
3:34 pm
4975
I've thought about this little problem for years. :) I just pretend it was what happens when you stretched a 320x200 resolution to fit the 5 to 4 ratio of...
manikus5
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May 17, 2009
3:44 pm
4976
... Tell you what.....You find a case that is different when you use the precise value of square root of 2. Then I will add one digit of precision. Then you...
Paul R. Stevens
stevens_madison
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May 17, 2009
7:34 pm
4977
Let's use pi and the natural log as well. :) I am perfectly content with 1.5...or1.4. In AD&D, the typical max speed for a humanoid works out to about 12 per...
manikus5
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May 17, 2009
11:05 pm
4978
I have not used Dungeon Craft for quite a while. I had forgotten why that was. But I started in up today and remembered... My Dungeoncraft is affected by a...
Steve McDonald
steve_mcdee1980
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May 17, 2009
11:21 pm
4979
Hi Steve, Nice to hear from you, even if it is in times of Dc-distress. :) Let me know your install directory for DC and if you've moved it since installing...
manikus5
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May 18, 2009
12:01 am
4980
Thanks for the speedy reply manikus. Okay. Let me try to be clear on what you want me to do. I am not quite a natural at this sort of technical stuff... I...
Steve McDonald
steve_mcdee1980
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May 18, 2009
7:33 am
4981
Just a question, are you using Vista? Because Vista is notorious for protecting C:\Program Files in a very, very annoying manner, that you can't save or write...
house.hlaalu
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May 18, 2009
9:12 pm
4982
Thank you. I now have Dungeoncraft installed in C:\DungeonCraft - and it works perfectly! So much for my theories about what had gone wrong... I believe that...
Steve McDonald
steve_mcdee1980
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May 18, 2009
11:11 pm
4983
Looking back through previous posts I notice that I actually did raise this exact problem in November 2007! And solved it in the same way then, I think....
Steve McDonald
steve_mcdee1980
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May 19, 2009
1:46 am
4984
I'm glad this got resolved for you, Steve. Thanks person-of-many-names (:D) for pointing out the fix to him. I was going to point to your thread over at...
manikus5
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May 19, 2009
4:43 am
Messages 4955 - 4984 of 5150   Oldest  |  < Older  |  Newer >  |  Newest
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